llvmpipe/rast: fix tile clearing for multisample color and depth tiles

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4122>
This commit is contained in:
Dave Airlie 2020-03-10 15:28:02 +10:00 committed by Marge Bot
parent 01e9779c00
commit e47d39aee1

View file

@ -156,18 +156,20 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
LP_DBG(DEBUG_RAST, "%s clear value (target format %d) raw 0x%x,0x%x,0x%x,0x%x\n",
__FUNCTION__, format, uc.ui[0], uc.ui[1], uc.ui[2], uc.ui[3]);
util_fill_box(scene->cbufs[cbuf].map,
format,
scene->cbufs[cbuf].stride,
scene->cbufs[cbuf].layer_stride,
task->x,
task->y,
0,
task->width,
task->height,
scene->fb_max_layer + 1,
&uc);
for (unsigned s = 0; s < scene->cbufs[cbuf].nr_samples; s++) {
void *map = (char *)scene->cbufs[cbuf].map + scene->cbufs[cbuf].sample_stride * s;
util_fill_box(map,
format,
scene->cbufs[cbuf].stride,
scene->cbufs[cbuf].layer_stride,
task->x,
task->y,
0,
task->width,
task->height,
scene->fb_max_layer + 1,
&uc);
}
/* this will increase for each rb which probably doesn't mean much */
LP_COUNT(nr_color_tile_clear);
@ -204,88 +206,91 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
if (scene->fb.zsbuf) {
unsigned layer;
uint8_t *dst_layer = task->depth_tile;
block_size = util_format_get_blocksize(scene->fb.zsbuf->format);
clear_value &= clear_mask;
for (unsigned s = 0; s < scene->zsbuf.nr_samples; s++) {
uint8_t *dst_layer = task->depth_tile + (s * scene->zsbuf.sample_stride);
block_size = util_format_get_blocksize(scene->fb.zsbuf->format);
for (layer = 0; layer <= scene->fb_max_layer; layer++) {
dst = dst_layer;
clear_value &= clear_mask;
switch (block_size) {
case 1:
assert(clear_mask == 0xff);
for (i = 0; i < height; i++) {
uint8_t *row = (uint8_t *)dst;
memset(row, (uint8_t) clear_value, width);
dst += dst_stride;
}
break;
case 2:
if (clear_mask == 0xffff) {
for (layer = 0; layer <= scene->fb_max_layer; layer++) {
dst = dst_layer;
switch (block_size) {
case 1:
assert(clear_mask == 0xff);
for (i = 0; i < height; i++) {
uint16_t *row = (uint16_t *)dst;
for (j = 0; j < width; j++)
*row++ = (uint16_t) clear_value;
uint8_t *row = (uint8_t *)dst;
memset(row, (uint8_t) clear_value, width);
dst += dst_stride;
}
}
else {
for (i = 0; i < height; i++) {
uint16_t *row = (uint16_t *)dst;
for (j = 0; j < width; j++) {
uint16_t tmp = ~clear_mask & *row;
*row++ = clear_value | tmp;
break;
case 2:
if (clear_mask == 0xffff) {
for (i = 0; i < height; i++) {
uint16_t *row = (uint16_t *)dst;
for (j = 0; j < width; j++)
*row++ = (uint16_t) clear_value;
dst += dst_stride;
}
dst += dst_stride;
}
}
break;
case 4:
if (clear_mask == 0xffffffff) {
for (i = 0; i < height; i++) {
util_memset32(dst, clear_value, width);
dst += dst_stride;
}
}
else {
for (i = 0; i < height; i++) {
uint32_t *row = (uint32_t *)dst;
for (j = 0; j < width; j++) {
uint32_t tmp = ~clear_mask & *row;
*row++ = clear_value | tmp;
else {
for (i = 0; i < height; i++) {
uint16_t *row = (uint16_t *)dst;
for (j = 0; j < width; j++) {
uint16_t tmp = ~clear_mask & *row;
*row++ = clear_value | tmp;
}
dst += dst_stride;
}
dst += dst_stride;
}
}
break;
case 8:
clear_value64 &= clear_mask64;
if (clear_mask64 == 0xffffffffffULL) {
for (i = 0; i < height; i++) {
uint64_t *row = (uint64_t *)dst;
for (j = 0; j < width; j++)
*row++ = clear_value64;
dst += dst_stride;
}
}
else {
for (i = 0; i < height; i++) {
uint64_t *row = (uint64_t *)dst;
for (j = 0; j < width; j++) {
uint64_t tmp = ~clear_mask64 & *row;
*row++ = clear_value64 | tmp;
break;
case 4:
if (clear_mask == 0xffffffff) {
for (i = 0; i < height; i++) {
util_memset32(dst, clear_value, width);
dst += dst_stride;
}
dst += dst_stride;
}
}
break;
else {
for (i = 0; i < height; i++) {
uint32_t *row = (uint32_t *)dst;
for (j = 0; j < width; j++) {
uint32_t tmp = ~clear_mask & *row;
*row++ = clear_value | tmp;
}
dst += dst_stride;
}
}
break;
case 8:
clear_value64 &= clear_mask64;
if (clear_mask64 == 0xffffffffffULL) {
for (i = 0; i < height; i++) {
uint64_t *row = (uint64_t *)dst;
for (j = 0; j < width; j++)
*row++ = clear_value64;
dst += dst_stride;
}
}
else {
for (i = 0; i < height; i++) {
uint64_t *row = (uint64_t *)dst;
for (j = 0; j < width; j++) {
uint64_t tmp = ~clear_mask64 & *row;
*row++ = clear_value64 | tmp;
}
dst += dst_stride;
}
}
break;
default:
assert(0);
break;
default:
assert(0);
break;
}
dst_layer += scene->zsbuf.layer_stride;
}
dst_layer += scene->zsbuf.layer_stride;
}
}
}