mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-07 21:40:20 +01:00
radeonsi: implement set_shader_images (v2)
Whether DCC is disabled depends on the access flags with which the image is bound: image_load supports DCC, but store and atomic don't. v2: remove an unnecessary masking of images->desc.enabled_mask Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
parent
b1b7268f01
commit
e85cf35a65
6 changed files with 254 additions and 29 deletions
|
|
@ -64,7 +64,8 @@
|
|||
#include "util/u_upload_mgr.h"
|
||||
|
||||
|
||||
/* NULL image and buffer descriptor.
|
||||
/* NULL image and buffer descriptor for textures (alpha = 1) and images
|
||||
* (alpha = 0).
|
||||
*
|
||||
* For images, all fields must be zero except for the swizzle, which
|
||||
* supports arbitrary combinations of 0s and 1s. The texture type must be
|
||||
|
|
@ -74,7 +75,7 @@
|
|||
*
|
||||
* This is the only reason why the buffer descriptor must be in words [4:7].
|
||||
*/
|
||||
static uint32_t null_descriptor[8] = {
|
||||
static uint32_t null_texture_descriptor[8] = {
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
|
|
@ -84,10 +85,20 @@ static uint32_t null_descriptor[8] = {
|
|||
* descriptor */
|
||||
};
|
||||
|
||||
static uint32_t null_image_descriptor[8] = {
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
S_008F1C_TYPE(V_008F1C_SQ_RSRC_IMG_1D)
|
||||
/* the rest must contain zeros, which is also used by the buffer
|
||||
* descriptor */
|
||||
};
|
||||
|
||||
static void si_init_descriptors(struct si_descriptors *desc,
|
||||
unsigned shader_userdata_index,
|
||||
unsigned element_dw_size,
|
||||
unsigned num_elements)
|
||||
unsigned num_elements,
|
||||
const uint32_t *null_descriptor)
|
||||
{
|
||||
int i;
|
||||
|
||||
|
|
@ -100,10 +111,12 @@ static void si_init_descriptors(struct si_descriptors *desc,
|
|||
desc->shader_userdata_offset = shader_userdata_index * 4;
|
||||
|
||||
/* Initialize the array to NULL descriptors if the element size is 8. */
|
||||
if (element_dw_size % 8 == 0)
|
||||
if (null_descriptor) {
|
||||
assert(element_dw_size % 8 == 0);
|
||||
for (i = 0; i < num_elements * element_dw_size / 8; i++)
|
||||
memcpy(desc->list + i*8, null_descriptor,
|
||||
sizeof(null_descriptor));
|
||||
memcpy(desc->list + i * 8, null_descriptor,
|
||||
8 * 4);
|
||||
}
|
||||
}
|
||||
|
||||
static void si_release_descriptors(struct si_descriptors *desc)
|
||||
|
|
@ -210,7 +223,7 @@ static void si_set_sampler_view(struct si_context *sctx,
|
|||
} else {
|
||||
/* Disable FMASK and bind sampler state in [12:15]. */
|
||||
memcpy(views->desc.list + slot*16 + 8,
|
||||
null_descriptor, 4*4);
|
||||
null_texture_descriptor, 4*4);
|
||||
|
||||
if (views->sampler_states[slot])
|
||||
memcpy(views->desc.list + slot*16 + 12,
|
||||
|
|
@ -220,9 +233,9 @@ static void si_set_sampler_view(struct si_context *sctx,
|
|||
views->desc.enabled_mask |= 1llu << slot;
|
||||
} else {
|
||||
pipe_sampler_view_reference(&views->views[slot], NULL);
|
||||
memcpy(views->desc.list + slot*16, null_descriptor, 8*4);
|
||||
memcpy(views->desc.list + slot*16, null_texture_descriptor, 8*4);
|
||||
/* Only clear the lower dwords of FMASK. */
|
||||
memcpy(views->desc.list + slot*16 + 8, null_descriptor, 4*4);
|
||||
memcpy(views->desc.list + slot*16 + 8, null_texture_descriptor, 4*4);
|
||||
views->desc.enabled_mask &= ~(1llu << slot);
|
||||
}
|
||||
|
||||
|
|
@ -301,6 +314,160 @@ si_samplers_update_compressed_colortex_mask(struct si_textures_info *samplers)
|
|||
}
|
||||
}
|
||||
|
||||
/* IMAGE VIEWS */
|
||||
|
||||
static void
|
||||
si_release_image_views(struct si_images_info *images)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
for (i = 0; i < SI_NUM_IMAGES; ++i) {
|
||||
struct pipe_image_view *view = &images->views[i];
|
||||
|
||||
pipe_resource_reference(&view->resource, NULL);
|
||||
}
|
||||
|
||||
si_release_descriptors(&images->desc);
|
||||
}
|
||||
|
||||
static void
|
||||
si_image_views_begin_new_cs(struct si_context *sctx, struct si_images_info *images)
|
||||
{
|
||||
uint mask = images->desc.enabled_mask;
|
||||
|
||||
/* Add buffers to the CS. */
|
||||
while (mask) {
|
||||
int i = u_bit_scan(&mask);
|
||||
struct pipe_image_view *view = &images->views[i];
|
||||
|
||||
assert(view->resource);
|
||||
|
||||
si_sampler_view_add_buffer(sctx, view->resource);
|
||||
}
|
||||
|
||||
if (images->desc.buffer) {
|
||||
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
|
||||
images->desc.buffer,
|
||||
RADEON_USAGE_READ,
|
||||
RADEON_PRIO_DESCRIPTORS);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
si_disable_shader_image(struct si_images_info *images, unsigned slot)
|
||||
{
|
||||
if (images->desc.enabled_mask & (1llu << slot)) {
|
||||
pipe_resource_reference(&images->views[slot].resource, NULL);
|
||||
images->compressed_colortex_mask &= ~(1 << slot);
|
||||
|
||||
memcpy(images->desc.list + slot*8, null_image_descriptor, 8*4);
|
||||
images->desc.enabled_mask &= ~(1llu << slot);
|
||||
images->desc.list_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
si_set_shader_images(struct pipe_context *pipe, unsigned shader,
|
||||
unsigned start_slot, unsigned count,
|
||||
struct pipe_image_view *views)
|
||||
{
|
||||
struct si_context *ctx = (struct si_context *)pipe;
|
||||
struct si_screen *screen = ctx->screen;
|
||||
struct si_images_info *images = &ctx->images[shader];
|
||||
unsigned i, slot;
|
||||
|
||||
assert(shader < SI_NUM_SHADERS);
|
||||
|
||||
if (!count)
|
||||
return;
|
||||
|
||||
assert(start_slot + count <= SI_NUM_IMAGES);
|
||||
|
||||
for (i = 0, slot = start_slot; i < count; ++i, ++slot) {
|
||||
struct r600_resource *res;
|
||||
|
||||
if (!views || !views[i].resource) {
|
||||
si_disable_shader_image(images, slot);
|
||||
continue;
|
||||
}
|
||||
|
||||
res = (struct r600_resource *)views[i].resource;
|
||||
util_copy_image_view(&images->views[slot], &views[i]);
|
||||
|
||||
si_sampler_view_add_buffer(ctx, &res->b.b);
|
||||
|
||||
if (res->b.b.target == PIPE_BUFFER) {
|
||||
si_make_buffer_descriptor(screen, res,
|
||||
views[i].format,
|
||||
views[i].u.buf.first_element,
|
||||
views[i].u.buf.last_element,
|
||||
images->desc.list + slot * 8);
|
||||
images->compressed_colortex_mask &= ~(1 << slot);
|
||||
} else {
|
||||
static const unsigned char swizzle[4] = { 0, 1, 2, 3 };
|
||||
struct r600_texture *tex = (struct r600_texture *)res;
|
||||
unsigned level;
|
||||
unsigned width, height, depth;
|
||||
|
||||
assert(!tex->is_depth);
|
||||
assert(tex->fmask.size == 0);
|
||||
|
||||
if (tex->dcc_offset &&
|
||||
views[i].access & PIPE_IMAGE_ACCESS_WRITE)
|
||||
r600_texture_disable_dcc(&screen->b, tex);
|
||||
|
||||
if (is_compressed_colortex(tex)) {
|
||||
images->compressed_colortex_mask |= 1 << slot;
|
||||
} else {
|
||||
images->compressed_colortex_mask &= ~(1 << slot);
|
||||
}
|
||||
|
||||
/* Always force the base level to the selected level.
|
||||
*
|
||||
* This is required for 3D textures, where otherwise
|
||||
* selecting a single slice for non-layered bindings
|
||||
* fails. It doesn't hurt the other targets.
|
||||
*/
|
||||
level = views[i].u.tex.level;
|
||||
width = u_minify(res->b.b.width0, level);
|
||||
height = u_minify(res->b.b.height0, level);
|
||||
depth = u_minify(res->b.b.depth0, level);
|
||||
|
||||
si_make_texture_descriptor(screen, tex, false, res->b.b.target,
|
||||
views[i].format, swizzle,
|
||||
level, 0, 0,
|
||||
views[i].u.tex.first_layer, views[i].u.tex.last_layer,
|
||||
width, height, depth,
|
||||
images->desc.list + slot * 8,
|
||||
NULL);
|
||||
}
|
||||
|
||||
images->desc.enabled_mask |= 1llu << slot;
|
||||
images->desc.list_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
si_images_update_compressed_colortex_mask(struct si_images_info *images)
|
||||
{
|
||||
uint64_t mask = images->desc.enabled_mask;
|
||||
|
||||
while (mask) {
|
||||
int i = u_bit_scan64(&mask);
|
||||
struct pipe_resource *res = images->views[i].resource;
|
||||
|
||||
if (res && res->target != PIPE_BUFFER) {
|
||||
struct r600_texture *rtex = (struct r600_texture *)res;
|
||||
|
||||
if (is_compressed_colortex(rtex)) {
|
||||
images->compressed_colortex_mask |= 1 << i;
|
||||
} else {
|
||||
images->compressed_colortex_mask &= ~(1 << i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* SAMPLER STATES */
|
||||
|
||||
static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
|
||||
|
|
@ -351,7 +518,7 @@ static void si_init_buffer_resources(struct si_buffer_resources *buffers,
|
|||
buffers->buffers = CALLOC(num_buffers, sizeof(struct pipe_resource*));
|
||||
|
||||
si_init_descriptors(&buffers->desc, shader_userdata_index, 4,
|
||||
num_buffers);
|
||||
num_buffers, NULL);
|
||||
}
|
||||
|
||||
static void si_release_buffer_resources(struct si_buffer_resources *buffers)
|
||||
|
|
@ -804,6 +971,7 @@ void si_update_compressed_colortex_masks(struct si_context *sctx)
|
|||
{
|
||||
for (int i = 0; i < SI_NUM_SHADERS; ++i) {
|
||||
si_samplers_update_compressed_colortex_mask(&sctx->samplers[i]);
|
||||
si_images_update_compressed_colortex_mask(&sctx->images[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -925,6 +1093,8 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Shader images - update TODO */
|
||||
}
|
||||
|
||||
/* SHADER USER DATA */
|
||||
|
|
@ -1055,6 +1225,7 @@ void si_emit_shader_userdata(struct si_context *sctx, struct r600_atom *atom)
|
|||
|
||||
si_emit_shader_pointer(sctx, &sctx->const_buffers[i].desc, base, false);
|
||||
si_emit_shader_pointer(sctx, &sctx->samplers[i].views.desc, base, false);
|
||||
si_emit_shader_pointer(sctx, &sctx->images[i].desc, base, false);
|
||||
}
|
||||
si_emit_shader_pointer(sctx, &sctx->vertex_buffers, sh_base[PIPE_SHADER_VERTEX], false);
|
||||
}
|
||||
|
|
@ -1074,14 +1245,20 @@ void si_init_all_descriptors(struct si_context *sctx)
|
|||
RADEON_USAGE_READWRITE, RADEON_PRIO_RINGS_STREAMOUT);
|
||||
|
||||
si_init_descriptors(&sctx->samplers[i].views.desc,
|
||||
SI_SGPR_SAMPLERS, 16, SI_NUM_SAMPLERS);
|
||||
SI_SGPR_SAMPLERS, 16, SI_NUM_SAMPLERS,
|
||||
null_texture_descriptor);
|
||||
|
||||
si_init_descriptors(&sctx->images[i].desc,
|
||||
SI_SGPR_IMAGES, 8, SI_NUM_IMAGES,
|
||||
null_image_descriptor);
|
||||
}
|
||||
|
||||
si_init_descriptors(&sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS,
|
||||
4, SI_NUM_VERTEX_BUFFERS);
|
||||
4, SI_NUM_VERTEX_BUFFERS, NULL);
|
||||
|
||||
/* Set pipe_context functions. */
|
||||
sctx->b.b.bind_sampler_states = si_bind_sampler_states;
|
||||
sctx->b.b.set_shader_images = si_set_shader_images;
|
||||
sctx->b.b.set_constant_buffer = si_set_constant_buffer;
|
||||
sctx->b.b.set_sampler_views = si_set_sampler_views;
|
||||
sctx->b.b.set_stream_output_targets = si_set_streamout_targets;
|
||||
|
|
@ -1105,7 +1282,8 @@ bool si_upload_shader_descriptors(struct si_context *sctx)
|
|||
for (i = 0; i < SI_NUM_SHADERS; i++) {
|
||||
if (!si_upload_descriptors(sctx, &sctx->const_buffers[i].desc) ||
|
||||
!si_upload_descriptors(sctx, &sctx->rw_buffers[i].desc) ||
|
||||
!si_upload_descriptors(sctx, &sctx->samplers[i].views.desc))
|
||||
!si_upload_descriptors(sctx, &sctx->samplers[i].views.desc) ||
|
||||
!si_upload_descriptors(sctx, &sctx->images[i].desc))
|
||||
return false;
|
||||
}
|
||||
return si_upload_vertex_buffer_descriptors(sctx);
|
||||
|
|
@ -1119,6 +1297,7 @@ void si_release_all_descriptors(struct si_context *sctx)
|
|||
si_release_buffer_resources(&sctx->const_buffers[i]);
|
||||
si_release_buffer_resources(&sctx->rw_buffers[i]);
|
||||
si_release_sampler_views(&sctx->samplers[i].views);
|
||||
si_release_image_views(&sctx->images[i]);
|
||||
}
|
||||
si_release_descriptors(&sctx->vertex_buffers);
|
||||
}
|
||||
|
|
@ -1131,6 +1310,7 @@ void si_all_descriptors_begin_new_cs(struct si_context *sctx)
|
|||
si_buffer_resources_begin_new_cs(sctx, &sctx->const_buffers[i]);
|
||||
si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers[i]);
|
||||
si_sampler_views_begin_new_cs(sctx, &sctx->samplers[i].views);
|
||||
si_image_views_begin_new_cs(sctx, &sctx->images[i]);
|
||||
}
|
||||
si_vertex_buffers_begin_new_cs(sctx);
|
||||
si_shader_userdata_begin_new_cs(sctx);
|
||||
|
|
|
|||
|
|
@ -141,6 +141,12 @@ struct si_textures_info {
|
|||
uint32_t compressed_colortex_mask;
|
||||
};
|
||||
|
||||
struct si_images_info {
|
||||
struct si_descriptors desc;
|
||||
struct pipe_image_view views[SI_NUM_IMAGES];
|
||||
uint32_t compressed_colortex_mask;
|
||||
};
|
||||
|
||||
struct si_framebuffer {
|
||||
struct r600_atom atom;
|
||||
struct pipe_framebuffer_state state;
|
||||
|
|
@ -251,6 +257,7 @@ struct si_context {
|
|||
struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
|
||||
struct si_buffer_resources rw_buffers[SI_NUM_SHADERS];
|
||||
struct si_textures_info samplers[SI_NUM_SHADERS];
|
||||
struct si_images_info images[SI_NUM_SHADERS];
|
||||
|
||||
/* other shader resources */
|
||||
struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
|
||||
|
|
|
|||
|
|
@ -3865,8 +3865,8 @@ static void create_function(struct si_shader_context *ctx)
|
|||
params[SI_PARAM_RW_BUFFERS] = const_array(ctx->v16i8, SI_NUM_RW_BUFFERS);
|
||||
params[SI_PARAM_CONST_BUFFERS] = const_array(ctx->v16i8, SI_NUM_CONST_BUFFERS);
|
||||
params[SI_PARAM_SAMPLERS] = const_array(ctx->v8i32, SI_NUM_SAMPLERS);
|
||||
params[SI_PARAM_UNUSED] = LLVMPointerType(ctx->i32, CONST_ADDR_SPACE);
|
||||
last_array_pointer = SI_PARAM_UNUSED;
|
||||
params[SI_PARAM_IMAGES] = const_array(ctx->v8i32, SI_NUM_IMAGES);
|
||||
last_array_pointer = SI_PARAM_IMAGES;
|
||||
|
||||
switch (ctx->type) {
|
||||
case TGSI_PROCESSOR_VERTEX:
|
||||
|
|
@ -5383,7 +5383,7 @@ static bool si_compile_tcs_epilog(struct si_screen *sscreen,
|
|||
last_array_pointer = SI_PARAM_RW_BUFFERS;
|
||||
params[SI_PARAM_CONST_BUFFERS] = ctx.i64;
|
||||
params[SI_PARAM_SAMPLERS] = ctx.i64;
|
||||
params[SI_PARAM_UNUSED] = ctx.i64;
|
||||
params[SI_PARAM_IMAGES] = ctx.i64;
|
||||
params[SI_PARAM_TCS_OUT_OFFSETS] = ctx.i32;
|
||||
params[SI_PARAM_TCS_OUT_LAYOUT] = ctx.i32;
|
||||
params[SI_PARAM_TCS_IN_LAYOUT] = ctx.i32;
|
||||
|
|
@ -5633,7 +5633,7 @@ static bool si_compile_ps_epilog(struct si_screen *sscreen,
|
|||
params[SI_PARAM_RW_BUFFERS] = ctx.i64;
|
||||
params[SI_PARAM_CONST_BUFFERS] = ctx.i64;
|
||||
params[SI_PARAM_SAMPLERS] = ctx.i64;
|
||||
params[SI_PARAM_UNUSED] = ctx.i64;
|
||||
params[SI_PARAM_IMAGES] = ctx.i64;
|
||||
params[SI_PARAM_ALPHA_REF] = ctx.f32;
|
||||
last_array_pointer = -1;
|
||||
last_sgpr = SI_PARAM_ALPHA_REF;
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@ struct radeon_shader_reloc;
|
|||
#define SI_SGPR_RW_BUFFERS 0 /* rings (& stream-out, VS only) */
|
||||
#define SI_SGPR_CONST_BUFFERS 2
|
||||
#define SI_SGPR_SAMPLERS 4 /* images & sampler states interleaved */
|
||||
/* TODO: gap */
|
||||
#define SI_SGPR_IMAGES 6
|
||||
#define SI_SGPR_VERTEX_BUFFERS 8 /* VS only */
|
||||
#define SI_SGPR_BASE_VERTEX 10 /* VS only */
|
||||
#define SI_SGPR_START_INSTANCE 11 /* VS only */
|
||||
|
|
@ -104,7 +104,7 @@ struct radeon_shader_reloc;
|
|||
#define SI_PARAM_RW_BUFFERS 0
|
||||
#define SI_PARAM_CONST_BUFFERS 1
|
||||
#define SI_PARAM_SAMPLERS 2
|
||||
#define SI_PARAM_UNUSED 3 /* TODO: use */
|
||||
#define SI_PARAM_IMAGES 3
|
||||
|
||||
/* VS only parameters */
|
||||
#define SI_PARAM_VERTEX_BUFFERS 4
|
||||
|
|
|
|||
|
|
@ -2797,7 +2797,7 @@ static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
|
|||
* Build the sampler view descriptor for a buffer texture.
|
||||
* @param state 256-bit descriptor; only the high 128 bits are filled in
|
||||
*/
|
||||
static void
|
||||
void
|
||||
si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
|
||||
enum pipe_format format,
|
||||
unsigned first_element, unsigned last_element,
|
||||
|
|
@ -2838,9 +2838,10 @@ si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
|
|||
/**
|
||||
* Build the sampler view descriptor for a texture.
|
||||
*/
|
||||
static void
|
||||
void
|
||||
si_make_texture_descriptor(struct si_screen *screen,
|
||||
struct r600_texture *tex,
|
||||
bool sampler,
|
||||
enum pipe_texture_target target,
|
||||
enum pipe_format pipe_format,
|
||||
const unsigned char state_swizzle[4],
|
||||
|
|
@ -2855,7 +2856,7 @@ si_make_texture_descriptor(struct si_screen *screen,
|
|||
const struct util_format_description *desc;
|
||||
unsigned char swizzle[4];
|
||||
int first_non_void;
|
||||
unsigned num_format, data_format;
|
||||
unsigned num_format, data_format, type;
|
||||
uint32_t pitch;
|
||||
uint64_t va;
|
||||
|
||||
|
|
@ -2973,12 +2974,29 @@ si_make_texture_descriptor(struct si_screen *screen,
|
|||
data_format = 0;
|
||||
}
|
||||
|
||||
if (res->target == PIPE_TEXTURE_1D_ARRAY) {
|
||||
if (!sampler &&
|
||||
(res->target == PIPE_TEXTURE_CUBE ||
|
||||
res->target == PIPE_TEXTURE_CUBE_ARRAY ||
|
||||
res->target == PIPE_TEXTURE_3D)) {
|
||||
/* For the purpose of shader images, treat cube maps and 3D
|
||||
* textures as 2D arrays. For 3D textures, the address
|
||||
* calculations for mipmaps are different, so we rely on the
|
||||
* caller to effectively disable mipmaps.
|
||||
*/
|
||||
type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
|
||||
|
||||
assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
|
||||
} else {
|
||||
type = si_tex_dim(res->target, target, res->nr_samples);
|
||||
}
|
||||
|
||||
if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
|
||||
height = 1;
|
||||
depth = res->array_size;
|
||||
} else if (res->target == PIPE_TEXTURE_2D_ARRAY) {
|
||||
depth = res->array_size;
|
||||
} else if (res->target == PIPE_TEXTURE_CUBE_ARRAY)
|
||||
} else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY) {
|
||||
if (sampler || res->target != PIPE_TEXTURE_3D)
|
||||
depth = res->array_size;
|
||||
} else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
|
||||
depth = res->array_size / 6;
|
||||
|
||||
pitch = surflevel[base_level].nblk_x * util_format_get_blockwidth(pipe_format);
|
||||
|
|
@ -3001,7 +3019,7 @@ si_make_texture_descriptor(struct si_screen *screen,
|
|||
last_level) |
|
||||
S_008F1C_TILING_INDEX(si_tile_mode_index(tex, base_level, false)) |
|
||||
S_008F1C_POW2_PAD(res->last_level > 0) |
|
||||
S_008F1C_TYPE(si_tex_dim(res->target, target, res->nr_samples)));
|
||||
S_008F1C_TYPE(type));
|
||||
state[4] = (S_008F20_DEPTH(depth - 1) | S_008F20_PITCH(pitch - 1));
|
||||
state[5] = (S_008F24_BASE_ARRAY(first_layer) |
|
||||
S_008F24_LAST_ARRAY(last_layer));
|
||||
|
|
@ -3155,7 +3173,7 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
|
|||
state->target == PIPE_TEXTURE_CUBE)
|
||||
last_layer = state->u.tex.first_layer;
|
||||
|
||||
si_make_texture_descriptor(sctx->screen, tmp, state->target,
|
||||
si_make_texture_descriptor(sctx->screen, tmp, true, state->target,
|
||||
state->format, state_swizzle,
|
||||
base_level, first_level, last_level,
|
||||
state->u.tex.first_layer, last_layer,
|
||||
|
|
@ -3637,7 +3655,8 @@ static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
|
|||
/* TILE_MODE_INDEX is ambiguous without a PCI ID. */
|
||||
md->metadata[1] = (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
|
||||
|
||||
si_make_texture_descriptor(sscreen, rtex, res->target, res->format,
|
||||
si_make_texture_descriptor(sscreen, rtex, true,
|
||||
res->target, res->format,
|
||||
swizzle, 0, 0, res->last_level, 0,
|
||||
is_array ? res->array_size - 1 : 0,
|
||||
res->width0, res->height0, res->depth0,
|
||||
|
|
|
|||
|
|
@ -158,6 +158,8 @@ struct si_shader_data {
|
|||
#define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
|
||||
#define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
|
||||
|
||||
#define SI_NUM_IMAGES 16
|
||||
|
||||
/* Read-write buffer slots.
|
||||
*
|
||||
* Ring buffers: 0..1
|
||||
|
|
@ -272,6 +274,23 @@ unsigned cik_tile_split(unsigned tile_split);
|
|||
unsigned si_array_mode(unsigned mode);
|
||||
uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex);
|
||||
unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil);
|
||||
void
|
||||
si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
|
||||
enum pipe_format format,
|
||||
unsigned first_element, unsigned last_element,
|
||||
uint32_t *state);
|
||||
void
|
||||
si_make_texture_descriptor(struct si_screen *screen,
|
||||
struct r600_texture *tex,
|
||||
bool sampler,
|
||||
enum pipe_texture_target target,
|
||||
enum pipe_format pipe_format,
|
||||
const unsigned char state_swizzle[4],
|
||||
unsigned base_level, unsigned first_level, unsigned last_level,
|
||||
unsigned first_layer, unsigned last_layer,
|
||||
unsigned width, unsigned height, unsigned depth,
|
||||
uint32_t *state,
|
||||
uint32_t *fmask_state);
|
||||
struct pipe_sampler_view *
|
||||
si_create_sampler_view_custom(struct pipe_context *ctx,
|
||||
struct pipe_resource *texture,
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue