nir/gather_info: Rename per_vertex to is_arrayed

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11252>
This commit is contained in:
Caio Marcelo de Oliveira Filho 2021-04-29 15:12:24 -07:00 committed by Marge Bot
parent a59f1d628a
commit e94c99513a

View file

@ -43,7 +43,7 @@ get_deref_info(nir_shader *shader, nir_variable *var, nir_deref_instr *deref,
*cross_invocation = false;
*indirect = false;
const bool per_vertex = nir_is_arrayed_io(var, shader->info.stage);
const bool is_arrayed = nir_is_arrayed_io(var, shader->info.stage);
nir_deref_path path;
nir_deref_path_init(&path, deref, NULL);
@ -51,7 +51,7 @@ get_deref_info(nir_shader *shader, nir_variable *var, nir_deref_instr *deref,
nir_deref_instr **p = &path.path[1];
/* Vertex index is the outermost array index. */
if (per_vertex) {
if (is_arrayed) {
assert((*p)->deref_type == nir_deref_type_array);
*cross_invocation = !src_is_invocation_id(&(*p)->arr.index);
p++;
@ -194,7 +194,7 @@ mark_whole_variable(nir_shader *shader, nir_variable *var,
}
static unsigned
get_io_offset(nir_deref_instr *deref, nir_variable *var, bool per_vertex)
get_io_offset(nir_deref_instr *deref, nir_variable *var, bool is_arrayed)
{
if (var->data.compact) {
assert(deref->deref_type == nir_deref_type_array);
@ -207,7 +207,7 @@ get_io_offset(nir_deref_instr *deref, nir_variable *var, bool per_vertex)
for (nir_deref_instr *d = deref; d; d = nir_deref_instr_parent(d)) {
if (d->deref_type == nir_deref_type_array) {
if (per_vertex && nir_deref_instr_parent(d)->deref_type == nir_deref_type_var)
if (is_arrayed && nir_deref_instr_parent(d)->deref_type == nir_deref_type_var)
break;
if (!nir_src_is_const(d->arr.index))
@ -239,9 +239,9 @@ try_mask_partial_io(nir_shader *shader, nir_variable *var,
nir_deref_instr *deref, bool is_output_read)
{
const struct glsl_type *type = var->type;
bool per_vertex = nir_is_arrayed_io(var, shader->info.stage);
bool is_arrayed = nir_is_arrayed_io(var, shader->info.stage);
if (per_vertex) {
if (is_arrayed) {
assert(glsl_type_is_array(type));
type = glsl_get_array_element(type);
}
@ -250,7 +250,7 @@ try_mask_partial_io(nir_shader *shader, nir_variable *var,
if (var->data.per_view)
return false;
unsigned offset = get_io_offset(deref, var, per_vertex);
unsigned offset = get_io_offset(deref, var, is_arrayed);
if (offset == -1)
return false;