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glsl: implement lower_packed_varyings() as a NIR pass
This is essentially the old GLSL IR packing pass rewritten as a NIR based pass. Doing this packing in NIR after we have preformed NIRs optimisation passes can give us better packing results. Acked-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>
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3 changed files with 1096 additions and 0 deletions
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@ -28,7 +28,11 @@
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extern "C" {
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#endif
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#include <stdbool.h>
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struct nir_shader;
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struct gl_constants;
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struct gl_linked_shader;
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struct gl_shader_program;
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bool gl_nir_lower_atomics(nir_shader *shader,
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@ -44,6 +48,16 @@ bool gl_nir_lower_samplers_as_deref(nir_shader *shader,
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bool gl_nir_lower_buffers(nir_shader *shader,
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const struct gl_shader_program *shader_program);
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void gl_nir_lower_packed_varyings(const struct gl_constants *consts,
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struct gl_shader_program *prog,
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void *mem_ctx, unsigned locations_used,
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const uint8_t *components,
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nir_variable_mode mode,
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unsigned gs_input_vertices,
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struct gl_linked_shader *linked_shader,
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bool disable_varying_packing,
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bool disable_xfb_packing, bool xfb_enabled);
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#ifdef __cplusplus
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}
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#endif
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1081
src/compiler/glsl/gl_nir_lower_packed_varyings.c
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1081
src/compiler/glsl/gl_nir_lower_packed_varyings.c
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@ -86,6 +86,7 @@ files_libglsl = files(
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'gl_nir_lower_atomics.c',
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'gl_nir_lower_images.c',
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'gl_nir_lower_buffers.c',
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'gl_nir_lower_packed_varyings.c',
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'gl_nir_lower_samplers.c',
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'gl_nir_lower_samplers_as_deref.c',
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'gl_nir_link_atomics.c',
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