glsl/tests: add DOUBLE types

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Ilia Mirkin 2015-02-08 03:42:51 -05:00
parent 2e7e7b8af6
commit e790a3c910

View file

@ -93,6 +93,9 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
case GLSL_TYPE_BOOL:
data.b[i] = bool(values[idx]);
break;
case GLSL_TYPE_DOUBLE:
data.d[i] = double(values[idx]);
break;
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY:
@ -122,6 +125,9 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
case GLSL_TYPE_BOOL:
ASSERT_EQ(data.b[i], val->value.b[i]);
break;
case GLSL_TYPE_DOUBLE:
ASSERT_EQ(data.d[i], val->value.d[i]);
break;
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY:
@ -223,6 +229,9 @@ verify_data(gl_constant_value *storage, unsigned storage_array_size,
case GLSL_TYPE_BOOL:
EXPECT_EQ(val->value.b[i] ? boolean_true : 0, storage[i].i);
break;
case GLSL_TYPE_DOUBLE:
EXPECT_EQ(val->value.d[i], *(double *)&storage[i*2].i);
break;
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY: