radeonsi: Properly match ES outputs to GS inputs

Fixes piglit vs-gs-arrays-within-blocks-pass.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Michel Dänzer 2014-01-15 15:24:14 +09:00 committed by Michel Dänzer
parent e1df0d45c4
commit e884c560a6

View file

@ -1163,7 +1163,8 @@ static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
struct si_pipe_shader *shader = si_shader_ctx->shader;
struct si_shader *es = &si_shader_ctx->shader->shader;
struct si_shader *gs = si_shader_ctx->gs_for_vs;
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef t_list_ptr;
@ -1180,7 +1181,7 @@ static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
continue;
si_store_shader_io_attribs(&shader->shader, d);
si_store_shader_io_attribs(es, d);
}
/* Load the ESGS ring resource descriptor */
@ -1189,14 +1190,24 @@ static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
lp_build_const_int32(gallivm,
NUM_PIPE_CONST_BUFFERS + 1));
for (i = 0; i < shader->shader.noutput; i++) {
for (i = 0; i < es->noutput; i++) {
LLVMValueRef *out_ptr =
si_shader_ctx->radeon_bld.soa.outputs[shader->shader.output[i].index];
si_shader_ctx->radeon_bld.soa.outputs[es->output[i].index];
int j;
for (j = 0; j < gs->ninput; j++) {
if (gs->input[j].name == es->output[i].name &&
gs->input[j].sid == es->output[i].sid)
break;
}
if (j == gs->ninput)
continue;
for (chan = 0; chan < 4; chan++) {
LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
LLVMValueRef voffset =
lp_build_const_int32(gallivm, (4 * i + chan) * 4);
lp_build_const_int32(gallivm,
(4 * gs->input[j].param_offset + chan) * 4);
LLVMValueRef soffset =
LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
SI_PARAM_ES2GS_OFFSET);