auxiliary/util: Add SM3 meta-cap list.

This commit is contained in:
Corbin Simpson 2010-07-05 14:59:12 -07:00
parent 3ed0a099c7
commit e54164b4e3

View file

@ -186,6 +186,22 @@ static unsigned caps_opengl_2_1[] = {
/* OpenGL 3.0 */
/* UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8), */
/* Shader Model 3 */
static unsigned caps_sm3[] = {
UTIL_CHECK_INT(MAX_FS_INSTRUCTIONS, 512),
UTIL_CHECK_INT(MAX_FS_INPUTS, 10),
UTIL_CHECK_INT(MAX_FS_TEMPS, 32),
UTIL_CHECK_INT(MAX_FS_ADDRS, 1),
UTIL_CHECK_INT(MAX_FS_CONSTS, 224),
UTIL_CHECK_INT(MAX_VS_INSTRUCTIONS, 512),
UTIL_CHECK_INT(MAX_VS_INPUTS, 16),
UTIL_CHECK_INT(MAX_VS_TEMPS, 32),
UTIL_CHECK_INT(MAX_VS_ADDRS, 2),
UTIL_CHECK_INT(MAX_VS_CONSTS, 256),
UTIL_CHECK_TERMINATE
};
/**
* Demo function which checks against theoretical caps needed for different APIs.
@ -203,6 +219,7 @@ void util_caps_demo_print(struct pipe_screen *screen)
{"DX 11", caps_dx_11},
{"OpenGL 2.1", caps_opengl_2_1},
/* {"OpenGL 3.0", caps_opengl_3_0},*/
{"SM3", caps_sm3},
{NULL, NULL}
};
int i, out = 0;