mesa/es: Validate NormalPointer types in Mesa code rather than the ES wrapper

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick 2012-07-25 15:10:21 -07:00
parent fb8218508a
commit e5ef0cbe0e
2 changed files with 6 additions and 13 deletions

View file

@ -1329,14 +1329,6 @@
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</proto>
<desc name="type">
<value name="GL_BYTE"/>
<value name="GL_SHORT"/>
<value name="GL_FLOAT"/>
<value name="GL_FIXED"/>
<value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/>
</desc>
</template>
<template name="TexCoordPointer">

View file

@ -268,12 +268,13 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
GET_CURRENT_CONTEXT(ctx);
const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
: (BYTE_BIT | SHORT_BIT | INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
FIXED_ES_BIT |
UNSIGNED_INT_2_10_10_10_REV_BIT |
INT_2_10_10_10_REV_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,