r600g/compute: Add documentation to compute_memory_pool

v2: Rebased on top of master

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
This commit is contained in:
Bruno Jiménez 2014-07-27 13:56:15 +02:00 committed by Tom Stellard
parent 717e3b1ca1
commit e7715126f7
2 changed files with 86 additions and 31 deletions

View file

@ -44,7 +44,7 @@
#define ITEM_ALIGNMENT 1024
/**
* Creates a new pool
* Creates a new pool.
*/
struct compute_memory_pool* compute_memory_pool_new(
struct r600_screen * rscreen)
@ -66,6 +66,12 @@ struct compute_memory_pool* compute_memory_pool_new(
return pool;
}
/**
* Initializes the pool with a size of \a initial_size_in_dw.
* \param pool The pool to be initialized.
* \param initial_size_in_dw The initial size.
* \see compute_memory_grow_defrag_pool
*/
static void compute_memory_pool_init(struct compute_memory_pool * pool,
unsigned initial_size_in_dw)
{
@ -79,7 +85,7 @@ static void compute_memory_pool_init(struct compute_memory_pool * pool,
}
/**
* Frees all stuff in the pool and the pool struct itself too
* Frees all stuff in the pool and the pool struct itself too.
*/
void compute_memory_pool_delete(struct compute_memory_pool* pool)
{
@ -94,7 +100,9 @@ void compute_memory_pool_delete(struct compute_memory_pool* pool)
/**
* Searches for an empty space in the pool, return with the pointer to the
* allocatable space in the pool, returns -1 on failure.
* allocatable space in the pool.
* \param size_in_dw The size of the space we are looking for.
* \return -1 on failure
*/
int64_t compute_memory_prealloc_chunk(
struct compute_memory_pool* pool,
@ -126,6 +134,8 @@ int64_t compute_memory_prealloc_chunk(
/**
* Search for the chunk where we can link our new chunk after it.
* \param start_in_dw The position of the item we want to add to the pool.
* \return The item that is just before the passed position
*/
struct list_head *compute_memory_postalloc_chunk(
struct compute_memory_pool* pool,
@ -166,8 +176,9 @@ struct list_head *compute_memory_postalloc_chunk(
}
/**
* Reallocates pool, conserves data.
* @returns -1 if it fails, 0 otherwise
* Reallocates and defragments the pool, conserves data.
* \returns -1 if it fails, 0 otherwise
* \see compute_memory_finalize_pending
*/
int compute_memory_grow_defrag_pool(struct compute_memory_pool *pool,
struct pipe_context *pipe, int new_size_in_dw)
@ -234,6 +245,8 @@ int compute_memory_grow_defrag_pool(struct compute_memory_pool *pool,
/**
* Copy pool from device to host, or host to device.
* \param device_to_host 1 for device->host, 0 for host->device
* \see compute_memory_grow_defrag_pool
*/
void compute_memory_shadow(struct compute_memory_pool* pool,
struct pipe_context * pipe, int device_to_host)
@ -251,8 +264,10 @@ void compute_memory_shadow(struct compute_memory_pool* pool,
}
/**
* Allocates pending allocations in the pool
* @returns -1 if it fails, 0 otherwise
* Moves all the items marked for promotion from the \a unallocated_list
* to the \a item_list.
* \return -1 if it fails, 0 otherwise
* \see evergreen_set_global_binding
*/
int compute_memory_finalize_pending(struct compute_memory_pool* pool,
struct pipe_context * pipe)
@ -323,6 +338,9 @@ int compute_memory_finalize_pending(struct compute_memory_pool* pool,
/**
* Defragments the pool, so that there's no gap between items.
* \param pool The pool to be defragmented
* \param src The origin resource
* \param dst The destination resource
* \see compute_memory_grow_defrag_pool and compute_memory_finalize_pending
*/
void compute_memory_defrag(struct compute_memory_pool *pool,
struct pipe_resource *src, struct pipe_resource *dst,
@ -348,6 +366,12 @@ void compute_memory_defrag(struct compute_memory_pool *pool,
pool->status &= ~POOL_FRAGMENTED;
}
/**
* Moves an item from the \a unallocated_list to the \a item_list.
* \param item The item that will be promoted.
* \return -1 if it fails, 0 otherwise
* \see compute_memory_finalize_pending
*/
int compute_memory_promote_item(struct compute_memory_pool *pool,
struct compute_memory_item *item, struct pipe_context *pipe,
int64_t start_in_dw)
@ -390,6 +414,11 @@ int compute_memory_promote_item(struct compute_memory_pool *pool,
return 0;
}
/**
* Moves an item from the \a item_list to the \a unallocated_list.
* \param item The item that will be demoted
* \see r600_compute_global_transfer_map
*/
void compute_memory_demote_item(struct compute_memory_pool *pool,
struct compute_memory_item *item, struct pipe_context *pipe)
{
@ -434,7 +463,7 @@ void compute_memory_demote_item(struct compute_memory_pool *pool,
* resource \a dst at \a new_start_in_dw
*
* This function assumes two things:
* 1) The item is \b only moved forward
* 1) The item is \b only moved forward, unless src is different from dst
* 2) The item \b won't change it's position inside the \a item_list
*
* \param item The item that will be moved
@ -516,6 +545,10 @@ void compute_memory_move_item(struct compute_memory_pool *pool,
item->start_in_dw = new_start_in_dw;
}
/**
* Frees the memory asociated to the item with id \a id from the pool.
* \param id The id of the item to be freed.
*/
void compute_memory_free(struct compute_memory_pool* pool, int64_t id)
{
struct compute_memory_item *item, *next;
@ -570,7 +603,11 @@ void compute_memory_free(struct compute_memory_pool* pool, int64_t id)
}
/**
* Creates pending allocations
* Creates pending allocations for new items, these items are
* placed in the unallocated_list.
* \param size_in_dw The size, in double words, of the new item.
* \return The new item
* \see r600_compute_global_buffer_create
*/
struct compute_memory_item* compute_memory_alloc(
struct compute_memory_pool* pool,
@ -601,7 +638,9 @@ struct compute_memory_item* compute_memory_alloc(
}
/**
* Transfer data host<->device, offset and size is in bytes
* Transfer data host<->device, offset and size is in bytes.
* \param device_to_host 1 for device->host, 0 for host->device.
* \see compute_memory_shadow
*/
void compute_memory_transfer(
struct compute_memory_pool* pool,

View file

@ -38,13 +38,17 @@ struct compute_memory_pool;
struct compute_memory_item
{
int64_t id; ///ID of the memory chunk
int64_t id; /**< ID of the memory chunk */
uint32_t status; ///Will track the status of the item
uint32_t status; /**< Will track the status of the item */
int64_t start_in_dw; ///Start pointer in dwords relative in the pool bo
int64_t size_in_dw; ///Size of the chunk in dwords
/** Start pointer in dwords relative in the pool bo. If an item
* is unallocated, then this value must be -1 to indicate this. */
int64_t start_in_dw;
int64_t size_in_dw; /**< Size of the chunk in dwords */
/** Intermediate buffer asociated with an item. It is used mainly for mapping
* items against it. They are listed in the pool's unallocated list */
struct r600_resource *real_buffer;
struct compute_memory_pool* pool;
@ -54,18 +58,22 @@ struct compute_memory_item
struct compute_memory_pool
{
int64_t next_id; ///For generating unique IDs for memory chunks
int64_t size_in_dw; ///Size of the pool in dwords
int64_t next_id; /**< For generating unique IDs for memory chunks */
int64_t size_in_dw; /**< Size of the pool in dwords */
struct r600_resource *bo; ///The pool buffer object resource
struct r600_resource *bo; /**< The pool buffer object resource */
struct r600_screen *screen;
uint32_t *shadow; ///host copy of the pool, used for defragmentation
uint32_t *shadow; /**< host copy of the pool, used for growing the pool */
uint32_t status; /**< Status of the pool */
struct list_head *item_list; ///Allocated memory chunks in the buffer,they must be ordered by "start_in_dw"
struct list_head *unallocated_list; ///Unallocated memory chunks
/** Allocated memory items in the pool, they must be ordered by "start_in_dw" */
struct list_head *item_list;
/** Unallocated memory items, this list contains all the items that aren't
* yet in the pool */
struct list_head *unallocated_list;
};
@ -74,18 +82,21 @@ static inline int is_item_in_pool(struct compute_memory_item *item)
return item->start_in_dw != -1;
}
struct compute_memory_pool* compute_memory_pool_new(struct r600_screen *rscreen); ///Creates a new pool
void compute_memory_pool_delete(struct compute_memory_pool* pool); ///Frees all stuff in the pool and the pool struct itself too
struct compute_memory_pool* compute_memory_pool_new(struct r600_screen *rscreen);
int64_t compute_memory_prealloc_chunk(struct compute_memory_pool* pool, int64_t size_in_dw); ///searches for an empty space in the pool, return with the pointer to the allocatable space in the pool, returns -1 on failure
void compute_memory_pool_delete(struct compute_memory_pool* pool);
struct list_head *compute_memory_postalloc_chunk(struct compute_memory_pool* pool, int64_t start_in_dw); ///search for the chunk where we can link our new chunk after it
int64_t compute_memory_prealloc_chunk(struct compute_memory_pool* pool,
int64_t size_in_dw);
int compute_memory_grow_defrag_pool(struct compute_memory_pool* pool, struct pipe_context * pipe,
int new_size_in_dw);
struct list_head *compute_memory_postalloc_chunk(struct compute_memory_pool* pool,
int64_t start_in_dw);
int compute_memory_grow_defrag_pool(struct compute_memory_pool* pool,
struct pipe_context *pipe, int new_size_in_dw);
void compute_memory_shadow(struct compute_memory_pool* pool,
struct pipe_context * pipe, int device_to_host);
struct pipe_context *pipe, int device_to_host);
int compute_memory_finalize_pending(struct compute_memory_pool* pool,
struct pipe_context * pipe);
@ -95,8 +106,8 @@ void compute_memory_defrag(struct compute_memory_pool *pool,
struct pipe_context *pipe);
int compute_memory_promote_item(struct compute_memory_pool *pool,
struct compute_memory_item *item, struct pipe_context *pipe,
int64_t start_in_dw);
struct compute_memory_item *item, struct pipe_context *pipe,
int64_t allocated);
void compute_memory_demote_item(struct compute_memory_pool *pool,
struct compute_memory_item *item, struct pipe_context *pipe);
@ -107,13 +118,18 @@ void compute_memory_move_item(struct compute_memory_pool *pool,
struct pipe_context *pipe);
void compute_memory_free(struct compute_memory_pool* pool, int64_t id);
struct compute_memory_item* compute_memory_alloc(struct compute_memory_pool* pool, int64_t size_in_dw); ///Creates pending allocations
struct compute_memory_item* compute_memory_alloc(struct compute_memory_pool* pool,
int64_t size_in_dw);
void compute_memory_transfer(struct compute_memory_pool* pool,
struct pipe_context * pipe, int device_to_host,
struct compute_memory_item* chunk, void* data,
int offset_in_chunk, int size);
void compute_memory_transfer_direct(struct compute_memory_pool* pool, int chunk_to_data, struct compute_memory_item* chunk, struct r600_resource* data, int offset_in_chunk, int offset_in_data, int size); ///Transfer data between chunk<->data, it is for VRAM<->GART transfers
void compute_memory_transfer_direct(struct compute_memory_pool* pool,
int chunk_to_data, struct compute_memory_item* chunk,
struct r600_resource* data, int offset_in_chunk,
int offset_in_data, int size);
#endif