mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-06 07:18:17 +02:00
mesa: remove unreachable code from _mesa_write_shader_to_file()
_mesa_write_shader_to_file() is only used to print gl shader objects so Program should never be set as it only gets set for linked shaders. Acked-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
parent
9b41c743cc
commit
e8c8aa0320
1 changed files with 0 additions and 10 deletions
|
|
@ -994,16 +994,6 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
|
|||
if (shader->InfoLog) {
|
||||
fputs(shader->InfoLog, f);
|
||||
}
|
||||
if (shader->CompileStatus && shader->Program) {
|
||||
fprintf(f, "/* GPU code */\n");
|
||||
fprintf(f, "/*\n");
|
||||
_mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
|
||||
fprintf(f, "*/\n");
|
||||
fprintf(f, "/* Parameters / constants */\n");
|
||||
fprintf(f, "/*\n");
|
||||
_mesa_fprint_parameter_list(f, shader->Program->Parameters);
|
||||
fprintf(f, "*/\n");
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue