latest bug fixes

This commit is contained in:
Brian Paul 2002-08-07 00:46:17 +00:00
parent 77df88727c
commit e968686133

View file

@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.93 2002/06/30 16:16:03 brianp Exp $
$Id: VERSIONS,v 1.94 2002/08/07 00:46:17 brianp Exp $
Mesa Version History
@ -1009,5 +1009,7 @@ Mesa Version History
- texcombine alpha subtraction mode was broken
- fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
- fixed divide by zero error in NURBS tessellator (Jon Perry)
- fixed GL_LINEAR fog bug by adding clamping
Changes:
- New spec file and Python code to generate some GL dispatch files