intel: Report FBO incompleteness causes through GL_ARB_debug_output.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2013-04-22 19:41:40 -07:00
parent 6ae473221a
commit e409889213

View file

@ -707,6 +707,18 @@ intel_finish_render_texture(struct gl_context * ctx,
intel_batchbuffer_emit_mi_flush(intel);
}
#define fbo_incomplete(fb, ...) do { \
static GLuint msg_id = 0; \
if (unlikely(ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT)) { \
_mesa_gl_debug(ctx, &msg_id, \
MESA_DEBUG_TYPE_OTHER, \
MESA_DEBUG_SEVERITY_MEDIUM, \
__VA_ARGS__); \
} \
DBG(__VA_ARGS__); \
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; \
} while (0)
/**
* Do additional "completeness" testing of a framebuffer object.
*/
@ -741,22 +753,23 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
*/
if (depthRb->mt_level != stencilRb->mt_level ||
depthRb->mt_layer != stencilRb->mt_layer) {
DBG("depth image level/layer %d/%d != stencil image %d/%d\n",
depthRb->mt_level,
depthRb->mt_layer,
stencilRb->mt_level,
stencilRb->mt_layer);
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
fbo_incomplete(fb,
"FBO incomplete: depth image level/layer %d/%d != "
"stencil image %d/%d\n",
depthRb->mt_level,
depthRb->mt_layer,
stencilRb->mt_level,
stencilRb->mt_layer);
}
} else {
if (!intel->has_separate_stencil) {
DBG("separate stencil unsupported\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
fbo_incomplete(fb, "FBO incomplete: separate stencil "
"unsupported\n");
}
if (stencil_mt->format != MESA_FORMAT_S8) {
DBG("separate stencil is %s instead of S8\n",
_mesa_get_format_name(stencil_mt->format));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
fbo_incomplete(fb, "FBO incomplete: separate stencil is %s "
"instead of S8\n",
_mesa_get_format_name(stencil_mt->format));
}
if (intel->gen < 7 && !intel_renderbuffer_has_hiz(depthRb)) {
/* Before Gen7, separate depth and stencil buffers can be used
@ -765,8 +778,8 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
* [DevSNB]: This field must be set to the same value (enabled
* or disabled) as Hierarchical Depth Buffer Enable.
*/
DBG("separate stencil without HiZ\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
fbo_incomplete(fb, "FBO incomplete: separate stencil "
"without HiZ\n");
}
}
}
@ -784,8 +797,8 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
*/
rb = fb->Attachment[i].Renderbuffer;
if (rb == NULL) {
DBG("attachment without renderbuffer\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
fbo_incomplete(fb, "FBO incomplete: attachment without "
"renderbuffer\n");
continue;
}
@ -794,23 +807,22 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
_mesa_get_attachment_teximage_const(&fb->Attachment[i]);
if (img->Border) {
DBG("texture with border\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
fbo_incomplete(fb, "FBO incomplete: texture with border\n");
continue;
}
}
irb = intel_renderbuffer(rb);
if (irb == NULL) {
DBG("software rendering renderbuffer\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
fbo_incomplete(fb, "FBO incomplete: software rendering "
"renderbuffer\n");
continue;
}
if (!intel->vtbl.render_target_supported(intel, rb)) {
DBG("Unsupported HW texture/renderbuffer format attached: %s\n",
_mesa_get_format_name(intel_rb_format(irb)));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
fbo_incomplete(fb, "FBO incomplete: Unsupported HW "
"texture/renderbuffer format attached: %s\n",
_mesa_get_format_name(intel_rb_format(irb)));
}
}
}