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jay: fix SEND scoreboarding
by inspection in a glmark2 shader. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40960>
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1 changed files with 1 additions and 1 deletions
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@ -239,7 +239,7 @@ lower_regdist_local(jay_function *func, jay_block *block, u32_per_pipe *access)
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jay_foreach_pipe(p) {
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if (dep[p]) {
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jay_foreach_pipe(q) {
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if (dep[q] && state.finished_ip[p][q] >= dep[q]) {
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if (p != q && dep[q] && state.finished_ip[p][q] >= dep[q]) {
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dep[q] = 0;
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}
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}
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