i965/fs: Fix signedness of local variables and arguments of emit_(un)spill.

To avoid some some spurious warnings about comparison signedness in
the following commits.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Francisco Jerez 2016-05-12 00:39:06 -07:00
parent f471d3eede
commit e98cf03114
2 changed files with 8 additions and 8 deletions

View file

@ -211,9 +211,9 @@ public:
bool opt_cmod_propagation();
bool opt_zero_samples();
void emit_unspill(bblock_t *block, fs_inst *inst, fs_reg reg,
uint32_t spill_offset, int count);
uint32_t spill_offset, unsigned count);
void emit_spill(bblock_t *block, fs_inst *inst, fs_reg reg,
uint32_t spill_offset, int count);
uint32_t spill_offset, unsigned count);
void emit_nir_code();
void nir_setup_inputs();

View file

@ -766,9 +766,9 @@ namespace {
void
fs_visitor::emit_unspill(bblock_t *block, fs_inst *inst, fs_reg dst,
uint32_t spill_offset, int count)
uint32_t spill_offset, unsigned count)
{
int reg_size = 1;
unsigned reg_size = 1;
if (dispatch_width == 16 && count % 2 == 0)
reg_size = 2;
@ -776,7 +776,7 @@ fs_visitor::emit_unspill(bblock_t *block, fs_inst *inst, fs_reg dst,
.group(reg_size * 8, 0)
.at(block, inst);
for (int i = 0; i < count / reg_size; i++) {
for (unsigned i = 0; i < count / reg_size; i++) {
/* The Gen7 descriptor-based offset is 12 bits of HWORD units. Because
* the Gen7-style scratch block read is hardwired to BTI 255, on Gen9+
* it would cause the DC to do an IA-coherent read, what largely
@ -805,9 +805,9 @@ fs_visitor::emit_unspill(bblock_t *block, fs_inst *inst, fs_reg dst,
void
fs_visitor::emit_spill(bblock_t *block, fs_inst *inst, fs_reg src,
uint32_t spill_offset, int count)
uint32_t spill_offset, unsigned count)
{
int reg_size = 1;
unsigned reg_size = 1;
if (dispatch_width == 16 && count % 2 == 0)
reg_size = 2;
@ -815,7 +815,7 @@ fs_visitor::emit_spill(bblock_t *block, fs_inst *inst, fs_reg src,
.group(reg_size * 8, 0)
.at(block, inst->next);
for (int i = 0; i < count / reg_size; i++) {
for (unsigned i = 0; i < count / reg_size; i++) {
fs_inst *spill_inst =
ibld.emit(SHADER_OPCODE_GEN4_SCRATCH_WRITE, ibld.null_reg_f(), src);
src.reg_offset += reg_size;