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docs/features: update ARB_texture_buffer_object line
This extension isn't just exposed in OpenGL 3.1 contexts any longer, and Zink supports it. Let's mark it as such.
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@ -76,7 +76,7 @@ GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
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GL_ARB_copy_buffer (Buffer copying) DONE (v3d, zink)
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GL_NV_primitive_restart (Primitive restart) DONE (v3d)
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16 vertex texture image units DONE (zink)
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GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts)
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GL_ARB_texture_buffer_object (Texture buffer objs) DONE (zink)
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GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d, zink)
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GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d)
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GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d, zink)
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