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tc: fix zsbuf rp info persistence across fb states
zsbuf info is only part of data8[3], not the whole thing cc: mesa-stable Acked-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35477>
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438e5abc06
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2 changed files with 2 additions and 2 deletions
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@ -1451,7 +1451,7 @@ tc_set_framebuffer_state(struct pipe_context *_pipe,
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/* store existing zsbuf data for possible persistence */
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uint8_t zsbuf = tc->renderpass_info_recording->has_draw ?
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0 :
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tc->renderpass_info_recording->data8[3];
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tc->renderpass_info_recording->data8[3] & BITFIELD_MASK(4);
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bool zsbuf_changed = tc->fb_resources[PIPE_MAX_COLOR_BUFS] != fb->zsbuf.texture;
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if (tc->seen_fb_state) {
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@ -461,7 +461,7 @@ struct tc_renderpass_info {
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uint32_t data32[2];
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/* cso info is in data16[2] */
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uint16_t data16[4];
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/* zsbuf fb info is in data8[3] */
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/* zsbuf fb info is in data8[3] & BITFIELD_MASK(4) */
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uint8_t data8[8];
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};
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};
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