From e550ca8888c8255a1a9efd18eeec137cf1083340 Mon Sep 17 00:00:00 2001 From: Trevor Woerner Date: Sat, 19 Dec 2020 00:56:33 -0500 Subject: [PATCH] =?UTF-8?q?docs/egl.rst:=20switch=20true=E2=86=92enabled?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The old "true/false" values for some of the configuration options have been deprecated in favour of enabled/disabled. Signed-off-by: Trevor Woerner Part-of: --- docs/egl.rst | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/docs/egl.rst b/docs/egl.rst index f924af6abbb..79c4dda2209 100644 --- a/docs/egl.rst +++ b/docs/egl.rst @@ -21,9 +21,9 @@ Build EGL .. code-block:: console $ meson configure \ - -D egl=true \ - -D gles1=true \ - -D gles2=true \ + -D egl=enabled \ + -D gles1=enabled \ + -D gles2=enabled \ -D dri-drivers=... \ -D gallium-drivers=... @@ -43,7 +43,7 @@ Configure Options There are several options that control the build of EGL at configuration time -``-D egl=true`` +``-D egl=enabled`` By default, EGL is enabled. When disabled, the main library and the drivers will not be built. @@ -60,11 +60,11 @@ time Unless for special needs, the build system should select the right platforms automatically. -``-D gles1=true`` and ``-D gles2=true`` +``-D gles1=enabled`` and ``-D gles2=enabled`` These options enable OpenGL ES support in OpenGL. The result is one big internal library that supports multiple APIs. -``-D shared-glapi=true`` +``-D shared-glapi=enabled`` By default, ``libGL`` has its own copy of ``libglapi``. This options makes ``libGL`` use the shared ``libglapi``. This is required if applications mix OpenGL and OpenGL ES.