galahad: (trivial) handle cubemap arrays

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger 2014-09-30 19:23:37 +02:00
parent 3e7f8005db
commit e3da8c110c

View file

@ -176,6 +176,13 @@ galahad_screen_resource_create(struct pipe_screen *_screen,
glhd_check("%u", templat->height0, == templat->width0); glhd_check("%u", templat->height0, == templat->width0);
glhd_check("%u", templat->depth0, == 1); glhd_check("%u", templat->depth0, == 1);
glhd_check("%u", templat->array_size, == 6); glhd_check("%u", templat->array_size, == 6);
} else if (templat->target == PIPE_TEXTURE_CUBE_ARRAY) {
unsigned max_texture_cube_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS);
glhd_check("%u", templat->last_level, < max_texture_cube_levels);
glhd_check("%u", templat->width0, <= (1 << (max_texture_cube_levels - 1)));
glhd_check("%u", templat->height0, == templat->width0);
glhd_check("%u", templat->depth0, == 1);
glhd_check("%u", templat->array_size, % 6 == 0);
} else if (templat->target == PIPE_TEXTURE_RECT) { } else if (templat->target == PIPE_TEXTURE_RECT) {
unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
glhd_check("%u", templat->last_level, == 0); glhd_check("%u", templat->last_level, == 0);