From e52117cefb367aa1caa9159c1a28abeafb3b0f2c Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Tue, 8 Apr 2014 13:25:27 -0700 Subject: [PATCH] i965: Stop advertising GL_MESA_ycbcr_texture. The "new" fragment shader backend has never supported the necessary color conversion code for this to work. We began using the new backend in Mesa 7.10 for GLSL (commit a81d423d93f22a948f3aa4bf73, October 2010), and for ARB_fragment_program in Mesa 9.1 (commit 97615b2d8c7c3cea6fd3a4, August 2012). I haven't heard any complaints, so I don't think anyone will miss this feature. I believe mplayer used it at one point, but these days defaults to other paths anyway. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Kenneth Graunke Reviewed-by: Ian Romanick Reviewed-by: Eric Anholt (cherry picked from commit 26ae030fcc364a4cfcdec0cbac2ca87d096c6cd0) --- src/mesa/drivers/dri/i965/intel_extensions.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 2b5ed0b3b82..2d18633f402 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -230,7 +230,6 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ATI_separate_stencil = true; ctx->Extensions.ATI_texture_env_combine3 = true; ctx->Extensions.MESA_pack_invert = true; - ctx->Extensions.MESA_ycbcr_texture = true; ctx->Extensions.NV_conditional_render = true; ctx->Extensions.NV_primitive_restart = true; ctx->Extensions.NV_texture_env_combine4 = true;