radv: use correct alloc function when loading from disk

Fixes regression in:

dEQP-VK.api.object_management.alloc_callback_fail.graphics_pipeline

Fixes: 1e84e53712 "radv: add cache items to in memory cache when reading from disk"
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Timothy Arceri 2017-10-31 11:31:19 +11:00
parent 048d4c45c9
commit e92405c55a

View file

@ -276,7 +276,20 @@ radv_create_shader_variants_from_pipeline_cache(struct radv_device *device,
pthread_mutex_unlock(&cache->mutex);
return false;
} else {
radv_pipeline_cache_add_entry(cache, entry);
size_t size = entry_size(entry);
struct cache_entry *new_entry = vk_alloc(&cache->alloc, size, 8,
VK_SYSTEM_ALLOCATION_SCOPE_CACHE);
if (!new_entry) {
free(entry);
pthread_mutex_unlock(&cache->mutex);
return false;
}
memcpy(new_entry, entry, entry_size(entry));
free(entry);
entry = new_entry;
radv_pipeline_cache_add_entry(cache, new_entry);
}
}