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r600g/compute: Add documentation to compute_memory_pool
v2: Rebased on top of master Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
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2 changed files with 86 additions and 31 deletions
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@ -44,7 +44,7 @@
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#define ITEM_ALIGNMENT 1024
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/**
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* Creates a new pool
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* Creates a new pool.
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*/
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struct compute_memory_pool* compute_memory_pool_new(
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struct r600_screen * rscreen)
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@ -66,6 +66,12 @@ struct compute_memory_pool* compute_memory_pool_new(
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return pool;
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}
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/**
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* Initializes the pool with a size of \a initial_size_in_dw.
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* \param pool The pool to be initialized.
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* \param initial_size_in_dw The initial size.
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* \see compute_memory_grow_defrag_pool
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*/
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static void compute_memory_pool_init(struct compute_memory_pool * pool,
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unsigned initial_size_in_dw)
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{
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@ -79,7 +85,7 @@ static void compute_memory_pool_init(struct compute_memory_pool * pool,
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}
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/**
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* Frees all stuff in the pool and the pool struct itself too
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* Frees all stuff in the pool and the pool struct itself too.
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*/
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void compute_memory_pool_delete(struct compute_memory_pool* pool)
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{
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@ -94,7 +100,9 @@ void compute_memory_pool_delete(struct compute_memory_pool* pool)
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/**
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* Searches for an empty space in the pool, return with the pointer to the
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* allocatable space in the pool, returns -1 on failure.
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* allocatable space in the pool.
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* \param size_in_dw The size of the space we are looking for.
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* \return -1 on failure
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*/
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int64_t compute_memory_prealloc_chunk(
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struct compute_memory_pool* pool,
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@ -126,6 +134,8 @@ int64_t compute_memory_prealloc_chunk(
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/**
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* Search for the chunk where we can link our new chunk after it.
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* \param start_in_dw The position of the item we want to add to the pool.
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* \return The item that is just before the passed position
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*/
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struct list_head *compute_memory_postalloc_chunk(
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struct compute_memory_pool* pool,
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@ -166,8 +176,9 @@ struct list_head *compute_memory_postalloc_chunk(
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}
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/**
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* Reallocates pool, conserves data.
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* @returns -1 if it fails, 0 otherwise
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* Reallocates and defragments the pool, conserves data.
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* \returns -1 if it fails, 0 otherwise
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* \see compute_memory_finalize_pending
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*/
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int compute_memory_grow_defrag_pool(struct compute_memory_pool *pool,
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struct pipe_context *pipe, int new_size_in_dw)
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@ -234,6 +245,8 @@ int compute_memory_grow_defrag_pool(struct compute_memory_pool *pool,
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/**
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* Copy pool from device to host, or host to device.
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* \param device_to_host 1 for device->host, 0 for host->device
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* \see compute_memory_grow_defrag_pool
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*/
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void compute_memory_shadow(struct compute_memory_pool* pool,
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struct pipe_context * pipe, int device_to_host)
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@ -251,8 +264,10 @@ void compute_memory_shadow(struct compute_memory_pool* pool,
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}
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/**
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* Allocates pending allocations in the pool
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* @returns -1 if it fails, 0 otherwise
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* Moves all the items marked for promotion from the \a unallocated_list
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* to the \a item_list.
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* \return -1 if it fails, 0 otherwise
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* \see evergreen_set_global_binding
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*/
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int compute_memory_finalize_pending(struct compute_memory_pool* pool,
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struct pipe_context * pipe)
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@ -323,6 +338,9 @@ int compute_memory_finalize_pending(struct compute_memory_pool* pool,
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/**
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* Defragments the pool, so that there's no gap between items.
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* \param pool The pool to be defragmented
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* \param src The origin resource
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* \param dst The destination resource
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* \see compute_memory_grow_defrag_pool and compute_memory_finalize_pending
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*/
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void compute_memory_defrag(struct compute_memory_pool *pool,
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struct pipe_resource *src, struct pipe_resource *dst,
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@ -348,6 +366,12 @@ void compute_memory_defrag(struct compute_memory_pool *pool,
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pool->status &= ~POOL_FRAGMENTED;
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}
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/**
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* Moves an item from the \a unallocated_list to the \a item_list.
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* \param item The item that will be promoted.
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* \return -1 if it fails, 0 otherwise
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* \see compute_memory_finalize_pending
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*/
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int compute_memory_promote_item(struct compute_memory_pool *pool,
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struct compute_memory_item *item, struct pipe_context *pipe,
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int64_t start_in_dw)
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@ -390,6 +414,11 @@ int compute_memory_promote_item(struct compute_memory_pool *pool,
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return 0;
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}
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/**
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* Moves an item from the \a item_list to the \a unallocated_list.
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* \param item The item that will be demoted
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* \see r600_compute_global_transfer_map
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*/
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void compute_memory_demote_item(struct compute_memory_pool *pool,
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struct compute_memory_item *item, struct pipe_context *pipe)
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{
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@ -434,7 +463,7 @@ void compute_memory_demote_item(struct compute_memory_pool *pool,
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* resource \a dst at \a new_start_in_dw
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*
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* This function assumes two things:
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* 1) The item is \b only moved forward
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* 1) The item is \b only moved forward, unless src is different from dst
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* 2) The item \b won't change it's position inside the \a item_list
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*
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* \param item The item that will be moved
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@ -516,6 +545,10 @@ void compute_memory_move_item(struct compute_memory_pool *pool,
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item->start_in_dw = new_start_in_dw;
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}
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/**
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* Frees the memory asociated to the item with id \a id from the pool.
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* \param id The id of the item to be freed.
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*/
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void compute_memory_free(struct compute_memory_pool* pool, int64_t id)
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{
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struct compute_memory_item *item, *next;
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@ -570,7 +603,11 @@ void compute_memory_free(struct compute_memory_pool* pool, int64_t id)
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}
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/**
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* Creates pending allocations
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* Creates pending allocations for new items, these items are
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* placed in the unallocated_list.
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* \param size_in_dw The size, in double words, of the new item.
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* \return The new item
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* \see r600_compute_global_buffer_create
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*/
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struct compute_memory_item* compute_memory_alloc(
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struct compute_memory_pool* pool,
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@ -601,7 +638,9 @@ struct compute_memory_item* compute_memory_alloc(
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}
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/**
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* Transfer data host<->device, offset and size is in bytes
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* Transfer data host<->device, offset and size is in bytes.
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* \param device_to_host 1 for device->host, 0 for host->device.
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* \see compute_memory_shadow
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*/
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void compute_memory_transfer(
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struct compute_memory_pool* pool,
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@ -38,13 +38,17 @@ struct compute_memory_pool;
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struct compute_memory_item
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{
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int64_t id; ///ID of the memory chunk
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int64_t id; /**< ID of the memory chunk */
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uint32_t status; ///Will track the status of the item
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uint32_t status; /**< Will track the status of the item */
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int64_t start_in_dw; ///Start pointer in dwords relative in the pool bo
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int64_t size_in_dw; ///Size of the chunk in dwords
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/** Start pointer in dwords relative in the pool bo. If an item
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* is unallocated, then this value must be -1 to indicate this. */
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int64_t start_in_dw;
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int64_t size_in_dw; /**< Size of the chunk in dwords */
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/** Intermediate buffer asociated with an item. It is used mainly for mapping
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* items against it. They are listed in the pool's unallocated list */
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struct r600_resource *real_buffer;
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struct compute_memory_pool* pool;
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@ -54,18 +58,22 @@ struct compute_memory_item
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struct compute_memory_pool
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{
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int64_t next_id; ///For generating unique IDs for memory chunks
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int64_t size_in_dw; ///Size of the pool in dwords
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int64_t next_id; /**< For generating unique IDs for memory chunks */
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int64_t size_in_dw; /**< Size of the pool in dwords */
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struct r600_resource *bo; ///The pool buffer object resource
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struct r600_resource *bo; /**< The pool buffer object resource */
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struct r600_screen *screen;
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uint32_t *shadow; ///host copy of the pool, used for defragmentation
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uint32_t *shadow; /**< host copy of the pool, used for growing the pool */
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uint32_t status; /**< Status of the pool */
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struct list_head *item_list; ///Allocated memory chunks in the buffer,they must be ordered by "start_in_dw"
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struct list_head *unallocated_list; ///Unallocated memory chunks
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/** Allocated memory items in the pool, they must be ordered by "start_in_dw" */
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struct list_head *item_list;
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/** Unallocated memory items, this list contains all the items that aren't
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* yet in the pool */
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struct list_head *unallocated_list;
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};
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@ -74,18 +82,21 @@ static inline int is_item_in_pool(struct compute_memory_item *item)
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return item->start_in_dw != -1;
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}
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struct compute_memory_pool* compute_memory_pool_new(struct r600_screen *rscreen); ///Creates a new pool
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void compute_memory_pool_delete(struct compute_memory_pool* pool); ///Frees all stuff in the pool and the pool struct itself too
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struct compute_memory_pool* compute_memory_pool_new(struct r600_screen *rscreen);
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int64_t compute_memory_prealloc_chunk(struct compute_memory_pool* pool, int64_t size_in_dw); ///searches for an empty space in the pool, return with the pointer to the allocatable space in the pool, returns -1 on failure
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void compute_memory_pool_delete(struct compute_memory_pool* pool);
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struct list_head *compute_memory_postalloc_chunk(struct compute_memory_pool* pool, int64_t start_in_dw); ///search for the chunk where we can link our new chunk after it
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int64_t compute_memory_prealloc_chunk(struct compute_memory_pool* pool,
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int64_t size_in_dw);
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int compute_memory_grow_defrag_pool(struct compute_memory_pool* pool, struct pipe_context * pipe,
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int new_size_in_dw);
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struct list_head *compute_memory_postalloc_chunk(struct compute_memory_pool* pool,
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int64_t start_in_dw);
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int compute_memory_grow_defrag_pool(struct compute_memory_pool* pool,
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struct pipe_context *pipe, int new_size_in_dw);
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void compute_memory_shadow(struct compute_memory_pool* pool,
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struct pipe_context * pipe, int device_to_host);
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struct pipe_context *pipe, int device_to_host);
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int compute_memory_finalize_pending(struct compute_memory_pool* pool,
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struct pipe_context * pipe);
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@ -95,8 +106,8 @@ void compute_memory_defrag(struct compute_memory_pool *pool,
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struct pipe_context *pipe);
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int compute_memory_promote_item(struct compute_memory_pool *pool,
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struct compute_memory_item *item, struct pipe_context *pipe,
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int64_t start_in_dw);
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struct compute_memory_item *item, struct pipe_context *pipe,
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int64_t allocated);
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void compute_memory_demote_item(struct compute_memory_pool *pool,
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struct compute_memory_item *item, struct pipe_context *pipe);
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@ -107,13 +118,18 @@ void compute_memory_move_item(struct compute_memory_pool *pool,
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struct pipe_context *pipe);
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void compute_memory_free(struct compute_memory_pool* pool, int64_t id);
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struct compute_memory_item* compute_memory_alloc(struct compute_memory_pool* pool, int64_t size_in_dw); ///Creates pending allocations
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struct compute_memory_item* compute_memory_alloc(struct compute_memory_pool* pool,
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int64_t size_in_dw);
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void compute_memory_transfer(struct compute_memory_pool* pool,
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struct pipe_context * pipe, int device_to_host,
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struct compute_memory_item* chunk, void* data,
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int offset_in_chunk, int size);
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void compute_memory_transfer_direct(struct compute_memory_pool* pool, int chunk_to_data, struct compute_memory_item* chunk, struct r600_resource* data, int offset_in_chunk, int offset_in_data, int size); ///Transfer data between chunk<->data, it is for VRAM<->GART transfers
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void compute_memory_transfer_direct(struct compute_memory_pool* pool,
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int chunk_to_data, struct compute_memory_item* chunk,
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struct r600_resource* data, int offset_in_chunk,
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int offset_in_data, int size);
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#endif
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