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freedreno: fix bind_sampler_states when hwcso is NULL
src/gallium/tests/trivial/compute.c expects samplers to be cleaned when the samplers list is NULL. Like in radeon, the function behave like when the number of samplers parameter is set to 0. [small s/hwsco/hwcso/ typo fix] Signed-off-by: Rob Clark <robclark@freedesktop.org>
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3 changed files with 9 additions and 0 deletions
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@ -106,6 +106,9 @@ fd2_sampler_states_bind(struct pipe_context *pctx,
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unsigned shader, unsigned start,
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unsigned shader, unsigned start,
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unsigned nr, void **hwcso)
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unsigned nr, void **hwcso)
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{
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{
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if (!hwcso)
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nr = 0;
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if (shader == PIPE_SHADER_FRAGMENT) {
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if (shader == PIPE_SHADER_FRAGMENT) {
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struct fd_context *ctx = fd_context(pctx);
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struct fd_context *ctx = fd_context(pctx);
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@ -149,6 +149,9 @@ fd3_sampler_states_bind(struct pipe_context *pctx,
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uint16_t saturate_s = 0, saturate_t = 0, saturate_r = 0;
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uint16_t saturate_s = 0, saturate_t = 0, saturate_r = 0;
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unsigned i;
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unsigned i;
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if (!hwcso)
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nr = 0;
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for (i = 0; i < nr; i++) {
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for (i = 0; i < nr; i++) {
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if (hwcso[i]) {
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if (hwcso[i]) {
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struct fd3_sampler_stateobj *sampler =
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struct fd3_sampler_stateobj *sampler =
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@ -150,6 +150,9 @@ fd4_sampler_states_bind(struct pipe_context *pctx,
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uint16_t saturate_s = 0, saturate_t = 0, saturate_r = 0;
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uint16_t saturate_s = 0, saturate_t = 0, saturate_r = 0;
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unsigned i;
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unsigned i;
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if (!hwcso)
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nr = 0;
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for (i = 0; i < nr; i++) {
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for (i = 0; i < nr; i++) {
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if (hwcso[i]) {
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if (hwcso[i]) {
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struct fd4_sampler_stateobj *sampler =
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struct fd4_sampler_stateobj *sampler =
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