mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.

Same as b026b6bbfe, but
COLOR_ARRAY_SIZE/SECONDARY_COLOR_ARRAY_SIZE.

Ideally we wouldn't munge the incoming state, so that we wouldn't need
to unmunge it back on glGet*.  But the array size state is copied and
referred in many places, many of which couldn't take an GLenum like
GL_BGRA instead of a plain integer.  So just hack around on glGet*,
to ensure there is no risk of introducing regressions elsewhere.

This bug causes problems to Apitrace, resulting in wrong traces.  See
https://github.com/apitrace/apitrace/issues/261 for details.

Tested with piglit arb_vertex_array_bgra-get, which was created for this
purpose.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
José Fonseca 2014-06-01 20:50:17 +01:00
parent 53468dee03
commit e3e13d6b85
2 changed files with 12 additions and 2 deletions

View file

@ -847,6 +847,16 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
v->value_int = ctx->Array.VAO->IndexBufferObj->Name;
break;
/* ARB_vertex_array_bgra */
case GL_COLOR_ARRAY_SIZE:
array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0];
v->value_int = array->Format == GL_BGRA ? GL_BGRA : array->Size;
break;
case GL_SECONDARY_COLOR_ARRAY_SIZE:
array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1];
v->value_int = array->Format == GL_BGRA ? GL_BGRA : array->Size;
break;
/* ARB_copy_buffer */
case GL_COPY_READ_BUFFER:
v->value_int = ctx->CopyReadBuffer->Name;

View file

@ -199,7 +199,7 @@ descriptor=[
[ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA" ],
[ "NORMAL_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ],
[ "COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA" ],
[ "COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA" ],
[ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
[ "COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ],
[ "COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ],
[ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA" ],
@ -552,7 +552,7 @@ descriptor=[
[ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA" ],
[ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA" ],
[ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ],
[ "SECONDARY_COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Size), NO_EXTRA" ],
[ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
# GL_EXT_fog_coord
[ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_flush_current" ],