gallium: remove get_param and get_paramf

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32955>
This commit is contained in:
Qiang Yu 2025-01-08 16:31:09 +08:00 committed by Marge Bot
parent fe1d5d55f1
commit e7873a3abd
8 changed files with 0 additions and 959 deletions

View file

@ -74,24 +74,6 @@ dd_screen_get_disk_shader_cache(struct pipe_screen *_screen)
return screen->get_disk_shader_cache(screen);
}
static int
dd_screen_get_param(struct pipe_screen *_screen,
enum pipe_cap param)
{
struct pipe_screen *screen = dd_screen(_screen)->screen;
return screen->get_param(screen, param);
}
static float
dd_screen_get_paramf(struct pipe_screen *_screen,
enum pipe_capf param)
{
struct pipe_screen *screen = dd_screen(_screen)->screen;
return screen->get_paramf(screen, param);
}
static int
dd_screen_get_compute_param(struct pipe_screen *_screen,
enum pipe_shader_ir ir_type,
@ -658,8 +640,6 @@ ddebug_screen_create(struct pipe_screen *screen)
dscreen->base.get_vendor = dd_screen_get_vendor;
dscreen->base.get_device_vendor = dd_screen_get_device_vendor;
SCR_INIT(get_disk_shader_cache);
dscreen->base.get_param = dd_screen_get_param;
dscreen->base.get_paramf = dd_screen_get_paramf;
dscreen->base.get_compute_param = dd_screen_get_compute_param;
dscreen->base.get_shader_param = dd_screen_get_shader_param;
dscreen->base.query_memory_info = dd_screen_query_memory_info;

View file

@ -496,21 +496,6 @@ static const char *noop_get_name(struct pipe_screen* pscreen)
return "NOOP";
}
static int noop_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
{
struct pipe_screen *screen = ((struct noop_pipe_screen*)pscreen)->oscreen;
return screen->get_param(screen, param);
}
static float noop_get_paramf(struct pipe_screen* pscreen,
enum pipe_capf param)
{
struct pipe_screen *screen = ((struct noop_pipe_screen*)pscreen)->oscreen;
return screen->get_paramf(screen, param);
}
static int noop_get_shader_param(struct pipe_screen* pscreen,
enum pipe_shader_type shader,
enum pipe_shader_cap param)
@ -805,10 +790,8 @@ struct pipe_screen *noop_screen_create(struct pipe_screen *oscreen)
screen->get_name = noop_get_name;
screen->get_vendor = noop_get_vendor;
screen->get_device_vendor = noop_get_device_vendor;
screen->get_param = noop_get_param;
screen->get_shader_param = noop_get_shader_param;
screen->get_compute_param = noop_get_compute_param;
screen->get_paramf = noop_get_paramf;
screen->is_format_supported = noop_is_format_supported;
screen->context_create = noop_create_context;
screen->resource_create = noop_resource_create;

View file

@ -46,8 +46,6 @@ lst_enum_include = [
"pipe_shader_cap",
"pipe_shader_ir",
"pipe_map_flags",
"pipe_cap",
"pipe_capf",
"pipe_compute_cap",
"pipe_video_cap",
"pipe_video_profile",

View file

@ -150,29 +150,6 @@ trace_screen_get_disk_shader_cache(struct pipe_screen *_screen)
}
static int
trace_screen_get_param(struct pipe_screen *_screen,
enum pipe_cap param)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
int result;
trace_dump_call_begin("pipe_screen", "get_param");
trace_dump_arg(ptr, screen);
trace_dump_arg_enum(pipe_cap, param);
result = screen->get_param(screen, param);
trace_dump_ret(int, result);
trace_dump_call_end();
return result;
}
static int
trace_screen_get_shader_param(struct pipe_screen *_screen,
enum pipe_shader_type shader,
@ -198,29 +175,6 @@ trace_screen_get_shader_param(struct pipe_screen *_screen,
}
static float
trace_screen_get_paramf(struct pipe_screen *_screen,
enum pipe_capf param)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
float result;
trace_dump_call_begin("pipe_screen", "get_paramf");
trace_dump_arg(ptr, screen);
trace_dump_arg_enum(pipe_capf, param);
result = screen->get_paramf(screen, param);
trace_dump_ret(float, result);
trace_dump_call_end();
return result;
}
static int
trace_screen_get_compute_param(struct pipe_screen *_screen,
enum pipe_shader_ir ir_type,
@ -1546,9 +1500,7 @@ trace_screen_create(struct pipe_screen *screen)
tr_scr->base.get_device_vendor = trace_screen_get_device_vendor;
SCR_INIT(get_compiler_options);
SCR_INIT(get_disk_shader_cache);
tr_scr->base.get_param = trace_screen_get_param;
tr_scr->base.get_shader_param = trace_screen_get_shader_param;
tr_scr->base.get_paramf = trace_screen_get_paramf;
tr_scr->base.get_compute_param = trace_screen_get_compute_param;
SCR_INIT(get_video_param);
tr_scr->base.is_format_supported = trace_screen_is_format_supported;

View file

@ -37,541 +37,6 @@
#include <xf86drm.h>
#endif
/**
* Helper to use from a pipe_screen->get_param() implementation to return
* default values for unsupported PIPE_CAPs.
*
* Call this function from your pipe_screen->get_param() implementation's
* default case, so that implementors of new pipe caps don't need to
*/
int
u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
enum pipe_cap param)
{
UNUSED uint64_t cap;
UNUSED int fd;
assert(param < PIPE_CAP_LAST);
/* Let's keep these sorted by position in p_defines.h. */
switch (param) {
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_ANISOTROPIC_FILTER:
return 0;
case PIPE_CAP_GRAPHICS:
case PIPE_CAP_GL_CLAMP:
case PIPE_CAP_MAX_RENDER_TARGETS:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_DITHERING:
return 1;
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_TEXTURE_SWIZZLE:
return 0;
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
unreachable("driver must implement these.");
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: /* enables EXT_transform_feedback */
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* Enables GL_EXT_texture_array */
case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
case PIPE_CAP_DEPTH_CLAMP_ENABLE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_VS_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_MULTIVIEW:
return 0;
case PIPE_CAP_SUPPORTED_PRIM_MODES_WITH_RESTART:
case PIPE_CAP_SUPPORTED_PRIM_MODES:
return BITFIELD_MASK(MESA_PRIM_COUNT);
case PIPE_CAP_MIN_TEXEL_OFFSET:
/* GL 3.x minimum value. */
return -8;
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
return 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
/* GL_EXT_transform_feedback minimum value. */
return 4;
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 64;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
return 0;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
/* Minimum GLSL level implemented by gallium drivers. */
return 120;
case PIPE_CAP_ESSL_FEATURE_LEVEL:
/* Tell gallium frontend to fallback to PIPE_CAP_GLSL_FEATURE_LEVEL */
return 0;
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_COMPUTE:
return 0;
case PIPE_CAP_VERTEX_INPUT_ALIGNMENT:
return PIPE_VERTEX_INPUT_ALIGNMENT_NONE;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
/* GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT default value. */
return 1;
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_TIMER_RESOLUTION:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
return 0;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
/* GL_ARB_map_buffer_alignment minimum value. All drivers expose the
* extension.
*/
return 64;
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return 0;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
/* GL_EXT_texture_buffer minimum value. */
return 256;
case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
case PIPE_CAP_TGSI_TEXCOORD:
return 0;
case PIPE_CAP_TEXTURE_TRANSFER_MODES:
return PIPE_TEXTURE_TRANSFER_BLIT;
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return 0;
case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
/* GL_EXT_texture_buffer minimum value. */
return 65536;
case PIPE_CAP_LINEAR_IMAGE_PITCH_ALIGNMENT:
return 0;
case PIPE_CAP_LINEAR_IMAGE_BASE_ADDRESS_ALIGNMENT:
return 0;
case PIPE_CAP_MAX_VIEWPORTS:
return 1;
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_VS_LAYER_VIEWPORT:
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: /* Enables ARB_texture_gather */
case PIPE_CAP_TEXTURE_GATHER_SM5:
return 0;
/* All new drivers should support persistent/coherent mappings. This CAP
* should only be unset by layered drivers whose host drivers cannot support
* coherent mappings.
*/
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
return 1;
case PIPE_CAP_FAKE_SW_MSAA:
case PIPE_CAP_TEXTURE_QUERY_LOD:
return 0;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
return -8;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
return 7;
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_MAX_VERTEX_STREAMS:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_FS_FINE_DERIVATIVE:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_CAP_DEVICE_ID:
return 0xffffffff;
case PIPE_CAP_ACCELERATED:
case PIPE_CAP_VIDEO_MEMORY:
case PIPE_CAP_UMA:
unreachable("driver must implement these.");
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
return 0;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
/* GL minimum value */
return 2048;
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE_ONLY:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_DEVICE_PROTECTED_SURFACE:
case PIPE_CAP_DEVICE_PROTECTED_CONTEXT:
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_DEPTH_BOUNDS_TEST:
case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
return 0;
/* All drivers should expose this cap, as it is required for applications to
* be able to efficiently compile GL shaders from multiple threads during
* load.
*/
case PIPE_CAP_SHAREABLE_SHADERS:
return 1;
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_CLEAR_SCISSORED:
case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_SHADER_PACK_HALF_FLOAT:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_FS_POSITION_IS_SYSVAL:
case PIPE_CAP_FS_POINT_IS_SYSVAL:
case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
return 0;
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARTIAL_STRIDE:
return 1;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
/* Enables GL_ARB_shader_storage_buffer_object */
return 0;
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_GENERATE_MIPMAP:
case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
case PIPE_CAP_QUERY_MEMORY_INFO: /* Enables GL_ATI_meminfo */
return 0;
case PIPE_CAP_PCI_GROUP:
case PIPE_CAP_PCI_BUS:
case PIPE_CAP_PCI_DEVICE:
case PIPE_CAP_PCI_FUNCTION:
unreachable("driver must implement these.");
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_SHADER_GROUP_VOTE:
case PIPE_CAP_MAX_WINDOW_RECTANGLES: /* Enables EXT_window_rectangles */
case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
case PIPE_CAP_VIEWPORT_SWIZZLE:
case PIPE_CAP_VIEWPORT_MASK:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
case PIPE_CAP_NATIVE_FENCE_FD:
return 0;
case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
return 4; /* GLES 2.0 minimum value */
case PIPE_CAP_PREFER_BACK_BUFFER_REUSE:
return 1;
case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
return 0;
case PIPE_CAP_FBFETCH:
case PIPE_CAP_FBFETCH_COHERENT:
case PIPE_CAP_FBFETCH_ZS:
case PIPE_CAP_BLEND_EQUATION_ADVANCED:
case PIPE_CAP_LEGACY_MATH_RULES:
case PIPE_CAP_FP16:
case PIPE_CAP_DOUBLES:
case PIPE_CAP_INT64:
case PIPE_CAP_TGSI_TEX_TXF_LZ:
case PIPE_CAP_SHADER_CLOCK:
case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
case PIPE_CAP_SHADER_BALLOT:
case PIPE_CAP_TES_LAYER_VIEWPORT:
case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
case PIPE_CAP_TGSI_DIV:
case PIPE_CAP_NIR_ATOMICS_AS_DEREF:
return 0;
case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
/* Drivers generally support this, and it reduces GL overhead just to
* throw an error when buffers are mapped.
*/
return 1;
case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF:
/* Don't unset this unless your driver can do better, like using nir_opt_large_constants() */
return 1;
case PIPE_CAP_POST_DEPTH_COVERAGE:
case PIPE_CAP_BINDLESS_TEXTURE:
case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
case PIPE_CAP_QUERY_SO_OVERFLOW:
case PIPE_CAP_MEMOBJ:
case PIPE_CAP_LOAD_CONSTBUF:
case PIPE_CAP_TILE_RASTER_ORDER:
return 0;
case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
/* nonzero overrides defaults */
return 0;
case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
case PIPE_CAP_CONTEXT_PRIORITY_MASK:
case PIPE_CAP_FENCE_SIGNAL:
case PIPE_CAP_CONSTBUF0_FLAGS:
case PIPE_CAP_PACKED_UNIFORMS:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD:
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
case PIPE_CAP_IMAGE_STORE_FORMATTED:
case PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA:
case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
case PIPE_CAP_IMAGE_ATOMIC_INC_WRAP:
case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
case PIPE_CAP_GLSL_ZERO_INIT:
case PIPE_CAP_ALLOW_DRAW_OUT_OF_ORDER:
return 0;
case PIPE_CAP_MAX_GS_INVOCATIONS:
return 32;
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
return 1 << 27;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
return 0;
case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
return 2047;
case PIPE_CAP_SURFACE_SAMPLE_COUNT:
return 0;
case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
return 1;
case PIPE_CAP_MAX_VARYINGS:
return 8;
case PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK:
return 0;
case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
return 0;
case PIPE_CAP_THROTTLE:
return 1;
case PIPE_CAP_TEXTURE_SHADOW_LOD:
return 0;
case PIPE_CAP_GL_SPIRV:
case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
return 0;
case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
return 0;
case PIPE_CAP_DMABUF:
#if defined(HAVE_LIBDRM) && (DETECT_OS_LINUX || DETECT_OS_BSD || DETECT_OS_MANAGARM)
fd = pscreen->get_screen_fd(pscreen);
if (fd != -1 && (drmGetCap(fd, DRM_CAP_PRIME, &cap) == 0))
return cap;
else
return 0;
#else
return 0;
#endif
case PIPE_CAP_CL_GL_SHARING:
return 0;
case PIPE_CAP_TEXTURE_SHADOW_MAP: /* Enables ARB_shadow */
return 1;
case PIPE_CAP_FLATSHADE:
case PIPE_CAP_ALPHA_TEST:
case PIPE_CAP_POINT_SIZE_FIXED:
case PIPE_CAP_TWO_SIDED_COLOR:
case PIPE_CAP_CLIP_PLANES:
return 1;
case PIPE_CAP_MAX_VERTEX_BUFFERS:
return 16;
case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
case PIPE_CAP_INTEGER_MULTIPLY_32X16:
return 0;
case PIPE_CAP_NIR_IMAGES_AS_DEREF:
return 1;
case PIPE_CAP_FRONTEND_NOOP:
/* Enables INTEL_blackhole_render */
return 0;
case PIPE_CAP_PACKED_STREAM_OUTPUT:
return 1;
case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED:
case PIPE_CAP_PSIZ_CLAMPED:
case PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE:
return 0;
case PIPE_CAP_GL_BEGIN_END_BUFFER_SIZE:
return 512 * 1024;
case PIPE_CAP_SYSTEM_SVM:
case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL:
case PIPE_CAP_NO_CLIP_ON_COPY_TEX:
case PIPE_CAP_MAX_TEXTURE_MB:
case PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0:
return 0;
case PIPE_CAP_TEXRECT:
return 1;
case PIPE_CAP_SHADER_ATOMIC_INT64:
return 0;
case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
case PIPE_CAP_SAMPLER_REDUCTION_MINMAX_ARB:
return 0;
case PIPE_CAP_ALLOW_DYNAMIC_VAO_FASTPATH:
return 1;
case PIPE_CAP_EMULATE_NONFIXED_PRIMITIVE_RESTART:
case PIPE_CAP_DRAW_VERTEX_STATE:
return 0;
case PIPE_CAP_PREFER_POT_ALIGNED_VARYINGS:
return 0;
case PIPE_CAP_MAX_SPARSE_TEXTURE_SIZE:
case PIPE_CAP_MAX_SPARSE_3D_TEXTURE_SIZE:
case PIPE_CAP_MAX_SPARSE_ARRAY_TEXTURE_LAYERS:
case PIPE_CAP_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS:
case PIPE_CAP_QUERY_SPARSE_TEXTURE_RESIDENCY:
case PIPE_CAP_CLAMP_SPARSE_TEXTURE_LOD:
case PIPE_CAP_TIMELINE_SEMAPHORE_IMPORT:
case PIPE_CAP_ALLOW_GLTHREAD_BUFFER_SUBDATA_OPT:
return 0;
case PIPE_CAP_MAX_CONSTANT_BUFFER_SIZE_UINT:
return pscreen->get_shader_param(pscreen, PIPE_SHADER_FRAGMENT,
PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE);
case PIPE_CAP_HARDWARE_GL_SELECT: {
/* =0: on CPU, always disabled
* >0: on GPU, enable by default, user can disable it manually
* <0: unknown, disable by default, user can enable it manually
*/
int accel = pscreen->caps.accelerated;
return !!accel && debug_get_bool_option("MESA_HW_ACCEL_SELECT", accel > 0) &&
/* internal geometry shader need indirect array access */
pscreen->get_shader_param(pscreen, PIPE_SHADER_GEOMETRY,
PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR) &&
/* internal geometry shader need SSBO support */
pscreen->get_shader_param(pscreen, PIPE_SHADER_GEOMETRY,
PIPE_SHADER_CAP_MAX_SHADER_BUFFERS);
}
case PIPE_CAP_QUERY_TIMESTAMP_BITS:
return 64;
case PIPE_CAP_VALIDATE_ALL_DIRTY_STATES:
case PIPE_CAP_NULL_TEXTURES:
case PIPE_CAP_ASTC_VOID_EXTENTS_NEED_DENORM_FLUSH:
case PIPE_CAP_ASTC_DECODE_MODE:
case PIPE_CAP_HAS_CONST_BW:
return 0;
case PIPE_CAP_TEXTURE_SAMPLER_INDEPENDENT:
/* this is expected of gallium drivers, but some just don't support it */
return 1;
case PIPE_CAP_PERFORMANCE_MONITOR:
return pscreen->get_driver_query_info && pscreen->get_driver_query_group_info &&
pscreen->get_driver_query_group_info(pscreen, 0, NULL) != 0;
case PIPE_CAP_SHADER_SUBGROUP_SIZE:
case PIPE_CAP_SHADER_SUBGROUP_SUPPORTED_STAGES:
case PIPE_CAP_SHADER_SUBGROUP_SUPPORTED_FEATURES:
case PIPE_CAP_SHADER_SUBGROUP_QUAD_ALL_STAGES:
case PIPE_CAP_CALL_FINALIZE_NIR_IN_LINKER:
return 0;
default:
unreachable("bad PIPE_CAP_*");
}
}
void
u_init_pipe_screen_caps(struct pipe_screen *pscreen, int accel)
{

View file

@ -26,16 +26,11 @@
struct pipe_screen;
struct pipe_screen_config;
struct renderonly;
enum pipe_cap;
#ifdef __cplusplus
extern "C" {
#endif
int
u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
enum pipe_cap param);
void
u_init_pipe_screen_caps(struct pipe_screen *pscreen, int accel);

View file

@ -694,303 +694,6 @@ enum pipe_conservative_raster_mode
#define PIPE_SHADER_SUBGROUP_FEATURE_QUAD (1 << 7)
#define PIPE_SHADER_SUBGROUP_NUM_FEATURES 8
/**
* Implementation capabilities/limits which are queried through
* pipe_screen::get_param()
*/
enum pipe_cap
{
PIPE_CAP_GRAPHICS,
PIPE_CAP_NPOT_TEXTURES,
PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS,
PIPE_CAP_ANISOTROPIC_FILTER,
PIPE_CAP_MAX_RENDER_TARGETS,
PIPE_CAP_OCCLUSION_QUERY,
PIPE_CAP_QUERY_TIME_ELAPSED,
PIPE_CAP_TEXTURE_SHADOW_MAP,
PIPE_CAP_TEXTURE_SWIZZLE,
PIPE_CAP_MAX_TEXTURE_2D_SIZE,
PIPE_CAP_MAX_TEXTURE_3D_LEVELS,
PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS,
PIPE_CAP_TEXTURE_MIRROR_CLAMP,
PIPE_CAP_BLEND_EQUATION_SEPARATE,
PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS,
PIPE_CAP_PRIMITIVE_RESTART,
/** subset of PRIMITIVE_RESTART where the restart index is always the fixed
* maximum value for the index type
*/
PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX,
/** blend enables and write masks per rendertarget */
PIPE_CAP_INDEP_BLEND_ENABLE,
/** different blend funcs per rendertarget */
PIPE_CAP_INDEP_BLEND_FUNC,
PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS,
PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT,
PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT,
PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER,
PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER,
PIPE_CAP_DEPTH_CLIP_DISABLE,
PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE,
PIPE_CAP_DEPTH_CLAMP_ENABLE,
PIPE_CAP_SHADER_STENCIL_EXPORT,
PIPE_CAP_VS_INSTANCEID,
PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR,
PIPE_CAP_FRAGMENT_COLOR_CLAMPED,
PIPE_CAP_MIXED_COLORBUFFER_FORMATS,
PIPE_CAP_SEAMLESS_CUBE_MAP,
PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE,
PIPE_CAP_MIN_TEXEL_OFFSET,
PIPE_CAP_MAX_TEXEL_OFFSET,
PIPE_CAP_CONDITIONAL_RENDER,
PIPE_CAP_TEXTURE_BARRIER,
PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS,
PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS,
PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME,
PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS,
PIPE_CAP_VERTEX_COLOR_UNCLAMPED,
PIPE_CAP_VERTEX_COLOR_CLAMPED,
PIPE_CAP_GLSL_FEATURE_LEVEL,
PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY,
PIPE_CAP_ESSL_FEATURE_LEVEL,
PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,
PIPE_CAP_USER_VERTEX_BUFFERS,
PIPE_CAP_VERTEX_INPUT_ALIGNMENT,
PIPE_CAP_COMPUTE,
PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT,
PIPE_CAP_START_INSTANCE,
PIPE_CAP_QUERY_TIMESTAMP,
PIPE_CAP_TIMER_RESOLUTION,
PIPE_CAP_TEXTURE_MULTISAMPLE,
PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT,
PIPE_CAP_CUBE_MAP_ARRAY,
PIPE_CAP_TEXTURE_BUFFER_OBJECTS,
PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT,
PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY,
PIPE_CAP_TGSI_TEXCOORD,
PIPE_CAP_LINEAR_IMAGE_PITCH_ALIGNMENT,
PIPE_CAP_LINEAR_IMAGE_BASE_ADDRESS_ALIGNMENT,
PIPE_CAP_TEXTURE_TRANSFER_MODES,
PIPE_CAP_QUERY_PIPELINE_STATISTICS,
PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK,
PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT,
PIPE_CAP_MAX_VIEWPORTS,
PIPE_CAP_ENDIANNESS,
PIPE_CAP_MIXED_FRAMEBUFFER_SIZES,
PIPE_CAP_VS_LAYER_VIEWPORT,
PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES,
PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,
PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS,
PIPE_CAP_TEXTURE_GATHER_SM5,
PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT,
PIPE_CAP_FAKE_SW_MSAA,
PIPE_CAP_TEXTURE_QUERY_LOD,
PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET,
PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET,
PIPE_CAP_SAMPLE_SHADING,
PIPE_CAP_TEXTURE_GATHER_OFFSETS,
PIPE_CAP_VS_WINDOW_SPACE_POSITION,
PIPE_CAP_MAX_VERTEX_STREAMS,
PIPE_CAP_DRAW_INDIRECT,
PIPE_CAP_FS_FINE_DERIVATIVE,
PIPE_CAP_VENDOR_ID,
PIPE_CAP_DEVICE_ID,
PIPE_CAP_ACCELERATED,
PIPE_CAP_VIDEO_MEMORY,
PIPE_CAP_UMA,
PIPE_CAP_CONDITIONAL_RENDER_INVERTED,
PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE,
PIPE_CAP_SAMPLER_VIEW_TARGET,
PIPE_CAP_CLIP_HALFZ,
PIPE_CAP_POLYGON_OFFSET_CLAMP,
PIPE_CAP_MULTISAMPLE_Z_RESOLVE,
PIPE_CAP_RESOURCE_FROM_USER_MEMORY,
PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE_ONLY,
PIPE_CAP_DEVICE_RESET_STATUS_QUERY,
PIPE_CAP_MAX_SHADER_PATCH_VARYINGS,
PIPE_CAP_TEXTURE_FLOAT_LINEAR,
PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR,
PIPE_CAP_DEPTH_BOUNDS_TEST,
PIPE_CAP_TEXTURE_QUERY_SAMPLES,
PIPE_CAP_FORCE_PERSAMPLE_INTERP,
PIPE_CAP_SHAREABLE_SHADERS,
PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS,
PIPE_CAP_CLEAR_SCISSORED,
PIPE_CAP_DRAW_PARAMETERS,
PIPE_CAP_SHADER_PACK_HALF_FLOAT,
PIPE_CAP_MULTI_DRAW_INDIRECT,
PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS,
PIPE_CAP_MULTI_DRAW_INDIRECT_PARTIAL_STRIDE,
PIPE_CAP_FS_POSITION_IS_SYSVAL,
PIPE_CAP_FS_POINT_IS_SYSVAL,
PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL,
PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT,
PIPE_CAP_INVALIDATE_BUFFER,
PIPE_CAP_GENERATE_MIPMAP,
PIPE_CAP_STRING_MARKER,
PIPE_CAP_SURFACE_REINTERPRET_BLOCKS,
PIPE_CAP_QUERY_BUFFER_OBJECT,
PIPE_CAP_QUERY_MEMORY_INFO,
PIPE_CAP_PCI_GROUP,
PIPE_CAP_PCI_BUS,
PIPE_CAP_PCI_DEVICE,
PIPE_CAP_PCI_FUNCTION,
PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT,
PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR,
PIPE_CAP_CULL_DISTANCE,
PIPE_CAP_SHADER_GROUP_VOTE,
PIPE_CAP_MAX_WINDOW_RECTANGLES,
PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED,
PIPE_CAP_VIEWPORT_SUBPIXEL_BITS,
PIPE_CAP_RASTERIZER_SUBPIXEL_BITS,
PIPE_CAP_MIXED_COLOR_DEPTH_BITS,
PIPE_CAP_SHADER_ARRAY_COMPONENTS,
PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS,
PIPE_CAP_NATIVE_FENCE_FD,
PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS,
PIPE_CAP_FBFETCH,
PIPE_CAP_LEGACY_MATH_RULES,
PIPE_CAP_FP16,
PIPE_CAP_DOUBLES,
PIPE_CAP_INT64,
PIPE_CAP_TGSI_TEX_TXF_LZ,
PIPE_CAP_SHADER_CLOCK,
PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE,
PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE,
PIPE_CAP_SHADER_BALLOT,
PIPE_CAP_TES_LAYER_VIEWPORT,
PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX,
PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION,
PIPE_CAP_POST_DEPTH_COVERAGE,
PIPE_CAP_BINDLESS_TEXTURE,
PIPE_CAP_NIR_SAMPLERS_AS_DEREF,
PIPE_CAP_QUERY_SO_OVERFLOW,
PIPE_CAP_MEMOBJ,
PIPE_CAP_LOAD_CONSTBUF,
PIPE_CAP_TILE_RASTER_ORDER,
PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,
PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS,
PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET,
PIPE_CAP_CONTEXT_PRIORITY_MASK,
PIPE_CAP_FENCE_SIGNAL,
PIPE_CAP_CONSTBUF0_FLAGS,
PIPE_CAP_PACKED_UNIFORMS,
PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES,
PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES,
PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES,
PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES,
PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS,
PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE,
PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE,
PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS,
PIPE_CAP_MAX_GS_INVOCATIONS,
PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT,
PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE,
PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS,
PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS,
PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS,
PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET,
PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET,
PIPE_CAP_SURFACE_SAMPLE_COUNT,
PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD,
PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE,
PIPE_CAP_DEST_SURFACE_SRGB_CONTROL,
PIPE_CAP_MAX_VARYINGS,
PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK,
PIPE_CAP_COMPUTE_SHADER_DERIVATIVES,
PIPE_CAP_IMAGE_LOAD_FORMATTED,
PIPE_CAP_IMAGE_STORE_FORMATTED,
PIPE_CAP_THROTTLE,
PIPE_CAP_DMABUF,
PIPE_CAP_CL_GL_SHARING,
PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA,
PIPE_CAP_FRAGMENT_SHADER_INTERLOCK,
PIPE_CAP_FBFETCH_COHERENT,
PIPE_CAP_ATOMIC_FLOAT_MINMAX,
PIPE_CAP_TGSI_DIV,
PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD,
PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES,
PIPE_CAP_TEXTURE_SHADOW_LOD,
PIPE_CAP_SHADER_SAMPLES_IDENTICAL,
PIPE_CAP_IMAGE_ATOMIC_INC_WRAP,
PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF,
PIPE_CAP_GL_SPIRV,
PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS,
PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION,
PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE,
PIPE_CAP_FLATSHADE,
PIPE_CAP_ALPHA_TEST,
PIPE_CAP_POINT_SIZE_FIXED,
PIPE_CAP_TWO_SIDED_COLOR,
PIPE_CAP_CLIP_PLANES,
PIPE_CAP_MAX_VERTEX_BUFFERS,
PIPE_CAP_OPENCL_INTEGER_FUNCTIONS,
PIPE_CAP_INTEGER_MULTIPLY_32X16,
/* Turn draw, dispatch, blit into NOOP */
PIPE_CAP_FRONTEND_NOOP,
PIPE_CAP_NIR_IMAGES_AS_DEREF,
PIPE_CAP_PACKED_STREAM_OUTPUT,
PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED,
PIPE_CAP_PSIZ_CLAMPED,
PIPE_CAP_GL_BEGIN_END_BUFFER_SIZE,
PIPE_CAP_VIEWPORT_SWIZZLE,
PIPE_CAP_SYSTEM_SVM,
PIPE_CAP_VIEWPORT_MASK,
PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL,
PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE,
PIPE_CAP_GLSL_ZERO_INIT,
PIPE_CAP_BLEND_EQUATION_ADVANCED,
PIPE_CAP_NIR_ATOMICS_AS_DEREF,
PIPE_CAP_NO_CLIP_ON_COPY_TEX,
PIPE_CAP_MAX_TEXTURE_MB,
PIPE_CAP_SHADER_ATOMIC_INT64,
/** For EGL_EXT_protected_surface */
PIPE_CAP_DEVICE_PROTECTED_SURFACE,
PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0,
PIPE_CAP_GL_CLAMP,
PIPE_CAP_TEXRECT,
PIPE_CAP_SAMPLER_REDUCTION_MINMAX,
PIPE_CAP_SAMPLER_REDUCTION_MINMAX_ARB,
PIPE_CAP_ALLOW_DYNAMIC_VAO_FASTPATH,
PIPE_CAP_EMULATE_NONFIXED_PRIMITIVE_RESTART,
PIPE_CAP_SUPPORTED_PRIM_MODES,
PIPE_CAP_SUPPORTED_PRIM_MODES_WITH_RESTART,
PIPE_CAP_PREFER_BACK_BUFFER_REUSE,
PIPE_CAP_DRAW_VERTEX_STATE,
PIPE_CAP_PREFER_POT_ALIGNED_VARYINGS,
PIPE_CAP_MAX_SPARSE_TEXTURE_SIZE,
PIPE_CAP_MAX_SPARSE_3D_TEXTURE_SIZE,
PIPE_CAP_MAX_SPARSE_ARRAY_TEXTURE_LAYERS,
PIPE_CAP_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS,
PIPE_CAP_QUERY_SPARSE_TEXTURE_RESIDENCY,
PIPE_CAP_CLAMP_SPARSE_TEXTURE_LOD,
PIPE_CAP_ALLOW_DRAW_OUT_OF_ORDER,
PIPE_CAP_MAX_CONSTANT_BUFFER_SIZE_UINT,
PIPE_CAP_HARDWARE_GL_SELECT,
PIPE_CAP_DITHERING,
PIPE_CAP_FBFETCH_ZS,
PIPE_CAP_TIMELINE_SEMAPHORE_IMPORT,
PIPE_CAP_QUERY_TIMESTAMP_BITS,
/** For EGL_EXT_protected_content */
PIPE_CAP_DEVICE_PROTECTED_CONTEXT,
PIPE_CAP_ALLOW_GLTHREAD_BUFFER_SUBDATA_OPT,
PIPE_CAP_NULL_TEXTURES,
PIPE_CAP_ASTC_VOID_EXTENTS_NEED_DENORM_FLUSH,
PIPE_CAP_VALIDATE_ALL_DIRTY_STATES,
PIPE_CAP_HAS_CONST_BW,
PIPE_CAP_PERFORMANCE_MONITOR,
PIPE_CAP_TEXTURE_SAMPLER_INDEPENDENT,
PIPE_CAP_ASTC_DECODE_MODE,
/** For GL_KHR_shader_subgroup */
PIPE_CAP_SHADER_SUBGROUP_SIZE,
PIPE_CAP_SHADER_SUBGROUP_SUPPORTED_STAGES,
PIPE_CAP_SHADER_SUBGROUP_SUPPORTED_FEATURES,
PIPE_CAP_SHADER_SUBGROUP_QUAD_ALL_STAGES,
PIPE_CAP_MULTIVIEW,
PIPE_CAP_CALL_FINALIZE_NIR_IN_LINKER,
PIPE_CAP_LAST,
/* XXX do not add caps after PIPE_CAP_LAST! */
};
enum pipe_point_size_lower_mode {
PIPE_POINT_SIZE_LOWER_ALWAYS,
PIPE_POINT_SIZE_LOWER_NEVER,
@ -1033,29 +736,6 @@ enum pipe_endian
#endif
};
/**
* Implementation limits which are queried through
* pipe_screen::get_paramf()
*/
enum pipe_capf
{
PIPE_CAPF_MIN_LINE_WIDTH,
PIPE_CAPF_MIN_LINE_WIDTH_AA,
PIPE_CAPF_MAX_LINE_WIDTH,
PIPE_CAPF_MAX_LINE_WIDTH_AA,
PIPE_CAPF_LINE_WIDTH_GRANULARITY,
PIPE_CAPF_MIN_POINT_SIZE,
PIPE_CAPF_MIN_POINT_SIZE_AA,
PIPE_CAPF_MAX_POINT_SIZE,
PIPE_CAPF_MAX_POINT_SIZE_AA,
PIPE_CAPF_POINT_SIZE_GRANULARITY,
PIPE_CAPF_MAX_TEXTURE_ANISOTROPY,
PIPE_CAPF_MAX_TEXTURE_LOD_BIAS,
PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE,
PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE,
PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY,
};
/** Shader caps not specific to any single stage */
enum pipe_shader_cap
{

View file

@ -133,18 +133,6 @@ struct pipe_screen {
*/
const char *(*get_cl_cts_version)(struct pipe_screen *);
/**
* Query an integer-valued capability/parameter/limit
* \param param one of PIPE_CAP_x
*/
int (*get_param)(struct pipe_screen *, enum pipe_cap param);
/**
* Query a float-valued capability/parameter/limit
* \param param one of PIPE_CAP_x
*/
float (*get_paramf)(struct pipe_screen *, enum pipe_capf param);
/**
* Query a per-shader-stage integer-valued capability/parameter/limit
* \param param one of PIPE_CAP_x