diff --git a/docs/features.txt b/docs/features.txt index 941b0331c9c..30a216f20c8 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -563,7 +563,7 @@ Khronos extensions that are not part of any Vulkan version: VK_KHR_ray_tracing_pipeline DONE (anv/gfx12.5+, lvp, radv/gfx10.3+, vn) VK_KHR_ray_tracing_position_fetch DONE (anv, radv/gfx10.3+, vn) VK_KHR_shader_bfloat16 DONE (anv/gfx12.5+, radv/gfx12+) - VK_KHR_shader_clock DONE (anv, hasvk, lvp, nvk, radv, tu, vn) + VK_KHR_shader_clock DONE (anv, hasvk, lvp, nvk, panvk, radv, tu, vn) VK_KHR_shader_maximal_reconvergence DONE (anv, hk, lvp, nvk, panvk/v10+, radv, vn) VK_KHR_shader_relaxed_extended_instruction DONE (anv, hasvk, hk, nvk, panvk, radv, tu, v3dv, vn) VK_KHR_shader_subgroup_uniform_control_flow DONE (anv, hasvk, hk, nvk, panvk/v10+, radv, tu, vn) diff --git a/docs/relnotes/new_features.txt b/docs/relnotes/new_features.txt index e565681c26f..9056c1eec80 100644 --- a/docs/relnotes/new_features.txt +++ b/docs/relnotes/new_features.txt @@ -53,3 +53,4 @@ cl_khr_priority_hints VK_KHR_maintenance6 on panvk/v10+ CL_sRGBA and CL_sBGRA images cl_khr_extended_bit_ops +VK_KHR_shader_clock on panvk diff --git a/src/panfrost/vulkan/panvk_vX_physical_device.c b/src/panfrost/vulkan/panvk_vX_physical_device.c index af9038b3650..646ade718cf 100644 --- a/src/panfrost/vulkan/panvk_vX_physical_device.c +++ b/src/panfrost/vulkan/panvk_vX_physical_device.c @@ -87,6 +87,7 @@ panvk_per_arch(get_physical_device_extensions)( .KHR_sampler_mirror_clamp_to_edge = true, .KHR_sampler_ycbcr_conversion = PAN_ARCH >= 10, .KHR_separate_depth_stencil_layouts = true, + .KHR_shader_clock = true, .KHR_shader_draw_parameters = true, .KHR_shader_expect_assume = true, .KHR_shader_float_controls = true, @@ -425,6 +426,10 @@ panvk_per_arch(get_physical_device_features)( /* VK_EXT_pipeline_robustness */ .pipelineRobustness = true, + /* VK_KHR_shader_clock */ + .shaderSubgroupClock = device->kmod.props.gpu_can_query_timestamp, + .shaderDeviceClock = device->kmod.props.gpu_can_query_timestamp, + /* VK_KHR_shader_float_controls2 */ .shaderFloatControls2 = true,