prototype render-to-texture

This commit is contained in:
Brian Paul 2003-01-14 04:49:31 +00:00
parent 3c5bfac63b
commit e58286ccb6

View file

@ -1,4 +1,4 @@
/* $Id: glx.h,v 1.38 2002/10/14 13:52:27 brianp Exp $ */
/* $Id: glx.h,v 1.39 2003/01/14 04:49:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -485,6 +485,19 @@ typedef GLuint (* PFNGLXGETAGPOFFSETMESAPROC) (const GLvoid *pointer);
#endif /* GLX_MESA_agp_offset */
/*
* ARB ?. GLX_ARB_render_texture
*/
#ifndef GLX_ARB_render_texture
#define GLX_ARB_render_texture 1
extern Bool glXBindTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
extern Bool glXReleaseTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
extern Bool glXDrawableAttribARB(Display *dpy, GLXDrawable draw, const int *attribList);
#endif /* GLX_ARB_render_texture */
#ifdef __cplusplus
}