swr: Correct texture allocation and limit max size to 2GB

This patch fixes piglit tex3d-maxsize by correcting 4 things:

The total_size calculation was using 32-bit math, therefore a >4GB
allocation request overflowed and was not returning false (unsupported).

Changed AlignedMalloc arguments from "unsigned int" to size_t, to handle
>4GB allocations.

Added error checking on texture allocations to fail gracefully.

Finally, temporarily decreased supported max texture size from 4GB to 2GB.
The gallivm texture-sampler needs some additional work to correctly handle
larger than 2GB textures (offsets to LLVMBuildGEP are signed).

I'm working on a follow-on patch to allow up to 4GB textures, as this is
useful in HPC visualization applications.

Fixes piglit tex3d-maxsize.

v2: Updated patch description to clarify ">4GB".

Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
This commit is contained in:
Bruce Cherniak 2017-11-20 11:32:55 -06:00 committed by George Kyriazis
parent 709f5bdc4a
commit ea2ee9cd19
2 changed files with 10 additions and 4 deletions

View file

@ -210,7 +210,7 @@ unsigned char _BitScanReverse(unsigned int *Index, unsigned int Mask)
}
inline
void *AlignedMalloc(unsigned int size, unsigned int alignment)
void *AlignedMalloc(size_t size, size_t alignment)
{
void *ret;
if (posix_memalign(&ret, alignment, size))

View file

@ -50,7 +50,7 @@
* Max texture sizes
* XXX Check max texture size values against core and sampler.
*/
#define SWR_MAX_TEXTURE_SIZE (4 * 1024 * 1024 * 1024ULL) /* 4GB */
#define SWR_MAX_TEXTURE_SIZE (2 * 1024 * 1024 * 1024ULL) /* 2GB */
#define SWR_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */
#define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */
#define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */
@ -821,13 +821,15 @@ swr_texture_layout(struct swr_screen *screen,
ComputeSurfaceOffset<false>(0, 0, 0, 0, 0, level, &res->swr);
}
size_t total_size = res->swr.depth * res->swr.qpitch * res->swr.pitch *
res->swr.numSamples;
size_t total_size = (uint64_t)res->swr.depth * res->swr.qpitch *
res->swr.pitch * res->swr.numSamples;
if (total_size > SWR_MAX_TEXTURE_SIZE)
return false;
if (allocate) {
res->swr.xpBaseAddress = (gfxptr_t)AlignedMalloc(total_size, 64);
if (!res->swr.xpBaseAddress)
return false;
if (res->has_depth && res->has_stencil) {
res->secondary = res->swr;
@ -843,6 +845,10 @@ swr_texture_layout(struct swr_screen *screen,
res->secondary.pitch * res->secondary.numSamples;
res->secondary.xpBaseAddress = (gfxptr_t) AlignedMalloc(total_size, 64);
if (!res->secondary.xpBaseAddress) {
AlignedFree((void *)res->swr.xpBaseAddress);
return false;
}
}
}