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i965: Lower DFRACEXP/DLDEXP
v2 (Connor): rebase on master which moved this to brw_link.cpp v3 (Sam): - Only enable DFREXP_DLDEXP_TO_ARITH in process_glsl_ir(). This is used for doubles. Single floating point op is lowered by NIR. Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Francisco Jerez <currojerez@riseup.net>
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@ -110,6 +110,7 @@ process_glsl_ir(gl_shader_stage stage,
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SUB_TO_ADD_NEG |
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SUB_TO_ADD_NEG |
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EXP_TO_EXP2 |
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EXP_TO_EXP2 |
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LOG_TO_LOG2 |
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LOG_TO_LOG2 |
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DFREXP_DLDEXP_TO_ARITH |
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CARRY_TO_ARITH |
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CARRY_TO_ARITH |
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BORROW_TO_ARITH);
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BORROW_TO_ARITH);
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