mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-08 06:58:05 +02:00
nir: Remove nir_lower_regs_to_ssa
It is now unused, as all internal producers of registers have been switched over to intrinsics and no drivers call it. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23089>
This commit is contained in:
parent
9eab1e7521
commit
e96a9a1b71
3 changed files with 0 additions and 311 deletions
|
|
@ -198,7 +198,6 @@ files_libnir = files(
|
|||
'nir_lower_point_smooth.c',
|
||||
'nir_lower_poly_line_smooth.c',
|
||||
'nir_lower_printf.c',
|
||||
'nir_lower_regs_to_ssa.c',
|
||||
'nir_lower_reg_intrinsics_to_ssa.c',
|
||||
'nir_lower_readonly_images_to_tex.c',
|
||||
'nir_lower_returns.c',
|
||||
|
|
|
|||
|
|
@ -5325,8 +5325,6 @@ nir_src *nir_get_shader_call_payload_src(nir_intrinsic_instr *call);
|
|||
|
||||
bool nir_is_arrayed_io(const nir_variable *var, gl_shader_stage stage);
|
||||
|
||||
bool nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
|
||||
bool nir_lower_regs_to_ssa(nir_shader *shader);
|
||||
bool nir_lower_reg_intrinsics_to_ssa_impl(nir_function_impl *impl);
|
||||
bool nir_lower_reg_intrinsics_to_ssa(nir_shader *shader);
|
||||
bool nir_lower_vars_to_ssa(nir_shader *shader);
|
||||
|
|
|
|||
|
|
@ -1,308 +0,0 @@
|
|||
/*
|
||||
* Copyright © 2014 Intel Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
* IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Connor Abbott (cwabbott0@gmail.com)
|
||||
*
|
||||
*/
|
||||
|
||||
#include "nir.h"
|
||||
#include "nir_builder.h"
|
||||
#include "nir_phi_builder.h"
|
||||
#include "nir_vla.h"
|
||||
|
||||
struct regs_to_ssa_state {
|
||||
nir_shader *shader;
|
||||
|
||||
struct nir_phi_builder_value **values;
|
||||
};
|
||||
|
||||
static bool
|
||||
rewrite_src(nir_src *src, void *_state)
|
||||
{
|
||||
struct regs_to_ssa_state *state = _state;
|
||||
|
||||
if (src->is_ssa)
|
||||
return true;
|
||||
|
||||
nir_instr *instr = src->parent_instr;
|
||||
nir_register *reg = src->reg.reg;
|
||||
struct nir_phi_builder_value *value = state->values[reg->index];
|
||||
if (!value)
|
||||
return true;
|
||||
|
||||
nir_block *block;
|
||||
if (instr->type == nir_instr_type_phi) {
|
||||
nir_phi_src *phi_src = exec_node_data(nir_phi_src, src, src);
|
||||
block = phi_src->pred;
|
||||
} else {
|
||||
block = instr->block;
|
||||
}
|
||||
|
||||
nir_ssa_def *def = nir_phi_builder_value_get_block_def(value, block);
|
||||
nir_instr_rewrite_src(instr, src, nir_src_for_ssa(def));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
rewrite_if_condition(nir_if *nif, struct regs_to_ssa_state *state)
|
||||
{
|
||||
if (nif->condition.is_ssa)
|
||||
return;
|
||||
|
||||
nir_block *block = nir_cf_node_as_block(nir_cf_node_prev(&nif->cf_node));
|
||||
nir_register *reg = nif->condition.reg.reg;
|
||||
struct nir_phi_builder_value *value = state->values[reg->index];
|
||||
if (!value)
|
||||
return;
|
||||
|
||||
nir_ssa_def *def = nir_phi_builder_value_get_block_def(value, block);
|
||||
nir_if_rewrite_condition(nif, nir_src_for_ssa(def));
|
||||
}
|
||||
|
||||
static bool
|
||||
rewrite_dest(nir_dest *dest, void *_state)
|
||||
{
|
||||
struct regs_to_ssa_state *state = _state;
|
||||
|
||||
if (dest->is_ssa)
|
||||
return true;
|
||||
|
||||
nir_instr *instr = dest->reg.parent_instr;
|
||||
nir_register *reg = dest->reg.reg;
|
||||
struct nir_phi_builder_value *value = state->values[reg->index];
|
||||
if (!value)
|
||||
return true;
|
||||
|
||||
list_del(&dest->reg.def_link);
|
||||
nir_ssa_dest_init(instr, dest, reg->num_components, reg->bit_size);
|
||||
|
||||
nir_phi_builder_value_set_block_def(value, instr->block, &dest->ssa);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
rewrite_alu_instr(nir_alu_instr *alu, struct regs_to_ssa_state *state)
|
||||
{
|
||||
nir_foreach_src(&alu->instr, rewrite_src, state);
|
||||
|
||||
if (alu->dest.dest.is_ssa)
|
||||
return;
|
||||
|
||||
nir_register *reg = alu->dest.dest.reg.reg;
|
||||
struct nir_phi_builder_value *value = state->values[reg->index];
|
||||
if (!value)
|
||||
return;
|
||||
|
||||
unsigned write_mask = alu->dest.write_mask;
|
||||
if (write_mask == (1 << reg->num_components) - 1) {
|
||||
/* This is the simple case where the instruction writes all the
|
||||
* components. We can handle that the same as any other destination.
|
||||
*/
|
||||
rewrite_dest(&alu->dest.dest, state);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Calculate the number of components the final instruction, which for
|
||||
* per-component things is the number of output components of the
|
||||
* instruction and non-per-component things is the number of enabled
|
||||
* channels in the write mask.
|
||||
*/
|
||||
unsigned num_components;
|
||||
uint8_t vec_swizzle[NIR_MAX_VEC_COMPONENTS];
|
||||
for (unsigned i = 0; i < NIR_MAX_VEC_COMPONENTS; i++)
|
||||
vec_swizzle[i] = i;
|
||||
|
||||
if (nir_op_infos[alu->op].output_size == 0) {
|
||||
/* Figure out the swizzle we need on the vecN operation and compute
|
||||
* the number of components in the SSA def at the same time.
|
||||
*/
|
||||
num_components = 0;
|
||||
for (unsigned index = 0; index < 4; index++) {
|
||||
if (write_mask & (1 << index))
|
||||
vec_swizzle[index] = num_components++;
|
||||
}
|
||||
|
||||
/* When we change the output writemask, we need to change
|
||||
* the swizzles for per-component inputs too
|
||||
*/
|
||||
for (unsigned i = 0; i < nir_op_infos[alu->op].num_inputs; i++) {
|
||||
if (nir_op_infos[alu->op].input_sizes[i] != 0)
|
||||
continue;
|
||||
|
||||
/*
|
||||
* We keep two indices:
|
||||
* 1. The index of the original (non-SSA) component
|
||||
* 2. The index of the post-SSA, compacted, component
|
||||
*
|
||||
* We need to map the swizzle component at index 1 to the swizzle
|
||||
* component at index 2. Since index 1 is always larger than
|
||||
* index 2, we can do it in a single loop.
|
||||
*/
|
||||
|
||||
unsigned ssa_index = 0;
|
||||
for (unsigned index = 0; index < 4; index++) {
|
||||
if (!((write_mask >> index) & 1))
|
||||
continue;
|
||||
|
||||
alu->src[i].swizzle[ssa_index++] = alu->src[i].swizzle[index];
|
||||
}
|
||||
assert(ssa_index == num_components);
|
||||
}
|
||||
} else {
|
||||
num_components = nir_op_infos[alu->op].output_size;
|
||||
}
|
||||
assert(num_components <= 4);
|
||||
|
||||
alu->dest.write_mask = (1 << num_components) - 1;
|
||||
list_del(&alu->dest.dest.reg.def_link);
|
||||
nir_ssa_dest_init(&alu->instr, &alu->dest.dest, num_components,
|
||||
reg->bit_size);
|
||||
|
||||
nir_op vecN_op = nir_op_vec(reg->num_components);
|
||||
|
||||
nir_alu_instr *vec = nir_alu_instr_create(state->shader, vecN_op);
|
||||
|
||||
nir_ssa_def *old_src =
|
||||
nir_phi_builder_value_get_block_def(value, alu->instr.block);
|
||||
nir_ssa_def *new_src = &alu->dest.dest.ssa;
|
||||
|
||||
for (unsigned i = 0; i < reg->num_components; i++) {
|
||||
if (write_mask & (1 << i)) {
|
||||
vec->src[i].src = nir_src_for_ssa(new_src);
|
||||
vec->src[i].swizzle[0] = vec_swizzle[i];
|
||||
} else {
|
||||
vec->src[i].src = nir_src_for_ssa(old_src);
|
||||
vec->src[i].swizzle[0] = i;
|
||||
}
|
||||
}
|
||||
|
||||
nir_ssa_dest_init(&vec->instr, &vec->dest.dest, reg->num_components,
|
||||
reg->bit_size);
|
||||
nir_instr_insert(nir_after_instr(&alu->instr), &vec->instr);
|
||||
|
||||
nir_phi_builder_value_set_block_def(value, alu->instr.block,
|
||||
&vec->dest.dest.ssa);
|
||||
}
|
||||
|
||||
bool
|
||||
nir_lower_regs_to_ssa_impl(nir_function_impl *impl)
|
||||
{
|
||||
if (exec_list_is_empty(&impl->registers))
|
||||
return false;
|
||||
|
||||
nir_metadata_require(impl, nir_metadata_block_index |
|
||||
nir_metadata_dominance);
|
||||
nir_index_local_regs(impl);
|
||||
|
||||
void *dead_ctx = ralloc_context(NULL);
|
||||
struct regs_to_ssa_state state;
|
||||
state.shader = impl->function->shader;
|
||||
state.values = ralloc_array(dead_ctx, struct nir_phi_builder_value *,
|
||||
impl->reg_alloc);
|
||||
|
||||
struct nir_phi_builder *phi_build = nir_phi_builder_create(impl);
|
||||
|
||||
const unsigned block_set_words = BITSET_WORDS(impl->num_blocks);
|
||||
BITSET_WORD *defs = ralloc_array(dead_ctx, BITSET_WORD, block_set_words);
|
||||
|
||||
nir_foreach_register(reg, &impl->registers) {
|
||||
if (reg->num_array_elems != 0) {
|
||||
/* This pass only really works on "plain" registers. If it's a
|
||||
* packed or array register, just set the value to NULL so that the
|
||||
* rewrite portion of the pass will know to ignore it.
|
||||
*/
|
||||
state.values[reg->index] = NULL;
|
||||
continue;
|
||||
}
|
||||
|
||||
memset(defs, 0, block_set_words * sizeof(*defs));
|
||||
|
||||
nir_foreach_def(dest, reg)
|
||||
BITSET_SET(defs, dest->reg.parent_instr->block->index);
|
||||
|
||||
state.values[reg->index] =
|
||||
nir_phi_builder_add_value(phi_build, reg->num_components,
|
||||
reg->bit_size, defs);
|
||||
}
|
||||
|
||||
nir_foreach_block(block, impl) {
|
||||
nir_foreach_instr(instr, block) {
|
||||
switch (instr->type) {
|
||||
case nir_instr_type_alu:
|
||||
rewrite_alu_instr(nir_instr_as_alu(instr), &state);
|
||||
break;
|
||||
|
||||
case nir_instr_type_phi:
|
||||
/* We rewrite sources as a separate pass */
|
||||
nir_foreach_dest(instr, rewrite_dest, &state);
|
||||
break;
|
||||
|
||||
default:
|
||||
nir_foreach_src(instr, rewrite_src, &state);
|
||||
nir_foreach_dest(instr, rewrite_dest, &state);
|
||||
}
|
||||
}
|
||||
|
||||
nir_if *following_if = nir_block_get_following_if(block);
|
||||
if (following_if)
|
||||
rewrite_if_condition(following_if, &state);
|
||||
|
||||
/* Handle phi sources that source from this block. We have to do this
|
||||
* as a separate pass because the phi builder assumes that uses and
|
||||
* defs are processed in an order that respects dominance. When we have
|
||||
* loops, a phi source may be a back-edge so we have to handle it as if
|
||||
* it were one of the last instructions in the predecessor block.
|
||||
*/
|
||||
nir_foreach_phi_src_leaving_block(block, rewrite_src, &state);
|
||||
}
|
||||
|
||||
nir_phi_builder_finish(phi_build);
|
||||
|
||||
nir_foreach_register_safe(reg, &impl->registers) {
|
||||
if (state.values[reg->index]) {
|
||||
assert(list_is_empty(®->uses));
|
||||
assert(list_is_empty(®->defs));
|
||||
exec_node_remove(®->node);
|
||||
}
|
||||
}
|
||||
|
||||
ralloc_free(dead_ctx);
|
||||
|
||||
nir_metadata_preserve(impl, nir_metadata_block_index |
|
||||
nir_metadata_dominance);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
nir_lower_regs_to_ssa(nir_shader *shader)
|
||||
{
|
||||
bool progress = false;
|
||||
|
||||
nir_foreach_function_impl(impl, shader) {
|
||||
progress |= nir_lower_regs_to_ssa_impl(impl);
|
||||
}
|
||||
|
||||
return progress;
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue