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brw: only lower flrp once
No shader-db changes on any Intel platform. fossil-db: Lunar Lake Totals: Instrs: 926275147 -> 926273376 (-0.00%); split: -0.00%, +0.00% Cycle count: 106012190597 -> 106011255305 (-0.00%); split: -0.00%, +0.00% Spill count: 3424180 -> 3424168 (-0.00%) Fill count: 4877035 -> 4877017 (-0.00%) Max live registers: 193918196 -> 193918122 (-0.00%); split: -0.00%, +0.00% Max dispatch width: 49106544 -> 49106448 (-0.00%); split: +0.00%, -0.00% Non SSA regs after NIR: 231281721 -> 231281719 (-0.00%) Totals from 1705 (0.08% of 2020028) affected shaders: Instrs: 926974 -> 925203 (-0.19%); split: -0.28%, +0.09% Cycle count: 39024288 -> 38088996 (-2.40%); split: -2.77%, +0.37% Spill count: 2229 -> 2217 (-0.54%) Fill count: 2977 -> 2959 (-0.60%) Max live registers: 183056 -> 182982 (-0.04%); split: -0.20%, +0.16% Max dispatch width: 46880 -> 46784 (-0.20%); split: +0.07%, -0.27% Non SSA regs after NIR: 263520 -> 263518 (-0.00%) Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12526>
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1 changed files with 7 additions and 14 deletions
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@ -1215,11 +1215,6 @@ brw_nir_optimize(nir_shader *nir,
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const struct intel_device_info *devinfo)
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{
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bool progress;
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unsigned lower_flrp =
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(nir->options->lower_flrp16 ? 16 : 0) |
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(nir->options->lower_flrp32 ? 32 : 0) |
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(nir->options->lower_flrp64 ? 64 : 0);
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unsigned long opt_line = 0;
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do {
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progress = false;
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@ -1296,15 +1291,6 @@ brw_nir_optimize(nir_shader *nir,
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LOOP_OPT(nir_lower_constant_convert_alu_types);
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LOOP_OPT(nir_opt_constant_folding);
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if (lower_flrp != 0) {
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LOOP_OPT(nir_lower_flrp, lower_flrp, false /* always_precise */);
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/* Nothing should rematerialize any flrps, so we only need to do this
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* lowering once.
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*/
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lower_flrp = 0;
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}
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LOOP_OPT(nir_opt_dead_cf);
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if (LOOP_OPT(nir_opt_loop)) {
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/* If nir_opt_loop makes progress, then we need to clean
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@ -1551,6 +1537,13 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir,
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brw_nir_optimize(nir, devinfo);
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unsigned lower_flrp =
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(nir->options->lower_flrp16 ? 16 : 0) |
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(nir->options->lower_flrp32 ? 32 : 0) |
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(nir->options->lower_flrp64 ? 64 : 0);
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OPT(nir_lower_flrp, lower_flrp, false /* always_precise */);
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struct nir_opt_16bit_tex_image_options options = {
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.rounding_mode = nir_rounding_mode_undef,
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.opt_tex_dest_types = nir_type_float | nir_type_int | nir_type_uint,
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