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etnaviv: remove use of flush_seqno as trigger for texture cache invalidate
The flush_seqno is only to be used/updated when a dirty tile status has been written back to the resource. Using it as a marker to trigger a texture cache invalidation is bogus and not actually needed. When the texture resource is updated via a mapping or blit the texture cache invalidation is already triggered by marking the caches as dirty. If the resource is updated by fragment output, OpenGL explicitly defines the result of a later texture read as undefined unless a TextureBarrier is inserted, which also properly triggers the texture cache invalidate. Also the current check is bogus as it doesn't handle seqno wraparound. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19800>
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1 changed files with 1 additions and 3 deletions
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@ -186,10 +186,8 @@ etna_update_sampler_source(struct pipe_sampler_view *view, int num)
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to->flush_seqno = from->seqno;
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ctx->dirty |= ETNA_DIRTY_TEXTURE_CACHES;
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}
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} else if ((to == from) && (to->flush_seqno < from->seqno)) {
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to->flush_seqno = from->seqno;
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ctx->dirty |= ETNA_DIRTY_TEXTURE_CACHES;
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}
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if (etna_configure_sampler_ts(ctx->ts_for_sampler_view(view), view, enable_sampler_ts)) {
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ctx->dirty |= ETNA_DIRTY_SAMPLER_VIEWS | ETNA_DIRTY_TEXTURE_CACHES;
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ctx->dirty_sampler_views |= (1 << num);
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