No need to call radeonUpdateMaterial() from RunPipeline().

This commit is contained in:
Keith Whitwell 2003-12-09 14:17:40 +00:00
parent 48383f10c9
commit e6abd5c415

View file

@ -2140,7 +2140,6 @@ static GLboolean check_material( GLcontext *ctx )
static void radeonWrapRunPipeline( GLcontext *ctx )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLboolean has_material;
if (0)
@ -2163,7 +2162,6 @@ static void radeonWrapRunPipeline( GLcontext *ctx )
if (has_material) {
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_MATERIAL, GL_FALSE );
radeonUpdateMaterial( ctx ); /* not needed any more? */
}
}