st/mesa: don't leak pipe_surface if pipe_context is not current

We have found some pipe_surface leaks internally.

This is the same code as surface_destroy in radeonsi.
Ideally, surface_destroy would be in pipe_screen.

Cc: 18.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2019-01-08 11:12:05 -05:00
parent fd82a1d1d6
commit e986c1ca1d
2 changed files with 23 additions and 1 deletions

View file

@ -154,6 +154,25 @@ pipe_resource_reference(struct pipe_resource **dst, struct pipe_resource *src)
*dst = src;
}
/**
* Same as pipe_surface_release, but used when pipe_context doesn't exist
* anymore.
*/
static inline void
pipe_surface_release_no_context(struct pipe_surface **ptr)
{
struct pipe_surface *surf = *ptr;
if (pipe_reference_described(&surf->reference, NULL,
(debug_reference_descriptor)
debug_describe_surface)) {
/* trivially destroy pipe_surface */
pipe_resource_reference(&surf->texture, NULL);
free(surf);
}
*ptr = NULL;
}
/**
* Set *dst to \p src with proper reference counting.
*

View file

@ -285,8 +285,11 @@ st_renderbuffer_delete(struct gl_context *ctx, struct gl_renderbuffer *rb)
struct st_context *st = st_context(ctx);
pipe_surface_release(st->pipe, &strb->surface_srgb);
pipe_surface_release(st->pipe, &strb->surface_linear);
strb->surface = NULL;
} else {
pipe_surface_release_no_context(&strb->surface_srgb);
pipe_surface_release_no_context(&strb->surface_linear);
}
strb->surface = NULL;
pipe_resource_reference(&strb->texture, NULL);
free(strb->data);
_mesa_delete_renderbuffer(ctx, rb);