radeonsi: add PS epilog

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2016-01-27 00:50:29 +01:00
parent eb10919b83
commit e79bb746ab
4 changed files with 297 additions and 2 deletions

View file

@ -542,6 +542,7 @@ static void si_destroy_screen(struct pipe_screen* pscreen)
sscreen->vs_prologs,
sscreen->vs_epilogs,
sscreen->tcs_epilogs,
sscreen->ps_epilogs
};
unsigned i;

View file

@ -92,6 +92,7 @@ struct si_screen {
struct si_shader_part *vs_prologs;
struct si_shader_part *vs_epilogs;
struct si_shader_part *tcs_epilogs;
struct si_shader_part *ps_epilogs;
};
struct si_blend_color {

View file

@ -131,6 +131,11 @@ static void si_init_shader_ctx(struct si_shader_context *ctx,
LLVMTargetMachineRef tm,
struct tgsi_shader_info *info);
/* Ideally pass the sample mask input to the PS epilog as v13, which
* is its usual location, so that the shader doesn't have to add v_mov.
*/
#define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
/* The VS location of the PrimitiveID input is the same in the epilog,
* so that the main shader part doesn't have to move it.
*/
@ -2530,6 +2535,100 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context *bld_base)
si_export_mrt_z(bld_base, depth, stencil, samplemask);
}
/**
* Return PS outputs in this order:
*
* v[0:3] = color0.xyzw
* v[4:7] = color1.xyzw
* ...
* vN+0 = Depth
* vN+1 = Stencil
* vN+2 = SampleMask
* vN+3 = SampleMaskIn (used for OpenGL smoothing)
*
* The alpha-ref SGPR is returned via its original location.
*/
static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context *bld_base)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct si_shader *shader = ctx->shader;
struct lp_build_context *base = &bld_base->base;
struct tgsi_shader_info *info = &shader->selector->info;
LLVMBuilderRef builder = base->gallivm->builder;
unsigned i, j, first_vgpr, vgpr;
LLVMValueRef color[8][4] = {};
LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
LLVMValueRef ret;
/* Read the output values. */
for (i = 0; i < info->num_outputs; i++) {
unsigned semantic_name = info->output_semantic_name[i];
unsigned semantic_index = info->output_semantic_index[i];
switch (semantic_name) {
case TGSI_SEMANTIC_COLOR:
assert(semantic_index < 8);
for (j = 0; j < 4; j++) {
LLVMValueRef ptr = ctx->radeon_bld.soa.outputs[i][j];
LLVMValueRef result = LLVMBuildLoad(builder, ptr, "");
color[semantic_index][j] = result;
}
break;
case TGSI_SEMANTIC_POSITION:
depth = LLVMBuildLoad(builder,
ctx->radeon_bld.soa.outputs[i][2], "");
break;
case TGSI_SEMANTIC_STENCIL:
stencil = LLVMBuildLoad(builder,
ctx->radeon_bld.soa.outputs[i][1], "");
break;
case TGSI_SEMANTIC_SAMPLEMASK:
samplemask = LLVMBuildLoad(builder,
ctx->radeon_bld.soa.outputs[i][0], "");
break;
default:
fprintf(stderr, "Warning: SI unhandled fs output type:%d\n",
semantic_name);
}
}
/* Fill the return structure. */
ret = ctx->return_value;
/* Set SGPRs. */
ret = LLVMBuildInsertValue(builder, ret,
bitcast(bld_base, TGSI_TYPE_SIGNED,
LLVMGetParam(ctx->radeon_bld.main_fn,
SI_PARAM_ALPHA_REF)),
SI_SGPR_ALPHA_REF, "");
/* Set VGPRs */
first_vgpr = vgpr = SI_SGPR_ALPHA_REF + 1;
for (i = 0; i < ARRAY_SIZE(color); i++) {
if (!color[i][0])
continue;
for (j = 0; j < 4; j++)
ret = LLVMBuildInsertValue(builder, ret, color[i][j], vgpr++, "");
}
if (depth)
ret = LLVMBuildInsertValue(builder, ret, depth, vgpr++, "");
if (stencil)
ret = LLVMBuildInsertValue(builder, ret, stencil, vgpr++, "");
if (samplemask)
ret = LLVMBuildInsertValue(builder, ret, samplemask, vgpr++, "");
/* Add the input sample mask for smoothing at the end. */
if (vgpr < first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC)
vgpr = first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC;
ret = LLVMBuildInsertValue(builder, ret,
LLVMGetParam(ctx->radeon_bld.main_fn,
SI_PARAM_SAMPLE_COVERAGE), vgpr++, "");
ctx->return_value = ret;
}
static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data);
@ -3723,7 +3822,7 @@ static void create_function(struct si_shader_context *ctx)
struct si_shader *shader = ctx->shader;
LLVMTypeRef params[SI_NUM_PARAMS + SI_NUM_VERTEX_BUFFERS], v3i32;
LLVMTypeRef returns[16+32*4];
unsigned i, last_array_pointer, last_sgpr, num_params;
unsigned i, last_array_pointer, last_sgpr, num_params, num_return_sgprs;
unsigned num_returns = 0;
v3i32 = LLVMVectorType(ctx->i32, 3);
@ -3869,6 +3968,27 @@ static void create_function(struct si_shader_context *ctx)
params[SI_PARAM_SAMPLE_COVERAGE] = ctx->f32;
params[SI_PARAM_POS_FIXED_PT] = ctx->f32;
num_params = SI_PARAM_POS_FIXED_PT+1;
if (!ctx->is_monolithic) {
/* Outputs for the epilog. */
num_return_sgprs = SI_SGPR_ALPHA_REF + 1;
num_returns =
num_return_sgprs +
util_bitcount(shader->selector->info.colors_written) * 4 +
shader->selector->info.writes_z +
shader->selector->info.writes_stencil +
shader->selector->info.writes_samplemask +
1 /* SampleMaskIn */;
num_returns = MAX2(num_returns,
num_return_sgprs +
PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
for (i = 0; i < num_return_sgprs; i++)
returns[i] = ctx->i32;
for (; i < num_returns; i++)
returns[i] = ctx->f32;
}
break;
default:
@ -4664,7 +4784,10 @@ static int si_compile_tgsi_shader(struct si_screen *sscreen,
break;
case TGSI_PROCESSOR_FRAGMENT:
ctx.radeon_bld.load_input = declare_input_fs;
bld_base->emit_epilogue = si_llvm_emit_fs_epilogue;
if (is_monolithic)
bld_base->emit_epilogue = si_llvm_emit_fs_epilogue;
else
bld_base->emit_epilogue = si_llvm_return_fs_outputs;
break;
default:
assert(!"Unsupported shader type");
@ -5181,6 +5304,159 @@ static bool si_shader_select_tcs_parts(struct si_screen *sscreen,
return shader->epilog != NULL;
}
/**
* Compile the pixel shader epilog. This handles everything that must be
* emulated for pixel shader exports. (alpha-test, format conversions, etc)
*/
static bool si_compile_ps_epilog(struct si_screen *sscreen,
LLVMTargetMachineRef tm,
struct pipe_debug_callback *debug,
struct si_shader_part *out)
{
union si_shader_part_key *key = &out->key;
struct si_shader shader = {};
struct si_shader_context ctx;
struct gallivm_state *gallivm = &ctx.radeon_bld.gallivm;
struct lp_build_tgsi_context *bld_base = &ctx.radeon_bld.soa.bld_base;
LLVMTypeRef params[16+8*4+3];
LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
int last_array_pointer, last_sgpr, num_params, i;
bool status = true;
si_init_shader_ctx(&ctx, sscreen, &shader, tm, NULL);
ctx.type = TGSI_PROCESSOR_FRAGMENT;
shader.key.ps.epilog = key->ps_epilog.states;
/* Declare input SGPRs. */
params[SI_PARAM_RW_BUFFERS] = ctx.i64;
params[SI_PARAM_CONST_BUFFERS] = ctx.i64;
params[SI_PARAM_SAMPLERS] = ctx.i64;
params[SI_PARAM_UNUSED] = ctx.i64;
params[SI_PARAM_ALPHA_REF] = ctx.f32;
last_array_pointer = -1;
last_sgpr = SI_PARAM_ALPHA_REF;
/* Declare input VGPRs. */
num_params = (last_sgpr + 1) +
util_bitcount(key->ps_epilog.colors_written) * 4 +
key->ps_epilog.writes_z +
key->ps_epilog.writes_stencil +
key->ps_epilog.writes_samplemask;
num_params = MAX2(num_params,
last_sgpr + 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
assert(num_params <= ARRAY_SIZE(params));
for (i = last_sgpr + 1; i < num_params; i++)
params[i] = ctx.f32;
/* Create the function. */
si_create_function(&ctx, NULL, 0, params, num_params,
last_array_pointer, last_sgpr);
/* Disable elimination of unused inputs. */
radeon_llvm_add_attribute(ctx.radeon_bld.main_fn,
"InitialPSInputAddr", 0xffffff);
/* Process colors. */
unsigned vgpr = last_sgpr + 1;
unsigned colors_written = key->ps_epilog.colors_written;
int last_color_export = -1;
/* Find the last color export. */
if (!key->ps_epilog.writes_z &&
!key->ps_epilog.writes_stencil &&
!key->ps_epilog.writes_samplemask) {
unsigned spi_format = key->ps_epilog.states.spi_shader_col_format;
/* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
if (colors_written == 0x1 && key->ps_epilog.states.last_cbuf > 0) {
/* Just set this if any of the colorbuffers are enabled. */
if (spi_format &
((1llu << (4 * (key->ps_epilog.states.last_cbuf + 1))) - 1))
last_color_export = 0;
} else {
for (i = 0; i < 8; i++)
if (colors_written & (1 << i) &&
(spi_format >> (i * 4)) & 0xf)
last_color_export = i;
}
}
while (colors_written) {
LLVMValueRef color[4];
int mrt = u_bit_scan(&colors_written);
for (i = 0; i < 4; i++)
color[i] = LLVMGetParam(ctx.radeon_bld.main_fn, vgpr++);
si_export_mrt_color(bld_base, color, mrt,
num_params - 1,
mrt == last_color_export);
}
/* Process depth, stencil, samplemask. */
if (key->ps_epilog.writes_z)
depth = LLVMGetParam(ctx.radeon_bld.main_fn, vgpr++);
if (key->ps_epilog.writes_stencil)
stencil = LLVMGetParam(ctx.radeon_bld.main_fn, vgpr++);
if (key->ps_epilog.writes_samplemask)
samplemask = LLVMGetParam(ctx.radeon_bld.main_fn, vgpr++);
if (depth || stencil || samplemask)
si_export_mrt_z(bld_base, depth, stencil, samplemask);
else if (last_color_export == -1)
si_export_null(bld_base);
/* Compile. */
LLVMBuildRetVoid(gallivm->builder);
radeon_llvm_finalize_module(&ctx.radeon_bld);
if (si_compile_llvm(sscreen, &out->binary, &out->config, tm,
gallivm->module, debug, ctx.type,
"Fragment Shader Epilog"))
status = false;
radeon_llvm_dispose(&ctx.radeon_bld);
return status;
}
/**
* Select and compile (or reuse) pixel shader parts (prolog & epilog).
*/
static bool si_shader_select_ps_parts(struct si_screen *sscreen,
LLVMTargetMachineRef tm,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
struct tgsi_shader_info *info = &shader->selector->info;
union si_shader_part_key epilog_key;
/* Get the epilog. */
memset(&epilog_key, 0, sizeof(epilog_key));
epilog_key.ps_epilog.colors_written = info->colors_written;
epilog_key.ps_epilog.writes_z = info->writes_z;
epilog_key.ps_epilog.writes_stencil = info->writes_stencil;
epilog_key.ps_epilog.writes_samplemask = info->writes_samplemask;
epilog_key.ps_epilog.states = shader->key.ps.epilog;
shader->epilog =
si_get_shader_part(sscreen, &sscreen->ps_epilogs,
&epilog_key, tm, debug,
si_compile_ps_epilog);
if (!shader->epilog)
return false;
/* The sample mask input is always enabled, because the API shader always
* passes it through to the epilog. Disable it here if it's unused.
*/
if (!shader->key.ps.epilog.poly_line_smoothing &&
!shader->selector->info.reads_samplemask)
shader->config.spi_ps_input_ena &= C_0286CC_SAMPLE_COVERAGE_ENA;
return true;
}
int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
struct si_shader *shader,
struct pipe_debug_callback *debug)
@ -5207,6 +5483,16 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
if (!si_shader_select_tes_parts(sscreen, tm, shader, debug))
return -1;
break;
case PIPE_SHADER_FRAGMENT:
if (!si_shader_select_ps_parts(sscreen, tm, shader, debug))
return -1;
/* Make sure we have at least as many VGPRs as there
* are allocated inputs.
*/
shader->config.num_vgprs = MAX2(shader->config.num_vgprs,
shader->num_input_vgprs);
break;
}
/* Update SGPR and VGPR counts. */

View file

@ -281,6 +281,13 @@ union si_shader_part_key {
struct {
struct si_tcs_epilog_bits states;
} tcs_epilog;
struct {
struct si_ps_epilog_bits states;
unsigned colors_written:8;
unsigned writes_z:1;
unsigned writes_stencil:1;
unsigned writes_samplemask:1;
} ps_epilog;
};
union si_shader_key {