mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-05 00:20:11 +01:00
Clean build.
This commit is contained in:
parent
a0cf4ceb36
commit
e9484e4085
18 changed files with 103 additions and 1125 deletions
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@ -93,10 +93,10 @@ int r300FlushCmdBufLocked(r300ContextPtr r300, const char* caller)
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cmd.nbox = r300->radeon.numClipRects;
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cmd.boxes = (drm_clip_rect_t *)r300->radeon.pClipRects;
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}
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ret = drmCommandWrite(r300->radeon.dri.fd,
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DRM_RADEON_CMDBUF, &cmd, sizeof(cmd));
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if (RADEON_DEBUG & DEBUG_SYNC) {
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fprintf(stderr, "Syncing in %s (from %s)\n\n", __FUNCTION__, caller);
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radeonWaitForIdleLocked(&r300->radeon);
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@ -58,6 +58,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "r300_state.h"
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#include "r300_ioctl.h"
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#include "r300_tex.h"
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#include "r300_maos.h"
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#ifdef USER_BUFFERS
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#include "radeon_mm.h"
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@ -47,8 +47,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "colormac.h"
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#include "radeon_context.h"
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#define USE_ARB_F_P 1
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/* PPC doesnt support 16 bit elts ... */
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#ifndef MESA_BIG_ENDIAN
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#define USER_BUFFERS
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@ -95,11 +93,7 @@ typedef GLubyte uint8_t;
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and pixel_shader structure later on */
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#define CARD32 GLuint
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#include "vertex_shader.h"
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#if USE_ARB_F_P == 1
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#include "r300_fragprog.h"
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#else
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#include "pixel_shader.h"
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#endif
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#undef CARD32
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static __inline__ uint32_t r300PackFloat32(float fl)
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@ -120,6 +114,7 @@ struct r300_dma_buffer {
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drmBufPtr buf;
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int id;
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};
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#undef GET_START
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#ifdef USER_BUFFERS
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#define GET_START(rvb) (r300GartOffsetFromVirtual(rmesa, (rvb)->address+(rvb)->start))
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#else
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@ -619,7 +614,6 @@ struct r300_vertex_program {
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int use_ref_count;
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};
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#if USE_ARB_F_P == 1
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#define PFS_MAX_ALU_INST 64
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#define PFS_MAX_TEX_INST 64
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#define PFS_MAX_TEX_INDIRECT 4
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@ -710,74 +704,6 @@ struct r300_fragment_program {
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int max_temp_idx;
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};
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#else
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/* 64 appears to be the maximum */
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#define PSF_MAX_PROGRAM_LENGTH 64
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struct r300_pixel_shader_program {
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struct {
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int length;
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GLuint inst[PSF_MAX_PROGRAM_LENGTH];
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} tex;
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/* ALU intructions (logic and integer) */
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struct {
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int length;
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struct {
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GLuint inst0;
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GLuint inst1;
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GLuint inst2;
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GLuint inst3;
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} inst[PSF_MAX_PROGRAM_LENGTH];
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} alu;
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/* node information */
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/* nodes are used to synchronize ALU and TEX streams */
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/* There could be up to 4 nodes each consisting of
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a number of TEX instructions followed by some ALU
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instructions */
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/* the last node of a program should always be node3 */
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struct {
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int tex_offset;
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int tex_end;
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int alu_offset;
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int alu_end;
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} node[4];
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int active_nodes; /* must be between 1 and 4, inclusive */
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int first_node_has_tex; /* other nodes always have it */
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int temp_register_count; /* magic value goes into PFS_CNTL_1 */
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/* entire program */
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int tex_offset;
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int tex_end;
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int alu_offset;
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int alu_end;
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};
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#define MAX_PIXEL_SHADER_PARAMS 32
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struct r300_pixel_shader_state {
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struct r300_pixel_shader_program program;
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int translated;
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int have_sample;
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GLuint color_reg;
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GLuint src_previous;
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/* parameters */
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int param_length; /* to limit the number of unnecessary writes */
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struct {
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float x;
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float y;
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float z;
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float w;
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} param[MAX_PIXEL_SHADER_PARAMS];
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};
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#endif // USE_ARB_F_P
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/* 8 is somewhat bogus... it is probably something like 24 */
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#define R300_MAX_AOS_ARRAYS 16
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#define AOS_FORMAT_FLOAT 1
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@ -830,11 +756,7 @@ struct r300_state {
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struct r300_texture_state texture;
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struct r300_vap_reg_state vap_reg;
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struct r300_vertex_shader_state vertex_shader;
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#if USE_ARB_F_P == 0
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struct r300_pixel_shader_state pixel_shader;
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#else
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struct r300_pfs_compile_state pfs_compile;
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#endif
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struct r300_dma_region aos[R300_MAX_AOS_ARRAYS];
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int aos_count;
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#ifdef USER_BUFFERS
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@ -922,13 +844,14 @@ extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
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__DRIcontextPrivate * driContextPriv,
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void *sharedContextPrivate);
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void translate_vertex_shader(struct r300_vertex_program *vp);
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void r300_translate_vertex_shader(struct r300_vertex_program *vp);
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extern void r300InitShaderFuncs(struct dd_function_table *functions);
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extern int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp, float *dst);
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extern GLboolean r300Fallback(GLcontext *ctx);
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#ifdef RADEON_VTXFMT_A
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extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa);
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extern GLboolean r300_run_vb_render_vtxfmt_a(GLcontext *ctx, struct tnl_pipeline_stage *stage);
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#endif
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#ifdef HW_VBOS
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@ -319,6 +319,7 @@ static pfs_reg_t emit_param4fv(struct r300_fragment_program *rp,
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return r;
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}
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#if 0
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static pfs_reg_t emit_const4fv(struct r300_fragment_program *rp, GLfloat *cp)
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{
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pfs_reg_t r = undef;
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@ -335,6 +336,7 @@ static pfs_reg_t emit_const4fv(struct r300_fragment_program *rp, GLfloat *cp)
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r.valid = GL_TRUE;
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return r;
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}
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#endif
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static __inline pfs_reg_t negate(pfs_reg_t r)
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{
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@ -494,7 +496,9 @@ static pfs_reg_t t_src(struct r300_fragment_program *rp,
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struct prog_src_register fpsrc)
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{
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pfs_reg_t r = undef;
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#if 0
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pfs_reg_t n = undef;
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#endif
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switch (fpsrc.File) {
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case PROGRAM_TEMPORARY:
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@ -1011,6 +1015,7 @@ static void emit_arith(struct r300_fragment_program *rp, int op,
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return;
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};
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#if 0
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static pfs_reg_t get_attrib(struct r300_fragment_program *rp, GLuint attr)
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{
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struct fragment_program *mp = &rp->mesa_program;
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@ -1026,6 +1031,7 @@ static pfs_reg_t get_attrib(struct r300_fragment_program *rp, GLuint attr)
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r.valid = GL_TRUE;
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return r;
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}
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#endif
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static GLboolean parse_program(struct r300_fragment_program *rp)
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{
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@ -78,6 +78,11 @@ typedef struct r300_fragment_program_swizzle {
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((0 | SRC_CONST) << R300_FPI3_SRC1A_SHIFT) | \
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((0 | SRC_CONST) << R300_FPI3_SRC2A_SHIFT))
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#include "r300_context.h"
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struct r300_fragment_program;
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extern void r300_translate_fragment_shader(struct r300_fragment_program *rp);
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#endif
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@ -601,11 +601,6 @@ void r300Flush(GLcontext * ctx)
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void r300RefillCurrentDmaRegion(r300ContextPtr rmesa)
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{
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struct r300_dma_buffer *dmabuf;
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int fd = rmesa->radeon.dri.fd;
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int index = 0;
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int size = 0;
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drmDMAReq dma;
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int ret;
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if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA))
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fprintf(stderr, "%s\n", __FUNCTION__);
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@ -568,7 +568,7 @@ void r300EmitArraysVtx(GLcontext * ctx, GLboolean immd)
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GLuint i;
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GLuint inputs = 0;
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#undef CONFIGURE_AOS
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#define CONFIGURE_AOS(r, f, v, sz, cn) { \
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if (RADEON_DEBUG & DEBUG_STATE) \
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fprintf(stderr, "Enabling "#v "\n"); \
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@ -192,221 +192,7 @@ static int r300_get_num_verts(r300ContextPtr rmesa,
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return num_verts - verts_off;
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}
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/* This function compiles GL context into state registers that
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describe data routing inside of R300 pipeline.
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In particular, it programs input_route, output_vtx_fmt, texture
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unit configuration and gb_output_vtx_fmt
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This function encompasses setup_AOS() from r300_lib.c
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*/
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/* Immediate implementation - vertex data is sent via command stream */
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static GLfloat default_vector[4]={0.0, 0.0, 0.0, 1.0};
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#define output_vector(v, i) { \
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int _i; \
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for(_i=0;_i<v->size;_i++){ \
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if(VB->Elts){ \
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efloat(VEC_ELT(v, GLfloat, VB->Elts[i])[_i]); \
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}else{ \
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efloat(VEC_ELT(v, GLfloat, i)[_i]); \
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} \
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} \
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for(_i=v->size;_i<4;_i++){ \
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efloat(default_vector[_i]); \
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} \
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}
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/* Immediate implementation - vertex data is sent via command stream */
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static void r300_render_immediate_primitive(r300ContextPtr rmesa,
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GLcontext *ctx,
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int start,
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int end,
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int prim)
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vertex_buffer *VB = &tnl->vb;
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GLuint i, render_inputs;
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int k, type, num_verts;
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LOCAL_VARS
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type=r300_get_primitive_type(rmesa, ctx, prim);
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num_verts=r300_get_num_verts(rmesa, ctx, end-start, prim);
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#if 0
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fprintf(stderr,"ObjPtr: size=%d stride=%d\n",
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VB->ObjPtr->size, VB->ObjPtr->stride);
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fprintf(stderr,"ColorPtr[0]: size=%d stride=%d\n",
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VB->ColorPtr[0]->size, VB->ColorPtr[0]->stride);
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fprintf(stderr,"TexCoordPtr[0]: size=%d stride=%d\n",
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VB->TexCoordPtr[0]->size, VB->TexCoordPtr[0]->stride);
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#endif
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if(type<0 || num_verts <= 0)return;
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if(!VB->ObjPtr){
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WARN_ONCE("FIXME: Don't know how to handle GL_ARB_vertex_buffer_object correctly\n");
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return;
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}
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/* A packet cannot have more than 16383 data words.. */
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if((num_verts*4*rmesa->state.aos_count)>16380){
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WARN_ONCE("Too many vertices to paint. Fix me !\n");
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return;
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}
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//fprintf(stderr, "aos_count=%d start=%d end=%d\n", rmesa->state.aos_count, start, end);
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if(rmesa->state.aos_count==0){
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WARN_ONCE("Aeiee ! aos_count==0, while it shouldn't. Skipping rendering\n");
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return;
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}
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render_inputs = rmesa->state.render_inputs;
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if(!render_inputs){
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WARN_ONCE("Aeiee ! render_inputs==0. Skipping rendering.\n");
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return;
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}
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start_immediate_packet(num_verts, type, 4*rmesa->state.aos_count);
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for(i=start;i<start+num_verts;i++){
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#if 0
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fprintf(stderr, "* (%f %f %f %f) (%f %f %f %f)\n",
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VEC_ELT(VB->ObjPtr, GLfloat, i)[0],
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VEC_ELT(VB->ObjPtr, GLfloat, i)[1],
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VEC_ELT(VB->ObjPtr, GLfloat, i)[2],
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VEC_ELT(VB->ObjPtr, GLfloat, i)[3],
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VEC_ELT(VB->ColorPtr[0], GLfloat, i)[0],
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VEC_ELT(VB->ColorPtr[0], GLfloat, i)[1],
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VEC_ELT(VB->ColorPtr[0], GLfloat, i)[2],
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VEC_ELT(VB->ColorPtr[0], GLfloat, i)[3]
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);
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#endif
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/* coordinates */
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if(render_inputs & _TNL_BIT_POS)
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output_vector(VB->ObjPtr, i);
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if(render_inputs & _TNL_BIT_NORMAL)
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output_vector(VB->NormalPtr, i);
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/* color components */
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if(render_inputs & _TNL_BIT_COLOR0)
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output_vector(VB->ColorPtr[0], i);
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if(render_inputs & _TNL_BIT_COLOR1)
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output_vector(VB->SecondaryColorPtr[0], i);
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/* if(render_inputs & _TNL_BIT_FOG) // Causes lock ups when immediate mode is on
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output_vector(VB->FogCoordPtr, i);*/
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/* texture coordinates */
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for(k=0;k < ctx->Const.MaxTextureUnits;k++)
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if(render_inputs & (_TNL_BIT_TEX0<<k))
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output_vector(VB->TexCoordPtr[k], i);
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if(render_inputs & _TNL_BIT_INDEX)
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output_vector(VB->IndexPtr[0], i);
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if(render_inputs & _TNL_BIT_POINTSIZE)
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output_vector(VB->PointSizePtr, i);
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}
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}
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static GLboolean r300_run_immediate_render(GLcontext *ctx,
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struct tnl_pipeline_stage *stage)
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{
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r300ContextPtr rmesa = R300_CONTEXT(ctx);
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vertex_buffer *VB = &tnl->vb;
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GLuint i;
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LOCAL_VARS
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/* Update texture state - needs to be done only when actually changed..
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All the time for now.. */
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if (RADEON_DEBUG == DEBUG_PRIMS)
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fprintf(stderr, "%s\n", __FUNCTION__);
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#if 1 /* we need this, somehow */
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/* Flush state - make sure command buffer is nice and large */
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r300Flush(ctx);
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/* Make sure we have enough space */
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#else
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/* Count is very imprecize, but should be good upper bound */
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r300EnsureCmdBufSpace(rmesa, rmesa->hw.max_state_size + 4+2+30
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+VB->PrimitiveCount*(1+8)+VB->Count*4*rmesa->state.texture.tc_count+4, __FUNCTION__);
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#endif
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/* needed before starting 3d operation .. */
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reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
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e32(0x0000000a);
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reg_start(0x4f18,0);
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e32(0x00000003);
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#if 0 /* looks like the Z offset issue got fixed */
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rmesa->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA
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| R300_VPORT_X_OFFSET_ENA
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| R300_VPORT_Y_SCALE_ENA
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| R300_VPORT_Y_OFFSET_ENA
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| R300_VTX_W0_FMT;
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R300_STATECHANGE(rmesa, vte);
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#endif
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/* Magic register - note it is right after 20b0 */
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if(rmesa->state.texture.tc_count>0){
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reg_start(0x20b4,0);
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e32(0x0000000c);
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}
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r300EmitState(rmesa);
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/* Setup INPUT_ROUTE and INPUT_CNTL */
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r300EmitArrays(ctx, GL_TRUE);
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/* Why do we need this for immediate mode?? Vertex processor needs it to know proper regs */
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// r300EmitLOAD_VBPNTR(rmesa, 0);
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/* Okay, it seems I misunderstood something, EmitAOS does the same thing */
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r300EmitAOS(rmesa, rmesa->state.aos_count, 0);
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for(i=0; i < VB->PrimitiveCount; i++){
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GLuint prim = VB->Primitive[i].mode;
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GLuint start = VB->Primitive[i].start;
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GLuint length = VB->Primitive[i].count;
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r300_render_immediate_primitive(rmesa, ctx, start, start + length, prim);
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}
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/* This sequence is required after any 3d drawing packet
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I suspect it work arounds a bug (or deficiency) in hardware */
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reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
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e32(0x0000000a);
|
||||
|
||||
reg_start(0x4f18,0);
|
||||
e32(0x00000003);
|
||||
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
/* Immediate implementation has been removed from CVS. */
|
||||
|
||||
/* vertex buffer implementation */
|
||||
|
||||
|
|
@ -549,7 +335,6 @@ static GLboolean r300_run_vb_render(GLcontext *ctx,
|
|||
r300EmitArrays(ctx, GL_FALSE);
|
||||
|
||||
r300UpdateShaderStates(rmesa);
|
||||
// LOCK_HARDWARE(&(rmesa->radeon));
|
||||
|
||||
reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
|
||||
e32(0x0000000a);
|
||||
|
|
@ -577,13 +362,7 @@ static GLboolean r300_run_vb_render(GLcontext *ctx,
|
|||
#ifdef USER_BUFFERS
|
||||
r300UseArrays(ctx);
|
||||
#endif
|
||||
// end_3d(PASS_PREFIX_VOID);
|
||||
|
||||
/* Flush state - we are done drawing.. */
|
||||
// r300FlushCmdBufLocked(rmesa, __FUNCTION__);
|
||||
// radeonWaitForIdleLocked(&(rmesa->radeon));
|
||||
|
||||
// UNLOCK_HARDWARE(&(rmesa->radeon));
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
|
@ -596,11 +375,6 @@ static void r300_render_vb_primitive_vtxfmt_a(r300ContextPtr rmesa,
|
|||
int prim)
|
||||
{
|
||||
int type, num_verts;
|
||||
radeonScreenPtr rsp=rmesa->radeon.radeonScreen;
|
||||
LOCAL_VARS
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
struct vertex_buffer *VB = &tnl->vb;
|
||||
int i;
|
||||
|
||||
type=r300_get_primitive_type(rmesa, ctx, prim);
|
||||
num_verts=r300_get_num_verts(rmesa, ctx, end-start, prim);
|
||||
|
|
@ -610,6 +384,8 @@ static void r300_render_vb_primitive_vtxfmt_a(r300ContextPtr rmesa,
|
|||
if(rmesa->state.VB.Elts){
|
||||
r300EmitAOS(rmesa, rmesa->state.aos_count, /*0*/start);
|
||||
#if 0
|
||||
LOCAL_VARS
|
||||
int i;
|
||||
start_index32_packet(num_verts, type);
|
||||
for(i=0; i < num_verts; i++)
|
||||
e32(((unsigned long *)rmesa->state.VB.Elts)[i]/*rmesa->state.Elts[start+i]*/); /* start ? */
|
||||
|
|
@ -634,6 +410,7 @@ static void r300_render_vb_primitive_vtxfmt_a(r300ContextPtr rmesa,
|
|||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
void dump_array(struct r300_dma_region *rvb, int count)
|
||||
{
|
||||
int *out = (int *)(rvb->address + rvb->start);
|
||||
|
|
@ -672,11 +449,12 @@ void dump_dt(struct dt *dt, int count)
|
|||
fprintf(stderr, "%d ", ((unsigned char *)out)[ci]);
|
||||
fprintf(stderr, "}");
|
||||
|
||||
out = (char *)out + dt->stride;
|
||||
out = (int *)((char *)out + dt->stride);
|
||||
}
|
||||
|
||||
fprintf(stderr, "\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
/*static */GLboolean r300_run_vb_render_vtxfmt_a(GLcontext *ctx,
|
||||
struct tnl_pipeline_stage *stage)
|
||||
|
|
@ -684,14 +462,14 @@ void dump_dt(struct dt *dt, int count)
|
|||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
//TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
struct radeon_vertex_buffer *VB = &rmesa->state.VB; //&tnl->vb;
|
||||
int i, j;
|
||||
int i;
|
||||
LOCAL_VARS
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_PRIMS)
|
||||
fprintf(stderr, "%s\n", __FUNCTION__);
|
||||
|
||||
r300UpdateShaders(rmesa);
|
||||
if (rmesa->state.VB.LockCount == 0) {
|
||||
if (rmesa->state.VB.LockCount == 0 || 1) {
|
||||
r300ReleaseArrays(ctx);
|
||||
r300EmitArraysVtx(ctx, GL_FALSE);
|
||||
|
||||
|
|
@ -728,8 +506,6 @@ void dump_dt(struct dt *dt, int count)
|
|||
#endif
|
||||
}
|
||||
|
||||
// LOCK_HARDWARE(&(rmesa->radeon));
|
||||
|
||||
reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
|
||||
e32(0x0000000a);
|
||||
|
||||
|
|
@ -758,13 +534,6 @@ void dump_dt(struct dt *dt, int count)
|
|||
#ifdef USER_BUFFERS
|
||||
r300UseArrays(ctx);
|
||||
#endif
|
||||
// end_3d(PASS_PREFIX_VOID);
|
||||
|
||||
/* Flush state - we are done drawing.. */
|
||||
// r300FlushCmdBufLocked(rmesa, __FUNCTION__);
|
||||
// radeonWaitForIdleLocked(&(rmesa->radeon));
|
||||
|
||||
// UNLOCK_HARDWARE(&(rmesa->radeon));
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif
|
||||
|
|
@ -781,7 +550,7 @@ do { \
|
|||
GLboolean r300Fallback(GLcontext *ctx)
|
||||
{
|
||||
|
||||
FALLBACK_IF(ctx->RenderMode != GL_RENDER); // We do not do SELECT or FEEDBACK (yet ?)
|
||||
//FALLBACK_IF(ctx->RenderMode != GL_RENDER); // We do not do SELECT or FEEDBACK (yet ?)
|
||||
|
||||
#if 0 /* These should work now.. */
|
||||
FALLBACK_IF(ctx->Color.DitherFlag);
|
||||
|
|
@ -826,11 +595,8 @@ static GLboolean r300_run_render(GLcontext *ctx,
|
|||
|
||||
if (r300Fallback(ctx))
|
||||
return GL_TRUE;
|
||||
#if 0
|
||||
return r300_run_immediate_render(ctx, stage);
|
||||
#else
|
||||
return r300_run_vb_render(ctx, stage);
|
||||
#endif
|
||||
|
||||
return r300_run_vb_render(ctx, stage);
|
||||
}
|
||||
|
||||
const struct tnl_pipeline_stage _r300_render_stage = {
|
||||
|
|
@ -861,7 +627,7 @@ static GLboolean r300_run_tcl_render(GLcontext *ctx,
|
|||
return GL_TRUE;
|
||||
}
|
||||
|
||||
for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
|
||||
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) /* XXX: Needs to be part of r300Fallback */
|
||||
if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT) {
|
||||
hw_tcl_on = GL_FALSE;
|
||||
return GL_TRUE;
|
||||
|
|
@ -875,6 +641,22 @@ static GLboolean r300_run_tcl_render(GLcontext *ctx,
|
|||
vp->native &= 1;
|
||||
//vp->native = GL_FALSE;
|
||||
#endif
|
||||
|
||||
#if 0 /* You dont want to know what this does... */
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
struct tnl_cache *cache;
|
||||
struct tnl_cache_item *c;
|
||||
|
||||
cache = tnl->vp_cache;
|
||||
c = cache->items[0xc000cc0e % cache->size];
|
||||
|
||||
if(c && c->data == vp)
|
||||
vp->native = GL_FALSE;
|
||||
|
||||
#endif
|
||||
#if 0
|
||||
vp->native = GL_FALSE;
|
||||
#endif
|
||||
if (vp->native == GL_FALSE) {
|
||||
hw_tcl_on = GL_FALSE;
|
||||
return GL_TRUE;
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@
|
|||
|
||||
#include "program.h"
|
||||
#include "r300_context.h"
|
||||
#include "program_instruction.h"
|
||||
#if USE_ARB_F_P == 1
|
||||
#include "r300_fragprog.h"
|
||||
#endif
|
||||
|
||||
static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
|
||||
{
|
||||
|
|
@ -18,7 +15,7 @@ static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
|
|||
|
||||
switch(target){
|
||||
case GL_VERTEX_PROGRAM_ARB:
|
||||
rmesa->curr_vp = vp;
|
||||
rmesa->curr_vp = (struct vertex_program *)vp;
|
||||
vp->ref_count++;
|
||||
#if 0
|
||||
if((vp->ref_count % 1500) == 0) {
|
||||
|
|
@ -39,7 +36,6 @@ static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
|
|||
{
|
||||
struct r300_vertex_program *vp;
|
||||
struct r300_fragment_program *fp;
|
||||
struct ati_fragment_shader *afs;
|
||||
|
||||
switch(target){
|
||||
case GL_VERTEX_STATE_PROGRAM_NV:
|
||||
|
|
@ -53,12 +49,6 @@ static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
|
|||
case GL_FRAGMENT_PROGRAM_NV:
|
||||
fp=CALLOC_STRUCT(r300_fragment_program);
|
||||
return _mesa_init_fragment_program(ctx, &fp->mesa_program, target, id);
|
||||
#if 00
|
||||
/* _mesa_new_ati_fragment_shader() is now called instead */
|
||||
case GL_FRAGMENT_SHADER_ATI:
|
||||
afs=CALLOC_STRUCT(ati_fragment_shader);
|
||||
return _mesa_init_ati_fragment_shader(ctx, afs, target, id);
|
||||
#endif
|
||||
default:
|
||||
_mesa_problem(ctx, "Bad target in r300NewProgram");
|
||||
}
|
||||
|
|
@ -69,12 +59,14 @@ static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
|
|||
|
||||
static void r300DeleteProgram(GLcontext *ctx, struct program *prog)
|
||||
{
|
||||
#if 0
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
struct r300_vertex_program *vp=(void *)prog;
|
||||
|
||||
/*if(rmesa->curr_vp == vp)
|
||||
rmesa->curr_vp = NULL;*/
|
||||
|
||||
if(rmesa->curr_vp == vp)
|
||||
rmesa->curr_vp = NULL;
|
||||
#endif
|
||||
|
||||
_mesa_delete_program(ctx, prog);
|
||||
}
|
||||
|
||||
|
|
@ -88,7 +80,7 @@ static void r300ProgramStringNotify(GLcontext *ctx, GLenum target,
|
|||
case GL_VERTEX_PROGRAM_ARB:
|
||||
vp->translated = GL_FALSE;
|
||||
memset(&vp->translated, 0, sizeof(struct r300_vertex_program) - sizeof(struct vertex_program));
|
||||
/*translate_vertex_shader(vp);*/
|
||||
/*r300_translate_vertex_shader(vp);*/
|
||||
break;
|
||||
case GL_FRAGMENT_PROGRAM_ARB:
|
||||
fp->translated = GL_FALSE;
|
||||
|
|
|
|||
|
|
@ -1046,7 +1046,7 @@ void r300_setup_textures(GLcontext *ctx)
|
|||
struct r300_tex_obj *t;
|
||||
r300ContextPtr r300 = R300_CONTEXT(ctx);
|
||||
int hw_tmu=0;
|
||||
int first_hw_tmu=0, last_hw_tmu=-1; /* -1 translates into no setup costs for fields */
|
||||
int last_hw_tmu=-1; /* -1 translates into no setup costs for fields */
|
||||
int tmu_mappings[R300_MAX_TEXTURE_UNITS] = { -1 };
|
||||
struct r300_fragment_program *rp =
|
||||
(struct r300_fragment_program *)
|
||||
|
|
@ -1561,10 +1561,9 @@ void r300UpdateShaders(r300ContextPtr rmesa)
|
|||
|
||||
vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
|
||||
if (vp->translated == GL_FALSE)
|
||||
translate_vertex_shader(vp);
|
||||
r300_translate_vertex_shader(vp);
|
||||
if (vp->translated == GL_FALSE) {
|
||||
fprintf(stderr, "Failing back to sw-tcl\n");
|
||||
// debug_vp(ctx, &vp->mesa_program);
|
||||
hw_tcl_on = future_hw_tcl_on = 0;
|
||||
r300ResetHwState(rmesa);
|
||||
|
||||
|
|
|
|||
|
|
@ -63,7 +63,9 @@ extern void r300ResetHwState(r300ContextPtr r300);
|
|||
|
||||
extern void r300InitState(r300ContextPtr r300);
|
||||
extern void r300InitStateFuncs(struct dd_function_table* functions);
|
||||
extern void r300UpdateViewportOffset( GLcontext *ctx );
|
||||
extern void r300UpdateWindow(GLcontext * ctx);
|
||||
extern void r300UpdateDrawBuffer(GLcontext *ctx);
|
||||
extern void r300SetupVertexShader(r300ContextPtr rmesa);
|
||||
extern void r300SetupPixelShader(r300ContextPtr rmesa);
|
||||
|
||||
|
|
|
|||
|
|
@ -919,9 +919,6 @@ r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
|
|||
static void r300TexEnv(GLcontext * ctx, GLenum target,
|
||||
GLenum pname, const GLfloat * param)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
GLuint unit = ctx->Texture.CurrentUnit;
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_STATE) {
|
||||
fprintf(stderr, "%s( %s )\n",
|
||||
__FUNCTION__, _mesa_lookup_enum_by_nr(pname));
|
||||
|
|
|
|||
|
|
@ -44,9 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include "r300_state.h"
|
||||
#include "r300_ioctl.h"
|
||||
#include "radeon_ioctl.h"
|
||||
//#include "r300_swtcl.h"
|
||||
#include "r300_tex.h"
|
||||
//#include "r300_tcl.h"
|
||||
#include "r300_reg.h"
|
||||
|
||||
#define R200_TXFORMAT_A8 R200_TXFORMAT_I8
|
||||
|
|
@ -178,9 +176,7 @@ static void r300SetTexImages(r300ContextPtr rmesa,
|
|||
|
||||
t->format &= ~(R200_TXFORMAT_FORMAT_MASK |
|
||||
R200_TXFORMAT_ALPHA_IN_MAP);
|
||||
#if 0
|
||||
t->filter &= ~R200_YUV_TO_RGB;
|
||||
#endif
|
||||
|
||||
if (VALID_FORMAT(baseImage->TexFormat->MesaFormat)) {
|
||||
t->format =
|
||||
tx_table[baseImage->TexFormat->MesaFormat].format;
|
||||
|
|
@ -347,10 +343,6 @@ static void r300SetTexImages(r300ContextPtr rmesa,
|
|||
|
||||
/* Hardware state:
|
||||
*/
|
||||
#if 0
|
||||
t->filter &= ~R200_MAX_MIP_LEVEL_MASK;
|
||||
t->filter |= (numLevels - 1) << R200_MAX_MIP_LEVEL_SHIFT;
|
||||
#endif
|
||||
#if 0
|
||||
t->format &= ~(R200_TXFORMAT_WIDTH_MASK |
|
||||
R200_TXFORMAT_HEIGHT_MASK |
|
||||
|
|
@ -410,556 +402,11 @@ static void r300SetTexImages(r300ContextPtr rmesa,
|
|||
/* FYI: r300UploadTexImages( rmesa, t ) used to be called here */
|
||||
}
|
||||
|
||||
/* ================================================================
|
||||
* Texture combine functions
|
||||
*/
|
||||
|
||||
/* GL_ARB_texture_env_combine support
|
||||
*/
|
||||
|
||||
/* The color tables have combine functions for GL_SRC_COLOR,
|
||||
* GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
|
||||
*/
|
||||
static GLuint r300_register_color[][R200_MAX_TEXTURE_UNITS] = {
|
||||
{
|
||||
R200_TXC_ARG_A_R0_COLOR,
|
||||
R200_TXC_ARG_A_R1_COLOR,
|
||||
R200_TXC_ARG_A_R2_COLOR,
|
||||
R200_TXC_ARG_A_R3_COLOR,
|
||||
R200_TXC_ARG_A_R4_COLOR,
|
||||
R200_TXC_ARG_A_R5_COLOR},
|
||||
{
|
||||
R200_TXC_ARG_A_R0_COLOR | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R1_COLOR | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R2_COLOR | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R3_COLOR | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R4_COLOR | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R5_COLOR | R200_TXC_COMP_ARG_A},
|
||||
{
|
||||
R200_TXC_ARG_A_R0_ALPHA,
|
||||
R200_TXC_ARG_A_R1_ALPHA,
|
||||
R200_TXC_ARG_A_R2_ALPHA,
|
||||
R200_TXC_ARG_A_R3_ALPHA,
|
||||
R200_TXC_ARG_A_R4_ALPHA,
|
||||
R200_TXC_ARG_A_R5_ALPHA},
|
||||
{
|
||||
R200_TXC_ARG_A_R0_ALPHA | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R1_ALPHA | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R2_ALPHA | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R3_ALPHA | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R4_ALPHA | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_R5_ALPHA | R200_TXC_COMP_ARG_A},
|
||||
};
|
||||
|
||||
static GLuint r300_tfactor_color[] = {
|
||||
R200_TXC_ARG_A_TFACTOR_COLOR,
|
||||
R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_TFACTOR_ALPHA,
|
||||
R200_TXC_ARG_A_TFACTOR_ALPHA | R200_TXC_COMP_ARG_A
|
||||
};
|
||||
|
||||
static GLuint r300_primary_color[] = {
|
||||
R200_TXC_ARG_A_DIFFUSE_COLOR,
|
||||
R200_TXC_ARG_A_DIFFUSE_COLOR | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_DIFFUSE_ALPHA,
|
||||
R200_TXC_ARG_A_DIFFUSE_ALPHA | R200_TXC_COMP_ARG_A
|
||||
};
|
||||
|
||||
/* GL_ZERO table - indices 0-3
|
||||
* GL_ONE table - indices 1-4
|
||||
*/
|
||||
static GLuint r300_zero_color[] = {
|
||||
R200_TXC_ARG_A_ZERO,
|
||||
R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_ZERO,
|
||||
R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
|
||||
R200_TXC_ARG_A_ZERO
|
||||
};
|
||||
|
||||
/* The alpha tables only have GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
|
||||
*/
|
||||
static GLuint r300_register_alpha[][R200_MAX_TEXTURE_UNITS] = {
|
||||
{
|
||||
R200_TXA_ARG_A_R0_ALPHA,
|
||||
R200_TXA_ARG_A_R1_ALPHA,
|
||||
R200_TXA_ARG_A_R2_ALPHA,
|
||||
R200_TXA_ARG_A_R3_ALPHA,
|
||||
R200_TXA_ARG_A_R4_ALPHA,
|
||||
R200_TXA_ARG_A_R5_ALPHA},
|
||||
{
|
||||
R200_TXA_ARG_A_R0_ALPHA | R200_TXA_COMP_ARG_A,
|
||||
R200_TXA_ARG_A_R1_ALPHA | R200_TXA_COMP_ARG_A,
|
||||
R200_TXA_ARG_A_R2_ALPHA | R200_TXA_COMP_ARG_A,
|
||||
R200_TXA_ARG_A_R3_ALPHA | R200_TXA_COMP_ARG_A,
|
||||
R200_TXA_ARG_A_R4_ALPHA | R200_TXA_COMP_ARG_A,
|
||||
R200_TXA_ARG_A_R5_ALPHA | R200_TXA_COMP_ARG_A},
|
||||
};
|
||||
|
||||
static GLuint r300_tfactor_alpha[] = {
|
||||
R200_TXA_ARG_A_TFACTOR_ALPHA,
|
||||
R200_TXA_ARG_A_TFACTOR_ALPHA | R200_TXA_COMP_ARG_A
|
||||
};
|
||||
|
||||
static GLuint r300_primary_alpha[] = {
|
||||
R200_TXA_ARG_A_DIFFUSE_ALPHA,
|
||||
R200_TXA_ARG_A_DIFFUSE_ALPHA | R200_TXA_COMP_ARG_A
|
||||
};
|
||||
|
||||
/* GL_ZERO table - indices 0-1
|
||||
* GL_ONE table - indices 1-2
|
||||
*/
|
||||
static GLuint r300_zero_alpha[] = {
|
||||
R200_TXA_ARG_A_ZERO,
|
||||
R200_TXA_ARG_A_ZERO | R200_TXA_COMP_ARG_A,
|
||||
R200_TXA_ARG_A_ZERO,
|
||||
};
|
||||
|
||||
/* Extract the arg from slot A, shift it into the correct argument slot
|
||||
* and set the corresponding complement bit.
|
||||
*/
|
||||
#define R200_COLOR_ARG( n, arg ) \
|
||||
do { \
|
||||
color_combine |= \
|
||||
((color_arg[n] & R200_TXC_ARG_A_MASK) \
|
||||
<< R200_TXC_ARG_##arg##_SHIFT); \
|
||||
color_combine |= \
|
||||
((color_arg[n] >> R200_TXC_COMP_ARG_A_SHIFT) \
|
||||
<< R200_TXC_COMP_ARG_##arg##_SHIFT); \
|
||||
} while (0)
|
||||
|
||||
#define R200_ALPHA_ARG( n, arg ) \
|
||||
do { \
|
||||
alpha_combine |= \
|
||||
((alpha_arg[n] & R200_TXA_ARG_A_MASK) \
|
||||
<< R200_TXA_ARG_##arg##_SHIFT); \
|
||||
alpha_combine |= \
|
||||
((alpha_arg[n] >> R200_TXA_COMP_ARG_A_SHIFT) \
|
||||
<< R200_TXA_COMP_ARG_##arg##_SHIFT); \
|
||||
} while (0)
|
||||
|
||||
/* ================================================================
|
||||
* Texture unit state management
|
||||
*/
|
||||
|
||||
static GLboolean r300UpdateTextureEnv(GLcontext * ctx, int unit)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
|
||||
GLuint color_combine, alpha_combine;
|
||||
|
||||
#if 0 /* disable for now.. */
|
||||
GLuint color_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] &
|
||||
~(R200_TXC_SCALE_MASK);
|
||||
GLuint alpha_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] &
|
||||
~(R200_TXA_DOT_ALPHA | R200_TXA_SCALE_MASK);
|
||||
#endif
|
||||
|
||||
GLuint color_scale=0, alpha_scale=0;
|
||||
|
||||
/* texUnit->_Current can be NULL if and only if the texture unit is
|
||||
* not actually enabled.
|
||||
*/
|
||||
assert((texUnit->_ReallyEnabled == 0)
|
||||
|| (texUnit->_Current != NULL));
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_TEXTURE) {
|
||||
fprintf(stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx,
|
||||
unit);
|
||||
}
|
||||
|
||||
/* Set the texture environment state. Isn't this nice and clean?
|
||||
* The chip will automagically set the texture alpha to 0xff when
|
||||
* the texture format does not include an alpha component. This
|
||||
* reduces the amount of special-casing we have to do, alpha-only
|
||||
* textures being a notable exception.
|
||||
*/
|
||||
/* Don't cache these results.
|
||||
*/
|
||||
#if 0
|
||||
rmesa->state.texture.unit[unit].format = 0;
|
||||
#endif
|
||||
rmesa->state.texture.unit[unit].envMode = 0;
|
||||
|
||||
|
||||
if (!texUnit->_ReallyEnabled) {
|
||||
if (unit == 0) {
|
||||
color_combine =
|
||||
R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO |
|
||||
R200_TXC_ARG_C_DIFFUSE_COLOR | R200_TXC_OP_MADD;
|
||||
alpha_combine =
|
||||
R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO |
|
||||
R200_TXA_ARG_C_DIFFUSE_ALPHA | R200_TXA_OP_MADD;
|
||||
} else {
|
||||
color_combine =
|
||||
R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO |
|
||||
R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD;
|
||||
alpha_combine =
|
||||
R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO |
|
||||
R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD;
|
||||
}
|
||||
} else {
|
||||
GLuint color_arg[3], alpha_arg[3];
|
||||
GLuint i;
|
||||
const GLuint numColorArgs =
|
||||
texUnit->_CurrentCombine->_NumArgsRGB;
|
||||
const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA;
|
||||
GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB;
|
||||
GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA;
|
||||
|
||||
/* Step 1:
|
||||
* Extract the color and alpha combine function arguments.
|
||||
*/
|
||||
for (i = 0; i < numColorArgs; i++) {
|
||||
const GLint op =
|
||||
texUnit->_CurrentCombine->OperandRGB[i] -
|
||||
GL_SRC_COLOR;
|
||||
assert(op >= 0);
|
||||
assert(op <= 3);
|
||||
switch (texUnit->_CurrentCombine->SourceRGB[i]) {
|
||||
case GL_TEXTURE:
|
||||
color_arg[i] = r300_register_color[op][unit];
|
||||
break;
|
||||
case GL_CONSTANT:
|
||||
color_arg[i] = r300_tfactor_color[op];
|
||||
break;
|
||||
case GL_PRIMARY_COLOR:
|
||||
color_arg[i] = r300_primary_color[op];
|
||||
break;
|
||||
case GL_PREVIOUS:
|
||||
if (unit == 0)
|
||||
color_arg[i] = r300_primary_color[op];
|
||||
else
|
||||
color_arg[i] =
|
||||
r300_register_color[op][0];
|
||||
break;
|
||||
case GL_ZERO:
|
||||
color_arg[i] = r300_zero_color[op];
|
||||
break;
|
||||
case GL_ONE:
|
||||
color_arg[i] = r300_zero_color[op + 1];
|
||||
break;
|
||||
default:
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < numAlphaArgs; i++) {
|
||||
const GLint op =
|
||||
texUnit->_CurrentCombine->OperandA[i] -
|
||||
GL_SRC_ALPHA;
|
||||
assert(op >= 0);
|
||||
assert(op <= 1);
|
||||
switch (texUnit->_CurrentCombine->SourceA[i]) {
|
||||
case GL_TEXTURE:
|
||||
alpha_arg[i] = r300_register_alpha[op][unit];
|
||||
break;
|
||||
case GL_CONSTANT:
|
||||
alpha_arg[i] = r300_tfactor_alpha[op];
|
||||
break;
|
||||
case GL_PRIMARY_COLOR:
|
||||
alpha_arg[i] = r300_primary_alpha[op];
|
||||
break;
|
||||
case GL_PREVIOUS:
|
||||
if (unit == 0)
|
||||
alpha_arg[i] = r300_primary_alpha[op];
|
||||
else
|
||||
alpha_arg[i] =
|
||||
r300_register_alpha[op][0];
|
||||
break;
|
||||
case GL_ZERO:
|
||||
alpha_arg[i] = r300_zero_alpha[op];
|
||||
break;
|
||||
case GL_ONE:
|
||||
alpha_arg[i] = r300_zero_alpha[op + 1];
|
||||
break;
|
||||
default:
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Step 2:
|
||||
* Build up the color and alpha combine functions.
|
||||
*/
|
||||
switch (texUnit->_CurrentCombine->ModeRGB) {
|
||||
case GL_REPLACE:
|
||||
color_combine = (R200_TXC_ARG_A_ZERO |
|
||||
R200_TXC_ARG_B_ZERO |
|
||||
R200_TXC_OP_MADD);
|
||||
R200_COLOR_ARG(0, C);
|
||||
break;
|
||||
case GL_MODULATE:
|
||||
color_combine = (R200_TXC_ARG_C_ZERO |
|
||||
R200_TXC_OP_MADD);
|
||||
R200_COLOR_ARG(0, A);
|
||||
R200_COLOR_ARG(1, B);
|
||||
break;
|
||||
case GL_ADD:
|
||||
color_combine = (R200_TXC_ARG_B_ZERO |
|
||||
R200_TXC_COMP_ARG_B |
|
||||
R200_TXC_OP_MADD);
|
||||
R200_COLOR_ARG(0, A);
|
||||
R200_COLOR_ARG(1, C);
|
||||
break;
|
||||
case GL_ADD_SIGNED:
|
||||
color_combine = (R200_TXC_ARG_B_ZERO | R200_TXC_COMP_ARG_B | R200_TXC_BIAS_ARG_C | /* new */
|
||||
R200_TXC_OP_MADD); /* was ADDSIGNED */
|
||||
R200_COLOR_ARG(0, A);
|
||||
R200_COLOR_ARG(1, C);
|
||||
break;
|
||||
case GL_SUBTRACT:
|
||||
color_combine = (R200_TXC_ARG_B_ZERO |
|
||||
R200_TXC_COMP_ARG_B |
|
||||
R200_TXC_NEG_ARG_C | R200_TXC_OP_MADD);
|
||||
R200_COLOR_ARG(0, A);
|
||||
R200_COLOR_ARG(1, C);
|
||||
break;
|
||||
case GL_INTERPOLATE:
|
||||
color_combine = (R200_TXC_OP_LERP);
|
||||
R200_COLOR_ARG(0, B);
|
||||
R200_COLOR_ARG(1, A);
|
||||
R200_COLOR_ARG(2, C);
|
||||
break;
|
||||
|
||||
case GL_DOT3_RGB_EXT:
|
||||
case GL_DOT3_RGBA_EXT:
|
||||
/* The EXT version of the DOT3 extension does not support the
|
||||
* scale factor, but the ARB version (and the version in OpenGL
|
||||
* 1.3) does.
|
||||
*/
|
||||
RGBshift = 0;
|
||||
/* FALLTHROUGH */
|
||||
|
||||
case GL_DOT3_RGB:
|
||||
case GL_DOT3_RGBA:
|
||||
/* DOT3 works differently on R200 than on R100. On R100, just
|
||||
* setting the DOT3 mode did everything for you. On R200, the
|
||||
* driver has to enable the biasing and scale in the inputs to
|
||||
* put them in the proper [-1,1] range. This is what the 4x and
|
||||
* the -0.5 in the DOT3 spec do. The post-scale is then set
|
||||
* normally.
|
||||
*/
|
||||
|
||||
color_combine = (R200_TXC_ARG_C_ZERO |
|
||||
R200_TXC_OP_DOT3 |
|
||||
R200_TXC_BIAS_ARG_A |
|
||||
R200_TXC_BIAS_ARG_B |
|
||||
R200_TXC_SCALE_ARG_A |
|
||||
R200_TXC_SCALE_ARG_B);
|
||||
R200_COLOR_ARG(0, A);
|
||||
R200_COLOR_ARG(1, B);
|
||||
break;
|
||||
|
||||
case GL_MODULATE_ADD_ATI:
|
||||
color_combine = (R200_TXC_OP_MADD);
|
||||
R200_COLOR_ARG(0, A);
|
||||
R200_COLOR_ARG(1, C);
|
||||
R200_COLOR_ARG(2, B);
|
||||
break;
|
||||
case GL_MODULATE_SIGNED_ADD_ATI:
|
||||
color_combine = (R200_TXC_BIAS_ARG_C | /* new */
|
||||
R200_TXC_OP_MADD); /* was ADDSIGNED */
|
||||
R200_COLOR_ARG(0, A);
|
||||
R200_COLOR_ARG(1, C);
|
||||
R200_COLOR_ARG(2, B);
|
||||
break;
|
||||
case GL_MODULATE_SUBTRACT_ATI:
|
||||
color_combine = (R200_TXC_NEG_ARG_C | R200_TXC_OP_MADD);
|
||||
R200_COLOR_ARG(0, A);
|
||||
R200_COLOR_ARG(1, C);
|
||||
R200_COLOR_ARG(2, B);
|
||||
break;
|
||||
default:
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
switch (texUnit->_CurrentCombine->ModeA) {
|
||||
case GL_REPLACE:
|
||||
alpha_combine = (R200_TXA_ARG_A_ZERO |
|
||||
R200_TXA_ARG_B_ZERO |
|
||||
R200_TXA_OP_MADD);
|
||||
R200_ALPHA_ARG(0, C);
|
||||
break;
|
||||
case GL_MODULATE:
|
||||
alpha_combine = (R200_TXA_ARG_C_ZERO |
|
||||
R200_TXA_OP_MADD);
|
||||
R200_ALPHA_ARG(0, A);
|
||||
R200_ALPHA_ARG(1, B);
|
||||
break;
|
||||
case GL_ADD:
|
||||
alpha_combine = (R200_TXA_ARG_B_ZERO |
|
||||
R200_TXA_COMP_ARG_B |
|
||||
R200_TXA_OP_MADD);
|
||||
R200_ALPHA_ARG(0, A);
|
||||
R200_ALPHA_ARG(1, C);
|
||||
break;
|
||||
case GL_ADD_SIGNED:
|
||||
alpha_combine = (R200_TXA_ARG_B_ZERO | R200_TXA_COMP_ARG_B | R200_TXA_BIAS_ARG_C | /* new */
|
||||
R200_TXA_OP_MADD); /* was ADDSIGNED */
|
||||
R200_ALPHA_ARG(0, A);
|
||||
R200_ALPHA_ARG(1, C);
|
||||
break;
|
||||
case GL_SUBTRACT:
|
||||
alpha_combine = (R200_TXA_ARG_B_ZERO |
|
||||
R200_TXA_COMP_ARG_B |
|
||||
R200_TXA_NEG_ARG_C | R200_TXA_OP_MADD);
|
||||
R200_ALPHA_ARG(0, A);
|
||||
R200_ALPHA_ARG(1, C);
|
||||
break;
|
||||
case GL_INTERPOLATE:
|
||||
alpha_combine = (R200_TXA_OP_LERP);
|
||||
R200_ALPHA_ARG(0, B);
|
||||
R200_ALPHA_ARG(1, A);
|
||||
R200_ALPHA_ARG(2, C);
|
||||
break;
|
||||
|
||||
case GL_MODULATE_ADD_ATI:
|
||||
alpha_combine = (R200_TXA_OP_MADD);
|
||||
R200_ALPHA_ARG(0, A);
|
||||
R200_ALPHA_ARG(1, C);
|
||||
R200_ALPHA_ARG(2, B);
|
||||
break;
|
||||
case GL_MODULATE_SIGNED_ADD_ATI:
|
||||
alpha_combine = (R200_TXA_BIAS_ARG_C | /* new */
|
||||
R200_TXA_OP_MADD); /* was ADDSIGNED */
|
||||
R200_ALPHA_ARG(0, A);
|
||||
R200_ALPHA_ARG(1, C);
|
||||
R200_ALPHA_ARG(2, B);
|
||||
break;
|
||||
case GL_MODULATE_SUBTRACT_ATI:
|
||||
alpha_combine = (R200_TXA_NEG_ARG_C | R200_TXA_OP_MADD);
|
||||
R200_ALPHA_ARG(0, A);
|
||||
R200_ALPHA_ARG(1, C);
|
||||
R200_ALPHA_ARG(2, B);
|
||||
break;
|
||||
default:
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if ((texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT)
|
||||
|| (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA)) {
|
||||
alpha_scale |= R200_TXA_DOT_ALPHA;
|
||||
Ashift = RGBshift;
|
||||
}
|
||||
|
||||
/* Step 3:
|
||||
* Apply the scale factor.
|
||||
*/
|
||||
color_scale |= (RGBshift << R200_TXC_SCALE_SHIFT);
|
||||
alpha_scale |= (Ashift << R200_TXA_SCALE_SHIFT);
|
||||
|
||||
/* All done!
|
||||
*/
|
||||
}
|
||||
|
||||
#if 0
|
||||
fprintf(stderr, "color_combine=%08x alpha_combine=%08x color_scale=%08x alpha_scale=%08x\n",
|
||||
color_combine, alpha_combine, color_scale, alpha_scale);
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
if (rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] != color_combine ||
|
||||
rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] != alpha_combine ||
|
||||
rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] != color_scale ||
|
||||
rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] != alpha_scale) {
|
||||
R300_STATECHANGE(rmesa, pix[unit]);
|
||||
rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] = color_combine;
|
||||
rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] = alpha_combine;
|
||||
rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] = color_scale;
|
||||
rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] = alpha_scale;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#define TEXOBJ_TXFILTER_MASK (R200_MAX_MIP_LEVEL_MASK | \
|
||||
R200_MIN_FILTER_MASK | \
|
||||
R200_MAG_FILTER_MASK | \
|
||||
R200_MAX_ANISO_MASK | \
|
||||
R200_YUV_TO_RGB | \
|
||||
R200_YUV_TEMPERATURE_MASK | \
|
||||
R200_CLAMP_S_MASK | \
|
||||
R200_CLAMP_T_MASK | \
|
||||
R200_BORDER_MODE_D3D )
|
||||
|
||||
#define TEXOBJ_TXFORMAT_MASK (R200_TXFORMAT_WIDTH_MASK | \
|
||||
R200_TXFORMAT_HEIGHT_MASK | \
|
||||
R200_TXFORMAT_FORMAT_MASK | \
|
||||
R200_TXFORMAT_F5_WIDTH_MASK | \
|
||||
R200_TXFORMAT_F5_HEIGHT_MASK | \
|
||||
R200_TXFORMAT_ALPHA_IN_MAP | \
|
||||
R200_TXFORMAT_CUBIC_MAP_ENABLE | \
|
||||
R200_TXFORMAT_NON_POWER2)
|
||||
|
||||
#define TEXOBJ_TXFORMAT_X_MASK (R200_DEPTH_LOG2_MASK | \
|
||||
R200_TEXCOORD_MASK | \
|
||||
R200_CLAMP_Q_MASK | \
|
||||
R200_VOLUME_FILTER_MASK)
|
||||
|
||||
static void disable_tex(GLcontext * ctx, int unit)
|
||||
{
|
||||
#if 0 /* This needs to be redone.. or done elsewhere */
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
||||
if (rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE << unit)) {
|
||||
/* Texture unit disabled */
|
||||
if (rmesa->state.texture.unit[unit].texobj != NULL) {
|
||||
/* The old texture is no longer bound to this texture unit.
|
||||
* Mark it as such.
|
||||
*/
|
||||
|
||||
rmesa->state.texture.unit[unit].texobj->base.bound &=
|
||||
~(1UL << unit);
|
||||
rmesa->state.texture.unit[unit].texobj = NULL;
|
||||
}
|
||||
|
||||
R300_STATECHANGE(rmesa, ctx);
|
||||
rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~((R200_TEX_0_ENABLE |
|
||||
R200_TEX_BLEND_0_ENABLE) <<
|
||||
unit);
|
||||
rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_BLEND_0_ENABLE;
|
||||
|
||||
R300_STATECHANGE(rmesa, tcl);
|
||||
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &=
|
||||
~(7 << (unit * 3));
|
||||
|
||||
if (rmesa->radeon.TclFallback & (RADEON_TCL_FALLBACK_TEXGEN_0 << unit)) {
|
||||
TCL_FALLBACK(ctx, (RADEON_TCL_FALLBACK_TEXGEN_0 << unit),
|
||||
GL_FALSE);
|
||||
}
|
||||
|
||||
/* Actually want to keep all units less than max active texture
|
||||
* enabled, right? Fix this for >2 texunits.
|
||||
*/
|
||||
/* FIXME: What should happen here if r300UpdateTextureEnv fails? */
|
||||
if (unit == 0)
|
||||
r300UpdateTextureEnv(ctx, unit);
|
||||
|
||||
{
|
||||
GLuint inputshift =
|
||||
R200_TEXGEN_0_INPUT_SHIFT + unit * 4;
|
||||
GLuint tmp = rmesa->TexGenEnabled;
|
||||
|
||||
rmesa->TexGenEnabled &=
|
||||
~(R200_TEXGEN_TEXMAT_0_ENABLE << unit);
|
||||
rmesa->TexGenEnabled &= ~(R200_TEXMAT_0_ENABLE << unit);
|
||||
rmesa->TexGenEnabled &=
|
||||
~(R200_TEXGEN_INPUT_MASK << inputshift);
|
||||
rmesa->TexGenNeedNormals[unit] = 0;
|
||||
rmesa->TexGenCompSel &= ~(R200_OUTPUT_TEX_0 << unit);
|
||||
rmesa->TexGenInputs &=
|
||||
~(R200_TEXGEN_INPUT_MASK << inputshift);
|
||||
|
||||
if (tmp != rmesa->TexGenEnabled) {
|
||||
rmesa->recheck_texgen[unit] = GL_TRUE;
|
||||
rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static GLboolean enable_tex_2d(GLcontext * ctx, int unit)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
|
@ -967,15 +414,6 @@ static GLboolean enable_tex_2d(GLcontext * ctx, int unit)
|
|||
struct gl_texture_object *tObj = texUnit->_Current;
|
||||
r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
|
||||
|
||||
/* Need to load the 2d images associated with this unit.
|
||||
*/
|
||||
#if 0
|
||||
if (t->format & R200_TXFORMAT_NON_POWER2) {
|
||||
t->format &= ~R200_TXFORMAT_NON_POWER2;
|
||||
t->base.dirty_images[0] = ~0;
|
||||
}
|
||||
#endif
|
||||
|
||||
ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
|
||||
|
||||
if (t->base.dirty_images[0]) {
|
||||
|
|
@ -1075,13 +513,6 @@ static GLboolean enable_tex_rect(GLcontext * ctx, int unit)
|
|||
struct gl_texture_object *tObj = texUnit->_Current;
|
||||
r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
|
||||
|
||||
#if 0
|
||||
if (!(t->format & R200_TXFORMAT_NON_POWER2)) {
|
||||
t->format |= R200_TXFORMAT_NON_POWER2;
|
||||
t->base.dirty_images[0] = ~0;
|
||||
}
|
||||
#endif
|
||||
|
||||
ASSERT(tObj->Target == GL_TEXTURE_RECTANGLE_NV);
|
||||
|
||||
if (t->base.dirty_images[0]) {
|
||||
|
|
@ -1101,7 +532,6 @@ static GLboolean update_tex_common(GLcontext * ctx, int unit)
|
|||
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
|
||||
struct gl_texture_object *tObj = texUnit->_Current;
|
||||
r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
|
||||
GLenum format;
|
||||
|
||||
/* Fallback if there's a texture border */
|
||||
if (tObj->Image[0][tObj->BaseLevel]->Border > 0)
|
||||
|
|
@ -1126,46 +556,6 @@ static GLboolean update_tex_common(GLcontext * ctx, int unit)
|
|||
driUpdateTextureLRU((driTextureObject *) t); /* XXX: should be locked! */
|
||||
}
|
||||
|
||||
#if 0 /* do elsewhere ? */
|
||||
/* Newly enabled?
|
||||
*/
|
||||
if (1
|
||||
|| !(rmesa->hw.ctx.
|
||||
cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE << unit))) {
|
||||
R300_STATECHANGE(rmesa, ctx);
|
||||
rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_0_ENABLE |
|
||||
R200_TEX_BLEND_0_ENABLE) <<
|
||||
unit;
|
||||
|
||||
R300_STATECHANGE(rmesa, vtx);
|
||||
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] |= 4 << (unit * 3);
|
||||
|
||||
rmesa->recheck_texgen[unit] = GL_TRUE;
|
||||
}
|
||||
|
||||
if (t->dirty_state & (1 << unit)) {
|
||||
import_tex_obj_state(rmesa, unit, t);
|
||||
}
|
||||
|
||||
if (rmesa->recheck_texgen[unit]) {
|
||||
GLboolean fallback = !r300_validate_texgen(ctx, unit);
|
||||
TCL_FALLBACK(ctx, (RADEON_TCL_FALLBACK_TEXGEN_0 << unit),
|
||||
fallback);
|
||||
rmesa->recheck_texgen[unit] = 0;
|
||||
rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
|
||||
}
|
||||
#endif
|
||||
#if 0
|
||||
format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
|
||||
if (rmesa->state.texture.unit[unit].format != format ||
|
||||
rmesa->state.texture.unit[unit].envMode != texUnit->EnvMode) {
|
||||
//rmesa->state.texture.unit[unit].format = format;
|
||||
rmesa->state.texture.unit[unit].envMode = texUnit->EnvMode;
|
||||
if (!r300UpdateTextureEnv(ctx, unit)) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if R200_MERGED
|
||||
FALLBACK(&rmesa->radeon, RADEON_FALLBACK_BORDER_MODE, t->border_fallback);
|
||||
#endif
|
||||
|
|
@ -1196,18 +586,12 @@ static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit)
|
|||
} else if (texUnit->_ReallyEnabled) {
|
||||
return GL_FALSE;
|
||||
} else {
|
||||
disable_tex(ctx, unit);
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void r300UpdateTextureState(GLcontext * ctx)
|
||||
{
|
||||
#if 0
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
GLuint dbg;
|
||||
int i;
|
||||
#endif
|
||||
GLboolean ok;
|
||||
|
||||
ok = (r300UpdateTextureUnit(ctx, 0) &&
|
||||
|
|
@ -1223,109 +607,4 @@ void r300UpdateTextureState(GLcontext * ctx)
|
|||
#if R200_MERGED
|
||||
FALLBACK(&rmesa->radeon, RADEON_FALLBACK_TEXTURE, !ok);
|
||||
#endif
|
||||
|
||||
/* This needs correction, or just be done elsewhere
|
||||
if (rmesa->radeon.TclFallback)
|
||||
r300ChooseVertexState(ctx);
|
||||
*/
|
||||
|
||||
#if 0 /* Workaround - disable.. */
|
||||
if (GET_CHIP(rmesa->radeon.radeonScreen) == RADEON_CHIP_REAL_R200) {
|
||||
/*
|
||||
* T0 hang workaround -------------
|
||||
* not needed for r200 derivatives?
|
||||
*/
|
||||
if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_ENABLE_MASK) ==
|
||||
R200_TEX_0_ENABLE
|
||||
&& (rmesa->hw.tex[0].
|
||||
cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) >
|
||||
R200_MIN_FILTER_LINEAR) {
|
||||
|
||||
R300_STATECHANGE(rmesa, ctx);
|
||||
R300_STATECHANGE(rmesa, tex[1]);
|
||||
rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_1_ENABLE;
|
||||
rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &=
|
||||
~TEXOBJ_TXFORMAT_MASK;
|
||||
rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
|
||||
} else {
|
||||
if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_1_ENABLE)
|
||||
&& (rmesa->hw.tex[1].
|
||||
cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
|
||||
R300_STATECHANGE(rmesa, tex[1]);
|
||||
rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &=
|
||||
~0x08000000;
|
||||
}
|
||||
}
|
||||
|
||||
/* maybe needs to be done pairwise due to 2 parallel (physical) tex units ?
|
||||
looks like that's not the case, if 8500/9100 owners don't complain remove this...
|
||||
for ( i = 0; i < ctx->Const.MaxTextureUnits; i += 2) {
|
||||
if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & ((R200_TEX_0_ENABLE |
|
||||
R200_TEX_1_ENABLE ) << i)) == (R200_TEX_0_ENABLE << i)) &&
|
||||
((rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) >
|
||||
R200_MIN_FILTER_LINEAR)) {
|
||||
R300_STATECHANGE(rmesa, ctx);
|
||||
R300_STATECHANGE(rmesa, tex[i+1]);
|
||||
rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_1_ENABLE << i);
|
||||
rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
|
||||
rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
|
||||
}
|
||||
else {
|
||||
if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE << i)) &&
|
||||
(rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
|
||||
R300_STATECHANGE(rmesa, tex[i+1]);
|
||||
rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~0x08000000;
|
||||
}
|
||||
}
|
||||
} */
|
||||
|
||||
/*
|
||||
* Texture cache LRU hang workaround -------------
|
||||
* not needed for r200 derivatives?
|
||||
*/
|
||||
dbg = 0x0;
|
||||
|
||||
if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE)) &&
|
||||
((((rmesa->hw.tex[0].
|
||||
cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) & 0x04)
|
||||
== 0))
|
||||
|| ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_2_ENABLE)
|
||||
&&
|
||||
((((rmesa->hw.tex[2].
|
||||
cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
|
||||
0x04) == 0))
|
||||
|| ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_4_ENABLE)
|
||||
&&
|
||||
((((rmesa->hw.tex[4].
|
||||
cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
|
||||
0x04) == 0))) {
|
||||
dbg |= 0x02;
|
||||
}
|
||||
|
||||
if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE)) &&
|
||||
((((rmesa->hw.tex[1].
|
||||
cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) & 0x04)
|
||||
== 0))
|
||||
|| ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_3_ENABLE)
|
||||
&&
|
||||
((((rmesa->hw.tex[3].
|
||||
cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
|
||||
0x04) == 0))
|
||||
|| ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_5_ENABLE)
|
||||
&&
|
||||
((((rmesa->hw.tex[5].
|
||||
cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
|
||||
0x04) == 0))) {
|
||||
dbg |= 0x04;
|
||||
}
|
||||
|
||||
if (dbg != rmesa->hw.tam.cmd[TAM_DEBUG3]) {
|
||||
R300_STATECHANGE(rmesa, tam);
|
||||
rmesa->hw.tam.cmd[TAM_DEBUG3] = dbg;
|
||||
if (0)
|
||||
printf("TEXCACHE LRU HANG WORKAROUND %x\n",
|
||||
dbg);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
|
|
|||
|
|
@ -32,8 +32,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include "glheader.h"
|
||||
#include "macros.h"
|
||||
#include "enums.h"
|
||||
|
||||
#include "program.h"
|
||||
#include "nvvertexec.h"
|
||||
|
||||
#include "r300_context.h"
|
||||
#include "r300_program.h"
|
||||
#include "program_instruction.h"
|
||||
|
|
@ -81,25 +82,7 @@ static struct{
|
|||
OPN(END, 0, 0),
|
||||
};
|
||||
#undef OPN
|
||||
#define OPN(rf) {#rf, PROGRAM_##rf}
|
||||
|
||||
static struct{
|
||||
char *name;
|
||||
int id;
|
||||
}register_file_names[]={
|
||||
OPN(TEMPORARY),
|
||||
OPN(INPUT),
|
||||
OPN(OUTPUT),
|
||||
OPN(LOCAL_PARAM),
|
||||
OPN(ENV_PARAM),
|
||||
OPN(NAMED_PARAM),
|
||||
OPN(STATE_VAR),
|
||||
OPN(WRITE_ONLY),
|
||||
OPN(ADDRESS),
|
||||
};
|
||||
|
||||
static char *dst_mask_names[4]={ "X", "Y", "Z", "W" };
|
||||
|
||||
int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp, float *dst)
|
||||
{
|
||||
int pi;
|
||||
|
|
@ -238,6 +221,7 @@ static unsigned long t_swizzle(GLubyte swizzle)
|
|||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
|
||||
{
|
||||
int i;
|
||||
|
|
@ -253,6 +237,7 @@ static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
|
|||
fprintf(stderr, ">\n");
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
static unsigned long t_src_index(struct r300_vertex_program *vp, struct prog_src_register *src)
|
||||
{
|
||||
|
|
@ -390,7 +375,7 @@ static unsigned long op_operands(enum prog_opcode opcode)
|
|||
u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \
|
||||
} while (0)
|
||||
|
||||
void translate_vertex_shader(struct r300_vertex_program *vp)
|
||||
void r300_translate_vertex_shader(struct r300_vertex_program *vp)
|
||||
{
|
||||
struct vertex_program *mesa_vp=(void *)vp;
|
||||
struct prog_instruction *vpi;
|
||||
|
|
|
|||
|
|
@ -53,6 +53,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include "radeon_reg.h"
|
||||
#include "r200_state.h"
|
||||
|
||||
#include "r300_state.h"
|
||||
|
||||
#include "utils.h"
|
||||
#include "vblank.h"
|
||||
#include "xmlpool.h" /* for symbolic values of enum-type options */
|
||||
|
|
|
|||
|
|
@ -42,6 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include "radeon_ioctl.h"
|
||||
#include "radeon_state.h"
|
||||
#include "r300_context.h"
|
||||
#include "r300_state.h"
|
||||
|
||||
#include "framebuffer.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -29,9 +29,11 @@
|
|||
* Authors:
|
||||
* Aapo Tahkola <aet@rasterburn.org>
|
||||
*/
|
||||
#include <unistd.h>
|
||||
|
||||
#include "r300_context.h"
|
||||
#include "r300_cmdbuf.h"
|
||||
#include "r300_ioctl.h"
|
||||
#include "radeon_mm.h"
|
||||
|
||||
#ifdef USER_BUFFERS
|
||||
|
|
@ -54,7 +56,6 @@ void *radeon_mm_ptr(r300ContextPtr rmesa, int id)
|
|||
int radeon_mm_find(r300ContextPtr rmesa, void *ptr)
|
||||
{
|
||||
int i;
|
||||
int id = 0;
|
||||
|
||||
for (i=1; i < rmesa->rmm->u_size+1; i++)
|
||||
if(rmesa->rmm->u_list[i].ptr &&
|
||||
|
|
@ -77,8 +78,7 @@ int radeon_mm_alloc(r300ContextPtr rmesa, int alignment, int size)
|
|||
int i, free=-1;
|
||||
int done_age;
|
||||
drm_radeon_mem_free_t memfree;
|
||||
int tries=0, tries2=0;
|
||||
static int t=0;
|
||||
int tries=0;
|
||||
static int bytes_wasted=0, allocated=0;
|
||||
|
||||
if(size < 4096)
|
||||
|
|
@ -87,6 +87,7 @@ int radeon_mm_alloc(r300ContextPtr rmesa, int alignment, int size)
|
|||
allocated += size;
|
||||
|
||||
#if 0
|
||||
static int t=0;
|
||||
if (t != time(NULL)) {
|
||||
t = time(NULL);
|
||||
fprintf(stderr, "slots used %d, wasted %d kb, allocated %d\n", rmesa->rmm->u_last, bytes_wasted/1024, allocated/1024);
|
||||
|
|
@ -145,7 +146,6 @@ int radeon_mm_alloc(r300ContextPtr rmesa, int alignment, int size)
|
|||
}
|
||||
}
|
||||
}
|
||||
done:
|
||||
rmesa->rmm->u_head = i;
|
||||
|
||||
if (free == -1) {
|
||||
|
|
@ -203,7 +203,7 @@ int radeon_mm_alloc(r300ContextPtr rmesa, int alignment, int size)
|
|||
}
|
||||
|
||||
#include "r300_emit.h"
|
||||
void emit_lin_cp(r300ContextPtr rmesa, unsigned long dst, unsigned long src, unsigned long size)
|
||||
static void emit_lin_cp(r300ContextPtr rmesa, unsigned long dst, unsigned long src, unsigned long size)
|
||||
{
|
||||
LOCAL_VARS
|
||||
int cp_size;
|
||||
|
|
@ -259,7 +259,7 @@ void emit_lin_cp(r300ContextPtr rmesa, unsigned long dst, unsigned long src, uns
|
|||
|
||||
void radeon_mm_use(r300ContextPtr rmesa, int id)
|
||||
{
|
||||
unsigned long long ull;
|
||||
uint64_t ull;
|
||||
#ifdef MM_DEBUG
|
||||
fprintf(stderr, "%s: %d at age %x\n", __FUNCTION__, id, rmesa->radeon.radeonScreen->scratch[RADEON_MM_SCRATCH]);
|
||||
#endif
|
||||
|
|
@ -301,14 +301,14 @@ void radeon_mm_use(r300ContextPtr rmesa, int id)
|
|||
}*/
|
||||
#endif
|
||||
|
||||
cmd = r300AllocCmdBuf(rmesa, 2 + sizeof(ull) / 4, __FUNCTION__);
|
||||
cmd = (drm_r300_cmd_header_t *)r300AllocCmdBuf(rmesa, 2 + sizeof(ull) / 4, __FUNCTION__);
|
||||
cmd[0].scratch.cmd_type = R300_CMD_SCRATCH;
|
||||
cmd[0].scratch.reg = RADEON_MM_SCRATCH;
|
||||
cmd[0].scratch.n_bufs = 1;
|
||||
cmd[0].scratch.flags = 0;
|
||||
cmd ++;
|
||||
|
||||
ull = (unsigned long long)&rmesa->rmm->u_list[id].age;
|
||||
ull = (uint64_t)(intptr_t)&rmesa->rmm->u_list[id].age;
|
||||
_mesa_memcpy(cmd, &ull, sizeof(ull));
|
||||
cmd += sizeof(ull) / 4;
|
||||
|
||||
|
|
|
|||
|
|
@ -33,15 +33,25 @@
|
|||
#include "context.h"
|
||||
#include "r300_context.h"
|
||||
#include "r300_cmdbuf.h"
|
||||
#include "r300_ioctl.h"
|
||||
#include "r300_maos.h"
|
||||
#include "r300_state.h"
|
||||
#include "radeon_mm.h"
|
||||
|
||||
#include "hash.h"
|
||||
#include "dispatch.h"
|
||||
#include "bufferobj.h"
|
||||
#include "vtxfmt.h"
|
||||
#include "api_validate.h"
|
||||
#include "state.h"
|
||||
|
||||
#ifdef RADEON_VTXFMT_A
|
||||
|
||||
extern void _tnl_array_init( GLcontext *ctx );
|
||||
|
||||
#define CONV(a, b) rmesa->state.VB.AttribPtr[(a)].size = ctx->Array.b.Size, \
|
||||
rmesa->state.VB.AttribPtr[(a)].data = ctx->Array.b.BufferObj->Name ? \
|
||||
ADD_POINTERS(ctx->Array.b.Ptr, ctx->Array.b.BufferObj->Data) : ctx->Array.b.Ptr, \
|
||||
(void *)ADD_POINTERS(ctx->Array.b.Ptr, ctx->Array.b.BufferObj->Data) : (void *)ctx->Array.b.Ptr, \
|
||||
rmesa->state.VB.AttribPtr[(a)].stride = ctx->Array.b.StrideB, \
|
||||
rmesa->state.VB.AttribPtr[(a)].type = ctx->Array.b.Type
|
||||
|
||||
|
|
@ -138,7 +148,7 @@ static int setup_arrays(r300ContextPtr rmesa, GLint start)
|
|||
|
||||
void radeon_init_vtxfmt_a(r300ContextPtr rmesa);
|
||||
|
||||
void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *c_indices )
|
||||
static void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *c_indices )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
|
@ -148,7 +158,7 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
|
|||
struct tnl_prim prim;
|
||||
static void *ptr = NULL;
|
||||
static struct r300_dma_region rvb;
|
||||
GLvoid *indices = c_indices;
|
||||
const GLvoid *indices = c_indices;
|
||||
|
||||
if (count > 65535) {
|
||||
WARN_ONCE("Too many verts!\n");
|
||||
|
|
@ -318,7 +328,7 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
|
|||
_mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
|
||||
}
|
||||
|
||||
void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count, GLenum type, const GLvoid *c_indices)
|
||||
static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count, GLenum type, const GLvoid *c_indices)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
|
@ -327,7 +337,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
|
|||
int i;
|
||||
void *ptr = NULL;
|
||||
static struct r300_dma_region rvb;
|
||||
GLvoid *indices = c_indices;
|
||||
const GLvoid *indices = c_indices;
|
||||
|
||||
if (count > 65535) {
|
||||
WARN_ONCE("Too many verts!\n");
|
||||
|
|
@ -482,7 +492,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
|
|||
_mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
|
||||
}
|
||||
|
||||
void radeonDrawArrays( GLenum mode, GLint start, GLsizei count )
|
||||
static void radeonDrawArrays( GLenum mode, GLint start, GLsizei count )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
|
@ -578,7 +588,7 @@ void radeon_init_vtxfmt_a(r300ContextPtr rmesa)
|
|||
GLvertexformat *vfmt;
|
||||
|
||||
ctx = rmesa->radeon.glCtx;
|
||||
vfmt = ctx->TnlModule.Current;
|
||||
vfmt = (GLvertexformat *)ctx->TnlModule.Current;
|
||||
|
||||
vfmt->DrawElements = radeonDrawElements;
|
||||
vfmt->DrawArrays = radeonDrawArrays;
|
||||
|
|
@ -589,10 +599,10 @@ void radeon_init_vtxfmt_a(r300ContextPtr rmesa)
|
|||
|
||||
#ifdef HW_VBOS
|
||||
|
||||
void radeonLockArraysEXT(GLcontext *ctx, GLint first, GLsizei count)
|
||||
#if 0
|
||||
static void radeonLockArraysEXT(GLcontext *ctx, GLint first, GLsizei count)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
int i;
|
||||
|
||||
/* Only when CB_DPATH is defined.
|
||||
r300Clear tampers over the aos setup without it.
|
||||
|
|
@ -614,7 +624,7 @@ void radeonLockArraysEXT(GLcontext *ctx, GLint first, GLsizei count)
|
|||
rmesa->state.VB.lock_uptodate = GL_FALSE;
|
||||
}
|
||||
|
||||
void radeonUnlockArraysEXT(GLcontext *ctx)
|
||||
static void radeonUnlockArraysEXT(GLcontext *ctx)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
||||
|
|
@ -622,8 +632,9 @@ void radeonUnlockArraysEXT(GLcontext *ctx)
|
|||
rmesa->state.VB.LockCount = 0;
|
||||
rmesa->state.VB.lock_uptodate = GL_FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct gl_buffer_object *
|
||||
static struct gl_buffer_object *
|
||||
r300NewBufferObject(GLcontext *ctx, GLuint name, GLenum target )
|
||||
{
|
||||
struct r300_buffer_object *obj;
|
||||
|
|
@ -635,13 +646,11 @@ r300NewBufferObject(GLcontext *ctx, GLuint name, GLenum target )
|
|||
return &obj->mesa_obj;
|
||||
}
|
||||
|
||||
void r300BufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size,
|
||||
static void r300BufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size,
|
||||
const GLvoid *data, GLenum usage, struct gl_buffer_object *obj)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
struct r300_buffer_object *r300_obj = (struct r300_buffer_object *)obj;
|
||||
drm_radeon_mem_alloc_t alloc;
|
||||
int offset, ret;
|
||||
|
||||
/* Free previous buffer */
|
||||
if (obj->OnCard) {
|
||||
|
|
@ -681,7 +690,7 @@ void r300BufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size,
|
|||
obj->Usage = usage;
|
||||
}
|
||||
|
||||
void r300BufferSubData(GLcontext *ctx, GLenum target, GLintptrARB offset,
|
||||
static void r300BufferSubData(GLcontext *ctx, GLenum target, GLintptrARB offset,
|
||||
GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object * bufObj)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
|
@ -702,7 +711,7 @@ void r300BufferSubData(GLcontext *ctx, GLenum target, GLintptrARB offset,
|
|||
}
|
||||
}
|
||||
|
||||
void *r300MapBuffer(GLcontext *ctx, GLenum target, GLenum access,
|
||||
static void *r300MapBuffer(GLcontext *ctx, GLenum target, GLenum access,
|
||||
struct gl_buffer_object *bufObj)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
|
|
@ -745,7 +754,7 @@ void *r300MapBuffer(GLcontext *ctx, GLenum target, GLenum access,
|
|||
return bufObj->Pointer;
|
||||
}
|
||||
|
||||
GLboolean r300UnmapBuffer(GLcontext *ctx, GLenum target, struct gl_buffer_object *bufObj)
|
||||
static GLboolean r300UnmapBuffer(GLcontext *ctx, GLenum target, struct gl_buffer_object *bufObj)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
struct r300_buffer_object *r300_obj = (struct r300_buffer_object *)bufObj;
|
||||
|
|
@ -764,7 +773,7 @@ GLboolean r300UnmapBuffer(GLcontext *ctx, GLenum target, struct gl_buffer_object
|
|||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void r300DeleteBuffer(GLcontext *ctx, struct gl_buffer_object *obj)
|
||||
static void r300DeleteBuffer(GLcontext *ctx, struct gl_buffer_object *obj)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
struct r300_buffer_object *r300_obj = (struct r300_buffer_object *)obj;
|
||||
|
|
@ -779,7 +788,7 @@ void r300DeleteBuffer(GLcontext *ctx, struct gl_buffer_object *obj)
|
|||
void r300_evict_vbos(GLcontext *ctx, int amount)
|
||||
{
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
|
||||
struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
|
||||
GLuint k = _mesa_HashFirstEntry(hash);
|
||||
struct gl_buffer_object *obj;
|
||||
struct r300_buffer_object *r300_obj;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue