freedreno/a4xx: fd4_util -> fd4_format

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark 2014-12-03 18:02:38 -05:00
parent 8bf69a29bb
commit e9589a8fcf
15 changed files with 15 additions and 15 deletions

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@ -99,6 +99,8 @@ a4xx_SOURCES := \
a4xx/fd4_draw.h \
a4xx/fd4_emit.c \
a4xx/fd4_emit.h \
a4xx/fd4_format.c \
a4xx/fd4_format.h \
a4xx/fd4_gmem.c \
a4xx/fd4_gmem.h \
a4xx/fd4_program.c \
@ -111,8 +113,6 @@ a4xx_SOURCES := \
a4xx/fd4_screen.h \
a4xx/fd4_texture.c \
a4xx/fd4_texture.h \
a4xx/fd4_util.c \
a4xx/fd4_util.h \
a4xx/fd4_zsa.c \
a4xx/fd4_zsa.h

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@ -32,7 +32,7 @@
#include "fd4_blend.h"
#include "fd4_context.h"
#include "fd4_util.h"
#include "fd4_format.h"
static enum a4xx_rb_blend_opcode
blend_func(unsigned func)

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@ -38,7 +38,7 @@
#include "fd4_context.h"
#include "fd4_emit.h"
#include "fd4_program.h"
#include "fd4_util.h"
#include "fd4_format.h"
#include "fd4_zsa.h"

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@ -40,7 +40,7 @@
#include "fd4_program.h"
#include "fd4_rasterizer.h"
#include "fd4_texture.h"
#include "fd4_util.h"
#include "fd4_format.h"
#include "fd4_zsa.h"
/* regid: base const register

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@ -32,7 +32,7 @@
#include "pipe/p_context.h"
#include "freedreno_context.h"
#include "fd4_util.h"
#include "fd4_format.h"
#include "fd4_program.h"
#include "ir3_shader.h"

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@ -29,7 +29,7 @@
#include "pipe/p_defines.h"
#include "util/u_format.h"
#include "fd4_util.h"
#include "fd4_format.h"
/* convert pipe format to vertex buffer format: */
enum a4xx_vtx_fmt

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@ -41,7 +41,7 @@
#include "fd4_draw.h"
#include "fd4_emit.h"
#include "fd4_program.h"
#include "fd4_util.h"
#include "fd4_format.h"
#include "fd4_zsa.h"
static const struct ir3_shader_key key = {

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@ -39,7 +39,7 @@
#include "fd4_program.h"
#include "fd4_emit.h"
#include "fd4_texture.h"
#include "fd4_util.h"
#include "fd4_format.h"
static void
delete_shader_stateobj(struct fd4_shader_stateobj *so)

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@ -31,7 +31,7 @@
#include "freedreno_util.h"
#include "fd4_query.h"
#include "fd4_util.h"
#include "fd4_format.h"
void fd4_query_context_init(struct pipe_context *pctx)
{

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@ -33,7 +33,7 @@
#include "fd4_rasterizer.h"
#include "fd4_context.h"
#include "fd4_util.h"
#include "fd4_format.h"
void *
fd4_rasterizer_state_create(struct pipe_context *pctx,

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@ -31,7 +31,7 @@
#include "fd4_screen.h"
#include "fd4_context.h"
#include "fd4_util.h"
#include "fd4_format.h"
static boolean
fd4_screen_is_format_supported(struct pipe_screen *pscreen,

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@ -33,7 +33,7 @@
#include "util/u_format.h"
#include "fd4_texture.h"
#include "fd4_util.h"
#include "fd4_format.h"
/* TODO do we need to emulate clamp-to-edge like a3xx? */
static enum a4xx_tex_clamp

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@ -35,7 +35,7 @@
#include "freedreno_resource.h"
#include "fd4_context.h"
#include "fd4_util.h"
#include "fd4_format.h"
struct fd4_sampler_stateobj {
struct pipe_sampler_state base;

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@ -33,7 +33,7 @@
#include "fd4_zsa.h"
#include "fd4_context.h"
#include "fd4_util.h"
#include "fd4_format.h"
void *
fd4_zsa_state_create(struct pipe_context *pctx,