panfrost: Fix prim restart XML on Valhall

Harmless in practice (so no need to backport) but still very wrong. Noticed
looking at traces of Dolphin trying to debug acute misrendering.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20780>
This commit is contained in:
Alyssa Rosenzweig 2023-02-17 14:10:47 -05:00 committed by Marge Bot
parent 4459668b6e
commit e9bcfcf19c
2 changed files with 3 additions and 15 deletions

View file

@ -915,12 +915,6 @@
<value name="FP32" value="3"/>
</enum>
<enum name="Primitive Restart">
<value name="None" value="0"/>
<value name="Implicit" value="2"/>
<value name="Explicit" value="3"/>
</enum>
<enum name="FIFO format">
<value name="Auto" value="0"/>
<value name="Basic" value="1"/>
@ -937,7 +931,7 @@
<field name="Low Depth Cull" size="1" start="0:16" type="bool" default="true"/>
<field name="High Depth Cull" size="1" start="0:17" type="bool" default="true"/>
<field name="Secondary Shader" size="1" start="0:18" type="bool"/>
<field name="Primitive restart" size="2" start="0:19" type="Primitive Restart"/>
<field name="Primitive restart" size="1" start="0:19" type="bool"/>
<field name="Layer index enable" size="1" start="0:20" type="bool"/>
<field name="Scissor array enable" size="1" start="0:21" type="bool"/>
<field name="Position FIFO format" size="2" start="0:22" type="FIFO format"/>
@ -954,7 +948,7 @@
<field name="Low Depth Cull" size="1" start="0:16" type="bool" default="true"/>
<field name="High Depth Cull" size="1" start="0:17" type="bool" default="true"/>
<field name="Secondary Shader" size="1" start="0:18" type="bool"/>
<field name="Primitive restart" size="2" start="0:19" type="Primitive Restart"/>
<field name="Primitive restart" size="1" start="0:19" type="bool"/>
<field name="Layer index enable" size="1" start="0:20" type="bool"/>
<field name="Scissor array enable" size="1" start="0:21" type="bool"/>

View file

@ -599,12 +599,6 @@
<value name="FP32" value="3"/>
</enum>
<enum name="Primitive Restart">
<value name="None" value="0"/>
<value name="Implicit" value="2"/>
<value name="Explicit" value="3"/>
</enum>
<struct name="Primitive">
<field name="Draw mode" size="8" start="0:0" type="Draw Mode" default="None"/>
<field name="Index type" size="3" start="0:8" type="Index Type" default="None"/>
@ -615,7 +609,7 @@
<field name="Low Depth Cull" size="1" start="0:16" type="bool" default="true"/>
<field name="High Depth Cull" size="1" start="0:17" type="bool" default="true"/>
<field name="Secondary Shader" size="1" start="0:18" type="bool"/>
<field name="Primitive restart" size="2" start="0:19" type="Primitive Restart"/>
<field name="Primitive restart" size="1" start="0:19" type="bool"/>
<field name="Layer index enable" size="1" start="0:20" type="bool"/>
<field name="Scissor array enable" size="1" start="0:21" type="bool"/>