From e8b625bc963e7c503ce1af83c081e041f4d18a64 Mon Sep 17 00:00:00 2001 From: Michael Tretter Date: Wed, 23 Sep 2020 10:50:18 +0200 Subject: [PATCH] etnaviv: free tgsi tokens when shader state is deleted The tokens are allocated using tgsi_dup_tokens when the shader state is created, so we need to free them explicitly when deleting the shader state. Cc: Signed-off-by: Michael Tretter Signed-off-by: Lucas Stach Reviewed-by: Christian Gmeiner Part-of: (cherry picked from commit 98db7c4841c652ab8bccd4dc6c6a4be084e5cddb) --- .pick_status.json | 2 +- src/gallium/drivers/etnaviv/etnaviv_shader.c | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/.pick_status.json b/.pick_status.json index 9b2e02ea4cb..3766a3ba3e8 100644 --- a/.pick_status.json +++ b/.pick_status.json @@ -589,7 +589,7 @@ "description": "etnaviv: free tgsi tokens when shader state is deleted", "nominated": true, "nomination_type": 0, - "resolution": 0, + "resolution": 1, "master_sha": null, "because_sha": null }, diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c index b44354483ae..1aff32baec9 100644 --- a/src/gallium/drivers/etnaviv/etnaviv_shader.c +++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c @@ -445,6 +445,7 @@ etna_delete_shader_state(struct pipe_context *pctx, void *ss) etna_destroy_shader(t); } + tgsi_free_tokens(shader->tokens); ralloc_free(shader->nir); FREE(shader); }