radeon: Fix buffer object unmap to be called only once for dma buffers.

If flush happens inside radeonRefillCurrentMaRegion the last dma buffer would
be unmapped twice. Unmapping buffer when moving buffer to wait list fixes the
mapping error.
This commit is contained in:
Pauli Nieminen 2010-03-15 10:30:18 +02:00
parent 346298c765
commit e9c2c4a764

View file

@ -184,9 +184,6 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size)
radeon_print(RADEON_DMA, RADEON_NORMAL, "%s size %d minimum_size %d\n",
__FUNCTION__, size, rmesa->dma.minimum_size);
if (!is_empty_list(&rmesa->dma.reserved))
radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo);
if (is_empty_list(&rmesa->dma.free)
|| last_elem(&rmesa->dma.free)->bo->size < size) {
dma_bo = CALLOC_STRUCT(radeon_dma_bo);
@ -336,9 +333,6 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa)
legacy_track_pending(rmesa->radeonScreen->bom, 0);
}
if (!is_empty_list(&rmesa->dma.reserved))
radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo);
/* move waiting bos to free list.
wait list provides gpu time to handle data before reuse */
foreach_s(dma_bo, temp, &rmesa->dma.wait) {
@ -368,6 +362,7 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa)
/* move reserved to wait list */
foreach_s(dma_bo, temp, &rmesa->dma.reserved) {
radeon_bo_unmap(dma_bo->bo);
/* free objects that are too small to be used because of large request */
if (dma_bo->bo->size < rmesa->dma.minimum_size) {
radeon_bo_unref(dma_bo->bo);