use v2 color, not v0 in flat_ci_triangle()

This commit is contained in:
Brian Paul 2001-11-28 16:11:32 +00:00
parent 253270dfcc
commit e4eba73060

View file

@ -1,4 +1,4 @@
/* $Id: s_triangle.c,v 1.40 2001/11/19 01:18:28 brianp Exp $ */
/* $Id: s_triangle.c,v 1.41 2001/11/28 16:11:32 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -92,7 +92,7 @@ static void flat_ci_triangle( GLcontext *ctx,
span.fog += span.fogStep; \
} \
_mesa_write_monoindex_span(ctx, span.count, span.x, span.y, \
zSpan, fogSpan, v0->index, NULL, GL_POLYGON );
zSpan, fogSpan, v2->index, NULL, GL_POLYGON );
#include "s_tritemp.h"
}