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gallium: implement ARB/KHR_parallel_shader_compile
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parent
c5c38e831e
commit
e871cbd625
2 changed files with 71 additions and 1 deletions
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@ -442,6 +442,19 @@ struct pipe_screen {
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* \param uuid pointer to a memory region of PIPE_UUID_SIZE bytes
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*/
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void (*get_device_uuid)(struct pipe_screen *screen, char *uuid);
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/**
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* Set the maximum number of parallel shader compiler threads.
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*/
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void (*set_max_shader_compiler_threads)(struct pipe_screen *screen,
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unsigned max_threads);
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/**
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* Return whether parallel shader compilation has finished.
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*/
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bool (*is_parallel_shader_compilation_finished)(struct pipe_screen *screen,
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void *shader,
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unsigned shader_type);
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};
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@ -267,6 +267,61 @@ st_new_ati_fs(struct gl_context *ctx, struct ati_fragment_shader *curProg)
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return prog;
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}
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static void
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st_max_shader_compiler_threads(struct gl_context *ctx, unsigned count)
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{
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struct pipe_screen *screen = st_context(ctx)->pipe->screen;
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if (screen->set_max_shader_compiler_threads)
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screen->set_max_shader_compiler_threads(screen, count);
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}
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static bool
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st_get_shader_program_completion_status(struct gl_context *ctx,
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struct gl_shader_program *shprog)
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{
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struct pipe_screen *screen = st_context(ctx)->pipe->screen;
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if (!screen->is_parallel_shader_compilation_finished)
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return true;
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for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
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struct gl_linked_shader *linked = shprog->_LinkedShaders[i];
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void *sh = NULL;
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if (!linked || !linked->Program)
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continue;
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switch (i) {
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case MESA_SHADER_VERTEX:
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if (st_vertex_program(linked->Program)->variants)
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sh = st_vertex_program(linked->Program)->variants->driver_shader;
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break;
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case MESA_SHADER_FRAGMENT:
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if (st_fragment_program(linked->Program)->variants)
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sh = st_fragment_program(linked->Program)->variants->driver_shader;
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break;
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case MESA_SHADER_TESS_CTRL:
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case MESA_SHADER_TESS_EVAL:
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case MESA_SHADER_GEOMETRY:
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if (st_common_program(linked->Program)->variants)
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sh = st_common_program(linked->Program)->variants->driver_shader;
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break;
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case MESA_SHADER_COMPUTE:
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if (st_compute_program(linked->Program)->variants)
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sh = st_compute_program(linked->Program)->variants->driver_shader;
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break;
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}
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unsigned type = pipe_shader_type_from_mesa(i);
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if (sh &&
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!screen->is_parallel_shader_compilation_finished(screen, sh, type))
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return false;
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}
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return true;
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}
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/**
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* Plug in the program and shader-related device driver functions.
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*/
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@ -277,6 +332,8 @@ st_init_program_functions(struct dd_function_table *functions)
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functions->DeleteProgram = st_delete_program;
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functions->ProgramStringNotify = st_program_string_notify;
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functions->NewATIfs = st_new_ati_fs;
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functions->LinkShader = st_link_shader;
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functions->SetMaxShaderCompilerThreads = st_max_shader_compiler_threads;
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functions->GetShaderProgramCompletionStatus =
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st_get_shader_program_completion_status;
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}
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