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pan/bi: Add the control flow graph
We're starting to build up the IR data structures in preparation to get everything piped through. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4061>
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@ -27,8 +27,60 @@
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#ifndef __BIFROST_COMPILER_H
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#define __BIFROST_COMPILER_H
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/* Bifrost opcodes are tricky -- the same op may exist on both FMA and
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* ADD with two completely different opcodes, and opcodes can be varying
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* length in some cases. Then we have different opcodes for int vs float
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* and then sometimes even for different typesizes. Further, virtually
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* every op has a number of flags which depend on the op. In constrast
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* to Midgard where you have a strict ALU/LDST/TEX division and within
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* ALU you have strict int/float and that's it... here it's a *lot* more
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* involved. As such, we use something much higher level for our IR,
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* encoding "classes" of operations, letting the opcode details get
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* sorted out at emit time.
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*
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* Please keep this list alphabetized. Please use a dictionary if you
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* don't know how to do that.
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*/
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enum bi_class {
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BI_ADD,
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BI_ATEST,
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BI_BRANCH,
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BI_CMP,
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BI_BLEND,
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BI_BITWISE,
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BI_CONVERT,
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BI_CSEL,
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BI_DISCARD,
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BI_FMA,
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BI_FREXP,
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BI_LOAD,
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BI_LOAD_ATTR,
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BI_LOAD_VAR,
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BI_LOAD_VAR_ADDRESS,
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BI_MINMAX,
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BI_MOV,
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BI_SHIFT,
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BI_STORE,
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BI_STORE_VAR,
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BI_SPECIAL, /* _FAST, _TABLE on supported GPUs */
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BI_TEX,
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BI_ROUND,
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};
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typedef struct {
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struct list_head link; /* Must be first */
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enum bi_class type;
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} bi_instruction;
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typedef struct {
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struct list_head link; /* must be first */
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struct list_head instructions; /* list of bi_instructions */
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} bi_block;
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typedef struct {
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nir_shader *nir;
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struct list_head blocks; /* list of bi_block */
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} bi_context;
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#endif
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