From e900ac175013d77c6ead42aa5d21fb43989f6d64 Mon Sep 17 00:00:00 2001 From: Alyssa Rosenzweig Date: Thu, 28 May 2026 14:33:04 -0400 Subject: [PATCH] jay/register_allocate: remove remnant of old partition code We no longer delete from num_regs for spilling now. Signed-off-by: Alyssa Rosenzweig Part-of: --- src/intel/compiler/jay/jay_register_allocate.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/intel/compiler/jay/jay_register_allocate.c b/src/intel/compiler/jay/jay_register_allocate.c index fe3a4cfefa4..6856839f556 100644 --- a/src/intel/compiler/jay/jay_register_allocate.c +++ b/src/intel/compiler/jay/jay_register_allocate.c @@ -1491,12 +1491,8 @@ jay_register_allocate_function(jay_function *f) insert_parallel_copies_for_phis(f); - /* Lower spills using the UGPRs we stole above. We need to update num_regs - * for correct scoreboarding calculations. - */ if (spilled) { jay_lower_spill(f); - f->shader->num_regs[UGPR] += f->shader->dispatch_width; } }