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freedreno/a4xx: fd4_util -> fd4_format
Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
parent
8bf69a29bb
commit
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15 changed files with 15 additions and 15 deletions
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@ -99,6 +99,8 @@ a4xx_SOURCES := \
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a4xx/fd4_draw.h \
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a4xx/fd4_emit.c \
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a4xx/fd4_emit.h \
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a4xx/fd4_format.c \
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a4xx/fd4_format.h \
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a4xx/fd4_gmem.c \
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a4xx/fd4_gmem.h \
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a4xx/fd4_program.c \
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@ -111,8 +113,6 @@ a4xx_SOURCES := \
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a4xx/fd4_screen.h \
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a4xx/fd4_texture.c \
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a4xx/fd4_texture.h \
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a4xx/fd4_util.c \
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a4xx/fd4_util.h \
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a4xx/fd4_zsa.c \
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a4xx/fd4_zsa.h
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@ -32,7 +32,7 @@
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#include "fd4_blend.h"
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#include "fd4_context.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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static enum a4xx_rb_blend_opcode
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blend_func(unsigned func)
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@ -38,7 +38,7 @@
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#include "fd4_context.h"
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#include "fd4_emit.h"
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#include "fd4_program.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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#include "fd4_zsa.h"
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@ -40,7 +40,7 @@
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#include "fd4_program.h"
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#include "fd4_rasterizer.h"
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#include "fd4_texture.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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#include "fd4_zsa.h"
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/* regid: base const register
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@ -32,7 +32,7 @@
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#include "pipe/p_context.h"
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#include "freedreno_context.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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#include "fd4_program.h"
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#include "ir3_shader.h"
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@ -29,7 +29,7 @@
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#include "pipe/p_defines.h"
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#include "util/u_format.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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/* convert pipe format to vertex buffer format: */
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enum a4xx_vtx_fmt
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@ -41,7 +41,7 @@
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#include "fd4_draw.h"
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#include "fd4_emit.h"
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#include "fd4_program.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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#include "fd4_zsa.h"
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static const struct ir3_shader_key key = {
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@ -39,7 +39,7 @@
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#include "fd4_program.h"
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#include "fd4_emit.h"
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#include "fd4_texture.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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static void
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delete_shader_stateobj(struct fd4_shader_stateobj *so)
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@ -31,7 +31,7 @@
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#include "freedreno_util.h"
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#include "fd4_query.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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void fd4_query_context_init(struct pipe_context *pctx)
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{
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@ -33,7 +33,7 @@
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#include "fd4_rasterizer.h"
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#include "fd4_context.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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void *
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fd4_rasterizer_state_create(struct pipe_context *pctx,
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@ -31,7 +31,7 @@
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#include "fd4_screen.h"
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#include "fd4_context.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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static boolean
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fd4_screen_is_format_supported(struct pipe_screen *pscreen,
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@ -33,7 +33,7 @@
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#include "util/u_format.h"
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#include "fd4_texture.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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/* TODO do we need to emulate clamp-to-edge like a3xx? */
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static enum a4xx_tex_clamp
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@ -35,7 +35,7 @@
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#include "freedreno_resource.h"
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#include "fd4_context.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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struct fd4_sampler_stateobj {
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struct pipe_sampler_state base;
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@ -33,7 +33,7 @@
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#include "fd4_zsa.h"
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#include "fd4_context.h"
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#include "fd4_util.h"
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#include "fd4_format.h"
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void *
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fd4_zsa_state_create(struct pipe_context *pctx,
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