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zink: fix stencil-export cap emission
This cap should only ever be emitted for fragment-shaders, but we accidentally emit it for all shaders. Let's tighten the check to avoid a validator warning when emitting non-fragment shaders without support for VK_EXT_shader_stencil_export. Fixes:8724d4fb36("zink: check shader stencil output") Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10249> (cherry picked from commitd09442461f)
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parent
4a44e69ab1
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2 changed files with 3 additions and 2 deletions
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@ -958,7 +958,7 @@
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"description": "zink: fix stencil-export cap emission",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": "8724d4fb361795be68eeced4947758e30feffc1b"
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},
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@ -3531,7 +3531,8 @@ nir_to_spirv(struct nir_shader *s, const struct zink_so_info *so_info)
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spirv_builder_emit_mem_model(&ctx.builder, SpvAddressingModelLogical,
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SpvMemoryModelGLSL450);
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if (s->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
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if (s->info.stage == MESA_SHADER_FRAGMENT &&
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s->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
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spirv_builder_emit_extension(&ctx.builder, "SPV_EXT_shader_stencil_export");
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spirv_builder_emit_cap(&ctx.builder, SpvCapabilityStencilExportEXT);
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}
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