nv40: init pipe_surface correctly

This commit is contained in:
Ben Skeggs 2008-11-10 16:12:28 +11:00
parent 66eacb3fed
commit e658950d4e

View file

@ -123,6 +123,8 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ps->stride = mt->level[level].pitch;
ps->usage = flags;
ps->status = PIPE_SURFACE_STATUS_DEFINED;
ps->refcount = 1;
ps->winsys = pscreen->winsys;
if (pt->target == PIPE_TEXTURE_CUBE) {
ps->offset = mt->level[level].image_offset[face];