glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_constructors

Now that constructors are not generated as functions or stored in the
symbol table, there is no need to flag whether or not constructors
should be returned.
This commit is contained in:
Ian Romanick 2010-09-01 14:16:53 -07:00 committed by Kenneth Graunke
parent 4d6221f90d
commit e466b182bb
3 changed files with 4 additions and 9 deletions

View file

@ -2257,7 +2257,7 @@ ast_function::hir(exec_list *instructions,
* seen signature for a function with the same name, or, if a match is found,
* that the previously seen signature does not have an associated definition.
*/
f = state->symbols->get_function(name, false);
f = state->symbols->get_function(name);
if (f != NULL && !f->is_builtin) {
sig = f->exact_matching_signature(&hir_parameters);
if (sig != NULL) {

View file

@ -147,15 +147,10 @@ const glsl_type *glsl_symbol_table::get_type(const char *name)
return entry != NULL ? entry->t : NULL;
}
ir_function *glsl_symbol_table::get_function(const char *name,
bool return_constructors)
ir_function *glsl_symbol_table::get_function(const char *name)
{
symbol_table_entry *entry = get_entry(name);
// If there's a type, the function is a constructor; caller may not want it.
if (entry != NULL && (return_constructors || entry->t == NULL))
return entry->f;
return NULL;
return entry != NULL ? entry->f : NULL;
}
symbol_table_entry *glsl_symbol_table::get_entry(const char *name)

View file

@ -108,7 +108,7 @@ public:
/*@{*/
ir_variable *get_variable(const char *name);
const glsl_type *get_type(const char *name);
ir_function *get_function(const char *name, bool return_constructors = true);
ir_function *get_function(const char *name);
/*@}*/
private: