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synced 2026-05-05 05:18:08 +02:00
removed software alpha flag from GLvisual struct
This commit is contained in:
parent
ad08108616
commit
e70c623cf0
3 changed files with 18 additions and 16 deletions
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@ -1,4 +1,3 @@
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/* $Id: buffers.c,v 1.7 2000/04/22 01:03:22 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -240,6 +239,9 @@ void
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_mesa_Clear( GLbitfield mask )
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{
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GET_CURRENT_CONTEXT(ctx);
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#ifdef PROFILE
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GLdouble t0 = gl_time();
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#endif
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glClear");
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if (MESA_VERBOSE & VERBOSE_API)
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@ -295,10 +297,16 @@ _mesa_Clear( GLbitfield mask )
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}
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/* clear software-based alpha buffer(s) */
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if ( (mask & GL_COLOR_BUFFER_BIT) && ctx->Visual->SoftwareAlpha
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if ( (mask & GL_COLOR_BUFFER_BIT)
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&& ctx->DrawBuffer->UseSoftwareAlphaBuffers
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&& ctx->Color.ColorMask[RCOMP]) {
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_mesa_clear_alpha_buffers( ctx );
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}
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#ifdef PROFILE
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ctx->ClearTime += gl_time() - t0;
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ctx->ClearCount++;
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#endif
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}
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}
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@ -420,7 +428,7 @@ _mesa_DrawBuffer( GLenum mode )
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/*
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* Set current alpha buffer pointer
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*/
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if (ctx->Visual->SoftwareAlpha) {
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if (ctx->DrawBuffer->UseSoftwareAlphaBuffers) {
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if (ctx->Color.DriverDrawBuffer == GL_FRONT_LEFT)
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ctx->DrawBuffer->Alpha = ctx->DrawBuffer->FrontLeftAlpha;
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else if (ctx->Color.DriverDrawBuffer == GL_BACK_LEFT)
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@ -550,7 +558,7 @@ _mesa_ResizeBuffersMESA( void )
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if (ctx->DrawBuffer->UseSoftwareAccumBuffer) {
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_mesa_alloc_accum_buffer( ctx );
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}
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if (ctx->Visual->SoftwareAlpha) {
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if (ctx->DrawBuffer->UseSoftwareAlphaBuffers) {
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_mesa_alloc_alpha_buffers( ctx );
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}
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}
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@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.61 2000/04/22 01:05:00 brianp Exp $ */
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/* $Id: context.c,v 1.62 2000/05/04 13:53:55 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -95,7 +95,6 @@ struct immediate *_mesa_CurrentInput = NULL;
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/*
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* Allocate a new GLvisual object.
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* Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
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* alphaFlag - alloc software alpha buffers?
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* dbFlag - double buffering?
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* stereoFlag - stereo buffer?
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* depthBits - requested bits per depth buffer value
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@ -112,7 +111,6 @@ struct immediate *_mesa_CurrentInput = NULL;
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*/
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GLvisual *
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_mesa_create_visual( GLboolean rgbFlag,
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GLboolean alphaFlag,
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GLboolean dbFlag,
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GLboolean stereoFlag,
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GLint redBits,
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@ -130,7 +128,7 @@ _mesa_create_visual( GLboolean rgbFlag,
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{
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GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
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if (vis) {
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if (!_mesa_initialize_visual(vis, rgbFlag, alphaFlag, dbFlag, stereoFlag,
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if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
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redBits, greenBits, blueBits, alphaBits,
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indexBits, depthBits, stencilBits,
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accumRedBits, accumGreenBits,
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@ -153,7 +151,6 @@ _mesa_create_visual( GLboolean rgbFlag,
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GLboolean
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_mesa_initialize_visual( GLvisual *vis,
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GLboolean rgbFlag,
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GLboolean alphaFlag,
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GLboolean dbFlag,
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GLboolean stereoFlag,
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GLint redBits,
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@ -202,7 +199,7 @@ _mesa_initialize_visual( GLvisual *vis,
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vis->RedBits = redBits;
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vis->GreenBits = greenBits;
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vis->BlueBits = blueBits;
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vis->AlphaBits = alphaFlag ? (8 * sizeof(GLubyte)) : alphaBits;
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vis->AlphaBits = alphaBits;
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vis->IndexBits = indexBits;
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vis->DepthBits = depthBits;
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@ -212,8 +209,6 @@ _mesa_initialize_visual( GLvisual *vis,
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vis->AccumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
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vis->StencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
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vis->SoftwareAlpha = alphaFlag;
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if (depthBits == 0) {
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/* Special case. Even if we don't have a depth buffer we need
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* good values for DepthMax for Z vertex transformation purposes.
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@ -245,7 +240,8 @@ gl_create_visual( GLboolean rgbFlag,
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GLint blueBits,
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GLint alphaBits )
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{
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return _mesa_create_visual(rgbFlag, alphaFlag, dbFlag, stereoFlag,
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(void) alphaFlag;
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return _mesa_create_visual(rgbFlag, dbFlag, stereoFlag,
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redBits, greenBits, blueBits, alphaBits,
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indexBits, depthBits, stencilBits,
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accumBits, accumBits, accumBits, accumBits, 0);
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@ -1,4 +1,4 @@
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/* $Id: context.h,v 1.16 2000/04/22 01:05:00 brianp Exp $ */
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/* $Id: context.h,v 1.17 2000/05/04 13:53:55 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -59,7 +59,6 @@
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*/
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extern GLvisual *
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_mesa_create_visual( GLboolean rgbFlag,
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GLboolean alphaFlag,
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GLboolean dbFlag,
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GLboolean stereoFlag,
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GLint redBits,
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@ -78,7 +77,6 @@ _mesa_create_visual( GLboolean rgbFlag,
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extern GLboolean
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_mesa_initialize_visual( GLvisual *v,
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GLboolean rgbFlag,
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GLboolean alphaFlag,
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GLboolean dbFlag,
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GLboolean stereoFlag,
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GLint redBits,
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