nv50,nvc0: flush texture cache in presence of coherent bufs

This fixes the newly-added arb_texture_buffer_object-bufferstorage
piglit test.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Ilia Mirkin 2015-09-16 22:17:18 -04:00
parent 323c912506
commit e844e1007d
2 changed files with 39 additions and 0 deletions

View file

@ -768,6 +768,7 @@ nv50_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_pushbuf *push = nv50->base.pushbuf;
bool tex_dirty = false;
int i, s;
/* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
@ -797,6 +798,9 @@ nv50_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
push->kick_notify = nv50_draw_vbo_kick_notify;
/* TODO: Instead of iterating over all the buffer resources looking for
* coherent buffers, keep track of a context-wide count.
*/
for (s = 0; s < 3 && !nv50->cb_dirty; ++s) {
uint32_t valid = nv50->constbuf_valid[s];
@ -824,6 +828,21 @@ nv50_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
nv50->cb_dirty = false;
}
for (s = 0; s < 3 && !tex_dirty; ++s) {
for (i = 0; i < nv50->num_textures[s] && !tex_dirty; ++i) {
if (!nv50->textures[s][i] ||
nv50->textures[s][i]->texture->target != PIPE_BUFFER)
continue;
if (nv50->textures[s][i]->texture->flags &
PIPE_RESOURCE_FLAG_MAP_COHERENT)
tex_dirty = true;
}
}
if (tex_dirty) {
BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1);
PUSH_DATA (push, 0x20);
}
if (nv50->vbo_fifo) {
nv50_push_vbo(nv50, info);
push->kick_notify = nv50_default_kick_notify;

View file

@ -899,6 +899,9 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
push->kick_notify = nvc0_draw_vbo_kick_notify;
/* TODO: Instead of iterating over all the buffer resources looking for
* coherent buffers, keep track of a context-wide count.
*/
for (s = 0; s < 5 && !nvc0->cb_dirty; ++s) {
uint32_t valid = nvc0->constbuf_valid[s];
@ -924,6 +927,23 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
nvc0->cb_dirty = false;
}
for (s = 0; s < 5; ++s) {
for (int i = 0; i < nvc0->num_textures[s]; ++i) {
struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
struct pipe_resource *res;
if (!tic)
continue;
res = nvc0->textures[s][i]->texture;
if (res->target != PIPE_BUFFER ||
!(res->flags & PIPE_RESOURCE_FLAG_MAP_COHERENT))
continue;
BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1);
PUSH_DATA (push, (tic->id << 4) | 1);
NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_cache_flush_count, 1);
}
}
if (nvc0->state.vbo_mode) {
nvc0_push_vbo(nvc0, info);
push->kick_notify = nvc0_default_kick_notify;