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zink: always flush clears when doing single-aspect blit to avoid data loss
if doing e.g., clear(DEPTH|STENCIL) -> blit(DEPTH), the stencil clear would previously have been discarded cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37057>
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1 changed files with 4 additions and 1 deletions
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@ -16,7 +16,10 @@
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static void
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apply_dst_clears(struct zink_context *ctx, const struct pipe_blit_info *info, bool discard_only)
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{
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if (info->scissor_enable) {
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if (util_format_get_mask(info->dst.format) != info->mask) {
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/* need to flush z/s clears before doing single-aspect blit to avoid data loss */
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zink_fb_clears_apply_region(ctx, info->dst.resource, zink_rect_from_box(&info->dst.box), info->dst.box.z, info->dst.box.depth);
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} else if (info->scissor_enable) {
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struct u_rect rect = { info->scissor.minx, info->scissor.maxx,
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info->scissor.miny, info->scissor.maxy };
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zink_fb_clears_apply_or_discard(ctx, info->dst.resource, rect, info->dst.box.z, info->dst.box.depth, discard_only);
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