anv: Fix get_image_format_properties() - 3-channel formats

Teach it to calculate the format features for 3-channel formats.

The goal is to incrementally fix get_image_format_properties() to return
a correct result.  Currently, it returns incorrect VkFormatFeatureFlags
which the caller must clean up.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
Chad Versace 2017-11-03 12:25:51 -07:00
parent 6394e4a380
commit eaa49ec3fc

View file

@ -553,6 +553,21 @@ get_image_format_properties(const struct gen_device_info *devinfo,
VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR;
}
/* XXX: We handle 3-channel formats by switching them out for RGBX or
* RGBA formats behind-the-scenes. This works fine for textures
* because the upload process will fill in the extra channel.
* We could also support it for render targets, but it will take
* substantially more work and we have enough RGBX formats to handle
* what most clients will want.
*/
if (vk_tiling == VK_IMAGE_TILING_OPTIMAL &&
base_isl_format != ISL_FORMAT_UNSUPPORTED &&
!util_is_power_of_two(isl_format_layouts[base_isl_format].bpb) &&
isl_format_rgb_to_rgbx(base_isl_format) == ISL_FORMAT_UNSUPPORTED) {
flags &= ~VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
flags &= ~VK_FORMAT_FEATURE_BLIT_DST_BIT;
}
return flags;
}
@ -608,29 +623,10 @@ anv_physical_device_get_format_properties(struct anv_physical_device *physical_d
if (format == NULL) {
/* Nothing to do here */
} else {
struct anv_format_plane linear_fmt;
linear_fmt = anv_get_format_plane(&physical_device->info, vk_format,
VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_TILING_LINEAR);
linear = get_image_format_properties(&physical_device->info, vk_format,
format, VK_IMAGE_TILING_LINEAR);
tiled = get_image_format_properties(&physical_device->info, vk_format,
format, VK_IMAGE_TILING_OPTIMAL);
/* XXX: We handle 3-channel formats by switching them out for RGBX or
* RGBA formats behind-the-scenes. This works fine for textures
* because the upload process will fill in the extra channel.
* We could also support it for render targets, but it will take
* substantially more work and we have enough RGBX formats to handle
* what most clients will want.
*/
if (linear_fmt.isl_format != ISL_FORMAT_UNSUPPORTED &&
!util_is_power_of_two(isl_format_layouts[linear_fmt.isl_format].bpb) &&
isl_format_rgb_to_rgbx(linear_fmt.isl_format) == ISL_FORMAT_UNSUPPORTED) {
tiled &= ~VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT &
~VK_FORMAT_FEATURE_BLIT_DST_BIT;
}
}
if (format && format->can_ycbcr) {