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latest bug fixes
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$Id: VERSIONS,v 1.93 2002/06/30 16:16:03 brianp Exp $
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$Id: VERSIONS,v 1.94 2002/08/07 00:46:17 brianp Exp $
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Mesa Version History
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@ -1009,5 +1009,7 @@ Mesa Version History
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- texcombine alpha subtraction mode was broken
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- fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
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- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
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- fixed divide by zero error in NURBS tessellator (Jon Perry)
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- fixed GL_LINEAR fog bug by adding clamping
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Changes:
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- New spec file and Python code to generate some GL dispatch files
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