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st/mesa: Add missing headers in st_cb_texture.h.
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@ -30,6 +30,13 @@
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#define ST_CB_TEXTURE_H
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#include "main/glheader.h"
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#include "main/mtypes.h"
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struct dd_function_table;
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struct pipe_context;
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struct st_context;
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extern GLboolean
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st_finalize_texture(GLcontext *ctx,
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struct pipe_context *pipe,
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